Title: Objectives
1(No Transcript)
2Objectives
- Recognize the characteristics of a creative
thinker - Acquire tools that stimulate creative thinking
- Develop creativity through problem finding
- Grasp the role of conceptual thinking
- Learn about problem solving
- Use the six essential questions
- Learn phase 1 of the design process Orientation
/ Material Gathering - Learn phase 2 of the design process Analysis /
Discovery / Strategy - Gain knowledge of a design brief
- Learn phase 3 of the design process Conceptual
Design / Visual Concepts - Understand the steps of concept generation
- Learn phase 4 of the design process Design
Development - Learn phase 5 of the design process
Implementation
3Definitions
- Creative thinking is the ability to stretch
beyond the ordinary, to be original, innovative,
and flexible in ones thinking. - A design concept is the designers primary
reasoning that forms the basis for a graphic
design solution. - Strategy is the core tactical underpinning of any
visual communication, unifying all planning for
every visual and verbal application within a
program of applications. - A design brief is a strategic plan that both the
client and design studio or advertising agency
agree upon a written document outlining and
strategizing a design project.
4Creative Thinking
- Creative thinking is the ability to stretch
beyond the ordinary, to be original, innovative,
and flexible in ones thinking. For example,
creating a mnemonic device (a memory aid) is one
way to think creatively, connecting unrelated
things with a single visual in a design context. - Other aspects of creative thinking are
- associative thinking
- metaphorical thinking
- elaboration and modification
- imaginative thinking
THE HIVE LOGOS VISUAL DIALOGUE, BOSTON
5Characteristics of Creative Thinkers
- Courage Fear quashes creative risk taking and
supports playing it safe. Courage coupled with
intellectual curiosity fuels creativity. - Receptiveness Being open to different ways of
thinking as well as constructive criticism allows
you to embrace possibilities and new ideas. - Flexibility Not only do an agile mind and
flexible personality allow you to keep up with
the times, they allow you to bend with the path
of a blossoming idea or let go of a path that is
not fruitful. - Being Sharp-eyed Paying attention to what you
see every day allows you to see inherent creative
possibilities in any given environment. - Seeking and Recognizing Connections Creative
people are able to bring two related or unrelated
things together to form a new combination they
arrange associative hierarchies in ways that
allow them to make connections that might elude
others.
6Tools that Stimulate Creative Thinking
- Beyond enhancing personal creative
characteristics are tools that aid creative
thinking. - Besides using these creativity techniques for
concept generation, some designers and students
use them as visualization and spontaneous
compositional tools.
7Tools that Stimulate Creative ThinkingBrainstorm
ing
- Brainstorming can be used as a group or
individual tool. - Traditional brainstorming is conducted with
agroup of people so that one contributors
thoughtbuilds on or triggers anothers, although
it mayeven work better when modified for
individualuse, since there is no holding back. - A brainstorming checklist is composed of action
verbs - Adapt
- Modify
- Magnify
- Minify
- Substitute
- Rearrange
- Reverse
8Tools that Stimulate Creative ThinkingMapping
- A mind map is a visual representation, diagram,
or presentation of the various ways words, terms,
images, thoughts, or ideas can be related to one
another. - It can be used to visualize, structure, and
classify ideas and as an aid in study,
organization, problem solving, and decision
making. - A resulting visual map is a diagram used to
represent thoughts, words, information, tasks, or
images in a specific diagrammatic arrangement. - There is a central key word or thought, and all
other words, thoughts, or visuals stem from and
are linked to the central one in a radius around
that central focal point.
9Tools that Stimulate Creative ThinkingOral
Presentation
- Talking about the design problem can lead to
ideas and insights as well. - This tool is based on two premises
- talking about your problem may reveal insights
(analogous to speaking to a therapist who
listens, more than speaks, so that you can hear
yourself ) - having to present or explain the design problem
to someone unfamiliar with it will force you to
organize and articulate your thoughts, which
might lead to better understanding of the problem
and ultimately to an insight or idea.
10Creativity Through Problem Finding
- Designers can employ problem finding or problem
seeking, where the process of sketching or making
marks allows visual thinking, allows for
discovery, for staying open to possibilities
during the visual-making process. - Brainstorming by Image Making
- The act of creating art activates several parts
of the brain, sharpens thinking, provokes the
minds associative network, and increases focus
to a point where creative thinking can occur.
