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Getting a Measure of Satisfaction from Eyetracking in Practice Workshop 24

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Tony Renshaw, Leeds Metropolitan University, UK. Natalie Webb, Amberlight Partners, London ... How can we tie eye tracking metrics into measuring user experience? ... – PowerPoint PPT presentation

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Title: Getting a Measure of Satisfaction from Eyetracking in Practice Workshop 24


1
Getting a Measure of Satisfaction from
Eyetracking in PracticeWorkshop 24
  • Organisers
  • Tony Renshaw, Leeds Metropolitan University, UK
  • Natalie Webb, Amberlight Partners, London
  • Janet Finlay, Leeds Metropolitan University, UK

2
Aims
  • Initially
  • Define best practice in eye tracking
  • Suggest solutions to problems
  • Highlight unanswered questions
  • Explore both scientific and commercial use
  • Explore how to measure satisfaction with
    eyetracking
  • Adjusted through the day!

3
Format of Workshop
  • Presentations 3 minutes per person identifying
    3 key issues from position papers
  • Participants note issues and questions of
    interest from presentations on post-its
  • Participants organise their questions under
    themes for discussion and choose groups
  • Break out groups 3 AM, 3 PM
  • Presentations from break out groups
  • Areas of agreement
  • Unresolved issues
  • Future Work
  • Summary key take away points

4
Breakout Sessions
  • 6 themes
  • When should we use/not use eyetracking?
  • What are the best eye tracking methodologies?
  • How do we make eye tracking data analysis
    manageable?
  • How can we analyse gaze paths?
  • How can we tie eye tracking metrics into
    measuring user experience?
  • How do we deal with dynamic stimuli?

5
Participants Representing 6 countries and 3
continents Representing both research and
commercial users
  • Sune Alstrup
  • Duncan Brumby
  • Edward Cutrell
  • Andrew Duchowski
  • Laura Granka
  • Ying-Hua Guan
  • John Hansen
  • Keith Karn
  • Craig Lindley
  • Janet Read
  • Jens Riegelsberger
  • Alain Robillard-Bastien
  • Kerry Rodden
  • Anthony Santella
  • Charlotte Sennersten
  • Katerina Tzanidou

6
1. When should we use/not use eye tracking?
  • Areas of agreement
  • Use when appropriate but not always!
  • Context and purpose of project is important and
    very different between commercial and research
  • Should always consider complementary techniques
  • Should recognise and work within the limitations
    of the technologies
  • Unresolved issues
  • How can we best combine eye tracking with other
    methods
  • How much influence and interference?
  • Replay gaze trails ? post hoc rationalisation?
  • Concurrent think aloud ? alter eye movement
    behaviour?
  • Dealing with limitations from mind-eye hypothesis
  • Common reporting standards needed e.g. providing
    full information about calibration and people who
    could not be tracked
  • Future work
  • Investigate individual and population differences
    in eye gaze
  • Better understand the influence of sampling on
    eye tracking studies
  • Find ways to combine physiological and eye
    tracking data

7
2. What are the best eye tracking methodologies?
  • Areas of agreement
  • Must have a list of methods in order to provide
    best practices
  • Cannot make sense of data external to intentions
  • Very different intentions for different research
    goals (usability vs cognitive models)
  • Unresolved issues/Future work
  • Refining eye tracking methodologies
  • Further detailing the best usage of retrospective
    reporting vs. concurrent think aloud

8
3. How do we make eye tracking data analysis
manageable?
  • Areas of agreement
  • Plan carefully with a clear view of purpose,
    problem being addressed and tasks
  • Choose appropriate numbers of participants, task
    sizes and session lengths
  • Select appropriate fixation parameters (duration
    and area)
  • Unresolved Issues
  • Analysis software provided with eye tracking
    hardware not adequate need better facilities
    for
  • Filtering
  • Summation
  • Vizualization
  • Improving ways to combine data with other
    protocols e.g. verbal
  • Studies involving different applications have
    different analysis requirements e.g. games,
    learning systems
  • Future Work
  • Can borrow analysis algorithms from other areas
    e.g. bioinformatics, machine learning
  • Need Open Source analysis tools
  • Need more publications focusing on methodology
    and analysis techniques

9
4. How can we analyse gaze paths?
  • Areas of interest
  • Emerging standard
  • E.g. String Edit Distance
  • Unresolved issues
  • Dealing with
  • Strings of varying lengths
  • Comparison of multiple strings
  • Visual presentation of analysis
  • Very long sequences
  • Integration of data from other sources
  • Annotation of edited strings with comments
  • Future Work
  • All of the above!

10
5. How can we tie eye tracking metrics into
measuring user experience?
  • Areas of agreement/Unresolved Issues
  • Definition of satisfaction is problematic
    depends on domain engagement or immersion may
    be more useful
  • Currently lack of models connecting eye tracking
    metrics and higher level measures of user
    experience
  • Would like to be able to correlate particular
    behaviours with measures
  • Might be more helpful to approach this from
    behavioural rather than cognitive perspective
  • Future work
  • Need more models linking eye behaviour to user
    experience e.g.
  • Novice vs. expert behaviour
  • Certain scan paths indicating a certain depth of
    engagement (e.g. in games)
  • Using eye movement behaviour to inform design
    through design patterns

11
6. How do we deal with dynamic stimuli?
  • Areas of agreement
  • Very little known!
  • Unresolved issues
  • Large variety of stimuli formats e.g. games, web
    applications, java, flash
  • Problems of tracking moving AOI (areas of
    interest), definition of dynamic AOI
  • Labelling of data is labour intensive
  • What granularity of information is required?
  • How can scan paths be determined in this type of
    stimuli?
  • Further work
  • Formulate appropriate cognitive and visual
    influence theories
  • Explore role of peripheral vision in dynamic
    environments
  • Explore influence of auditory information
  • Develop suitable strategies for determining AOI
    online or post hoc
  • Extract stimuli information directly from the
    application and integrate with eye tracking data

12
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13
Outcomes
  • Aim 1 Best practice is premature we first
    need a better understanding of possibilities
  • Aim 2 Satisfaction seen as a problematic
    construct we need to develop more meaningful
    ways of interpreting eye movement data within
    specific contexts e.g. identifying common
    patterns of behaviour for specific scenarios

14
Wish list
  • High level models and metrics
  • Better analysis algorithms
  • More flexible and powerful analysis tools
  • Methodologies for combining eye tracking with
    other usability approaches
  • Better understanding of constraints and
    parameters for eye tracking studies in specific
    contexts
  • More research!

15
  • If you are interested in eye tracking either as a
    researcher or for commercial use, we would like
    to talk to you!
  • Please leave us your card in the tray provided
    and/or take one of ours.
  • Thanks for your interest.
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