Title: 1
1Law and Economics The Prisoners Dilemma
- F.H. Buckley
- Sciences Po
- October-November 2006
- fbuckley_at_gmu.edu
- snelliga_at_gmu.edu
- Goetz 1-16
- Buckley 35-38
2Assignment for Thursday
- First Assignment answer questions posed in the
last paragraph of Goetz p. 19 assume that the
choice is only between 0 doses and two doses
3The Prisoners Dilemma
- A simple game that has become the dominant
paradigm for social scientists since it was
invented about 1960. - How the game works -- a simple narrative.
4PD games help to explain why we do dumb things
- Over-fish lakes and oceans
- Pollute
- Arms race
- Fail to exploit bargaining gains
5Modeling PD games
- Game theoretic problems payoffs for each player
depend on actions of both
6Hollywood gets in the act
Russell Crowe as John Nash in A Beautiful Mind
7The need for poetic license
8Modeling PD games
- Game theoretic problems payoffs for each player
depend on actions of both - Two possible strategies A party cooperates when
he performs value-increasing promises, and
defects when he breaches
9Modeling Two-party choice
Player 1
10Modeling Two-party choice
Player 1
11Modeling Two-party choice Player 2
Player 2
12Modeling Two-party choice Player 2
Player 2
13Modeling Two-party Choice Both Cooperate
Player 2
Player 1
14Modeling Two-party ChoiceBoth Defect
Player 2
Player 1
15Modeling Two-party Choice
Player 2
Player 1
16Modeling Two-party Choice
Player 2
Player 1
17Modeling Two-party Choice
Player 2
Player 1
18Lets examine Joint Cooperation
Player 2
Player 1
19Joint Cooperation Omerta as a substitute for
contracting
Im worried about Tessio
The food is better at the Tattaglias
20Joint Defection
Player 2
Player 1
21Joint defection Can these gentlemen be acting
efficiently?
22Player 1 Suckers Payoff
Player 2
Player 1
23Suckers payoff Sucker performs, other party
defects
GONERIL Hear me, my lord What need you five
and twenty, ten, or five, To follow in a house
where twice so many Have a command to tend you?
REGAN What need one? KING LEAR O, reason not
the need
24Player 1 Defectors Payoff
Player 2
Player 1
25Defectors Payoff Defector breaches, sucker
performs
"I can make them voting machines sing Home Sweet
Home."
"Don't write anything you can phone. Don't phone
anything you can talk. Don't talk anything you
can whisper. Don't whisper anything you can
smile. Don't smile anything you can nod. Don't
nod anything you can wink."
Gov. Earl K. Long
26Lets apply this to promising
Player 2
Player 1
27Modeling Promisor Choices
Player 2
Player 1
28Plugging in payoffsFirst number is payoff for
Player 1,Second number is payoff for Player 2
Player 2
Player 1
29Defection dominates for Player 1
Player 1
?
?
30Defection dominates for Player 2
Player 2
?
?
31Defection dominates Goetz pp. 10-11
Player 1
?
?
32I am always better off if the opponent
cooperates Goetz pp. 10-11
?
Player 1
?
33aa is greater than any other summation of payoffs
Player 2
34The paradox of the PD game
- While cooperation is collectively rational,
defection is individually rational.
35The paradox of the PD game
- While cooperation is collectively rational,
defection is individually rational. - The undersupply of cooperation is the tragedy of
the commons. Garrett Hardin, The Tragedy of the
Commons (1968).
36The Tragedy of the Commons and the Law of the Sea
)
37An application from David Hume Your corn is
ripe today, mine will be so tomorrow
Treatise on Human Understanding III.ii.V (1739)
38University vs. EagerGoetz p. 7
39University v. Eager Goetz p. 7How would you
plug in the payoffs?
Player 2
Player 1
40University v. EagerJoint Defection Everyone
cheats and Exam does not signal any useful
information
Player 2
Player 1
41University v. EagerJoint Cooperation No one
cheats and exam measures true performance
Player 2
Player 1
Ex ante, are the positions symmetrical?
42University v. EagerSuckers Payoff when one
cooperates and the other defects
Player 2
Player 1
Will only the cheater get into med school?
43University vs. EagerGoetz p. 7
44Is the university at fault?
- An irresistible temptation?
- Is the penalty too high? How would you set it?
45The game of chicken
46Turning a PD game into a Chicken game.What
happens when joint defection is really bad?
Player 2
Player 1
47Turning a PD game into a Chicken game.What
happens when joint defection is really bad?
Player 2
Player 1
48Turning a PD game into a Chicken game.Defection
no longer dominates
Player 2
Player 1
49Turning a PD game into a Chicken game.It might
not be so drastic
Player 2
Player 1
50Can you think of applications?
51Can you think of applications?
The Chicken Game the Canadian contribution to
NATO ca. 1970
52Military spending during the Cold War as a
Chicken Game
Player 2
Player 1
53Heres another gameThe Coordination Game
Player 2
Gives examples of this
Player 1
54Battle of the sexes as a variant of Coordination
Games
Wife
Husband
55PD Games and externalitiesGoetz p. 11
- How one acts affects other parties, for good or
ill - These third party effects are called
externalities
56Externalities may be good or badAn external bad
57Externalities may be good or badExternal goods
58Question 4, page 13Urban renewalWhat kind of a
game is this?
Player 2
Player 1
59Question 4, page 13Urban renewalWhat kind of a
game is this?
Player 2
Player 1
60Question 4, page 13Urban renewalOne possible
game everyone beautifies their garden
Player 2
Player 1
61Question 4, page 13Urban renewalCleaning the
commons as a chicken game
Player 2
Player 1
62Suppose your neighbors have organized a clean-up
day for the commons
- Can you think of some excuses you might give your
neighbors not to participate? - Would you expect other neighbors to come up with
the same excuses? - What might militate against such excuses?
63Can social sanctions solve the incentive problem?
- Consider the following examples of cooperative
behavior - Not littering
- Showing up one time when one has agreed to meet a
friend - Not betraying a friend
- Helping out in an emergency the Good Samaritan
- Loyalty in wartime
64Can social sanctions solve the incentive problem?
- What changes when the game is repeated (or
iterated) - Are there such things as high-trust and low-trust
societies? Do some societies have a general
tradition of keeping agreements?