11Creativity Through Problem Finding
- Spontaneous Art Improvisation
- One of the premises of spontaneous art is that it
allows access to your subconscious and liberates
you from inhibitions you create images without
concerns regarding conventions, aesthetics,
composition, or intention, without concerns about
content, not governed by the constraints of a
design assignment.
KOBO ABE COVERS JOHN GALL, NED DREW
12Creativity Through Problem Finding
- Exquisite Corpse
- Believing in artistic collaboration while
pursuing the enigma of accidental art and their
belief, the surrealists played a collective word
game called Exquisite Corpse (cadavre exquis). - Each player contributes one word to a collective
sentence, without seeing what the other players
have written. - Adapted to using collective images, each player
is assigned a different section of the human
body, though the original players did not adhere
to any conventional sense of human form.
EXQUISITE CORPSE POSTER STEVEN BROWER, MILTON
GLASER, MIRKO ILIC, LUBA LUKOVA
13Creativity Through Problem Finding
- Attribute Listing
- By focusing on the attributes of an object,
person, place, character, topic/theme, product,
or service, you can find a characteristic that
might lead to an idea. - The process works deconstructively, breaking down
information into smaller parts that are then
examined individually. - Visual Metaphors
- Visual metaphors can underpin a design concept
and be used to create strong images in graphic
design, suggesting a similarity between two
nonidentical things. - A visual metaphor can make connections between
two worlds of meaning and reveal an insight.
14Conceptual Thinking
- Concept generationthe ability to form/think up
an idea, cogently state the idea, and then
evaluate itdemands creativity and critical
thinking skills. - Among the many thinking skills of a critical
thinker, the ones that are most applicable to
designing are the ability to - Analyze
- Ask penetrating questions
- Identify and address key issues
- Identify patterns or connections
- Conceive concepts
- Conceive a conceptual framework
- Communicate effectively
- Evaluate relevance
- Support ones viewpoint with reasons and evidence
15Problem Solving
- Generally, problem solving is the process of
- Identifying and defining a given problem (part or
all of a design application)Defining what is to
be accomplished - Brainstorming for original ideas
- Evaluating ideas
- Interpreting raw ideas into graphic design
concepts or advertising ideas - Visually expressing and communicating the concept
in creative or unique ways
16Six Essential Questions
- Becoming a good problem solver involves
cultivating investigative thinking. - Who is the audience?
- What is the problem?
- Where do this problem and potential solution
exist? - When does this happen?
- Why is it happening?
- How can you overcome this problem?
17Five Phases of the Design Process
- Orientation gt Analysis gt Concepts gt Design gt
Implementation
18Five Phases of the Design ProcessPhase 1
Orientation
- Orientation is the process of becoming familiar
with your assignment, the graphic design problem,
and the clients business or organization,
product, service, or group. - Equally important during orientation is learning
about the audiencethe targeted, specified group
of people at whom you are aiming your message,
design, and solution the audience is the main
group who would purchase this brand or utilize
this information, service, or product, or
patronize this entity.
HOPE, HELP, HEALING POSTERS LARA McCORMICK
19Five Phases of the Design ProcessPhase 1
Orientation
- Material Gathering
- To design, first you must learn about the sector
the product, service, company, or organization
the companys history, values, and mission and
of course, the audience. - Every designer must be informed about his or her
sector under assignment, the clients business,
and the problem under assignment.
20Five Phases of the Design ProcessPhase 2
Analysis/Discovery/Strategy
- Analysis
- When you analyze, you
- Examine each part of the problem
- Concisely and accurately define constituent
elements - Organize the information so that it is broken
down into parts that are easily analyzable - Draw conclusions based on your analysis that
21Five Phases of the Design ProcessPhase 2
Analysis/Discovery/Strategy
- Strategy is the core tactical underpinning of any
visual communication, unifying all planning for
every visual and verbal application within a
program of applications. - Essentially, the strategy is how you are
conceiving, creating, and positioning your brand
or group and aiming your application in the
marketplace to achieve differentiation,
relevance, and resonance.
22The Design Brief
- A design brief is a strategic plana type of map
that both the client and design firm or
advertising agency agree upon, a written document
outlining and strategizing a design project it
is also called a creative brief, brief, or
creative work plan. - A thoughtful, clear brief can foster focused,
critical thinking and lead to creative concept
formulation.
SUPERDRUG STORES PLC, LITTLE MONSTERS
PACKAGING TURNER DUCKWORTH, LONDON/SAN FRANCISCO
23Five Phases of the Design ProcessPhase 3
Conceptual Design / Visual Concepts
- An effective graphic design solution is driven by
an underlying concept. - A design concept is the creative reasoning
underlying a design application, the guiding idea
that determines how you design it is the primary
broad abstract idea.
24Five Phases of the Design ProcessPhase 3
Conceptual Design / Visual Concepts
- A concept is visually expressed through the
creation, selection, combination, manipulation,
and arrangement of visual and verbal (text)
elements.
THE FURNITURE OF POUL KJAERHOLM CATALOG
RAISONNE MATSUMOTO INCORPORATED, NEW YORK
25Five Phases of the Design ProcessPhase 3
Conceptual Design / Visual Concepts
- The concept generation process is Preparation gt
Incubation gt Illumination gt Verification - Preparation
- Thoroughly examine your materials for insights.
- Incubation
- Once you have examined all the materials, its
time to allow all you learned to simmer in your
mind. - Illumination
- Often, when we are relaxed and not working at
formulation, a concept comes to us. - Verification
- Once you generate a concept, you need to evaluate
it, testing for both functionality and creativity.
26Five Phases of the Design ProcessPhase 4
Design Development
- Step 1 Thumbnail Sketches
- Thumbnail sketches are preliminary, small, quick,
unrefined drawings of your ideas in black and
white or color. - Best practice dictates that you use traditional
image-making techniquessketch by hand using a
drawing tool, such as a pencil, marker, or pen,
and do not sketch using digital media.
27Five Phases of the Design ProcessPhase 4
Design Development
- Step 2 Roughs
- Roughs are larger and more refined than thumbnail
sketches. - The purpose of this stage is to flesh out a few
of your best ideasto work on each design concept
and how it can best be expressed through the
creation, selection, and manipulation of type and
visuals in a composition.
SEED MEDIA GROUP SKETCHES, PRESENTATION, FINAL
LOGO SAGMEISTER INC., NEW YORK
28Five Phases of the Design ProcessPhase 4
Design Development
- Step 3 Comprehensives
- A comprehensive, referred to as a comp, is a
detailed representation of a design concept
thoughtfully visualized and composed. - Comps usually look like a printed or finished
piece, though they have not yet been produced. - Type, illustrations, photographs, and layout are
rendered closely enough to the finished design
application to convey an accurate impression of
the final piece.
29Five Phases of the Design ProcessPhase 5
Implementation
- For a graphic design student, execution means
either printing ones solution on a home printer
or showing it on-screen to ones instructor or
creating a mock-up of a three-dimensional
application, such as a package design. - In a professional setting, implementing ones
design solution takes a variety of forms
depending on the type of application and whether
the application is print, screen-based, or
environmental. - Digital prepress, also called production,
includes preparing the digital files utilizing
industry-standard software, collecting all needed
photographs and/or illustrations and having them
scanned, preparing font folders and image
folders, proofreading (with or without the
client), and following through by working with
the printer.
30Five Phases of the Design ProcessPhase 5
Implementation
- Craftsmanship refers to the level of skill,
proficiency, and dexterity of the execution. It
includes the use of papers, inks, varnishes,
cutting and pasting, and software programs. - Presentationthe manner in which comps are
presented to a client or the way work is
presented in your portfoliois important. - Debriefing
31Summary
- Creative thinking is the ability to stretch
beyond the ordinary, to be original, innovative,
and flexible in ones thinking. - Designers use creativity tools for concept
generation, visualization, and composition. Some
tools include brainstorming, Osborns checklist,
mapping, oral presentation tool, problem finding,
image-making brainstorming, spontaneous art
improvisation, attribute listing, and visual
metaphors. - Concept generationthe ability to form/think up
an idea, cogently state the idea, and then
evaluate itdemands creativity and critical
thinking skills. - Any good graphic design solution is based on a
design conceptthe designers primary reasoning.
32Summary
- The design concept sets the framework for all
your design decisionsfor how you are creating,
selecting, and arranging imagery, for writing
copy, for the imagery, for the colors you select,
for cropping an image, or for choosing a
particular typeface. - Designers need to be able to problem solve.
- You can employ the six essential questions to
help with problem solving. - The five phases of the design process are
orientation, analysis, conceptual design, design
development, and implementation. - Phase 1 of the design process involves
orientation being briefed on the assignment,
learning about the clients needs and
requirements, product, service, organization,
audience, competition, and more.
33Summary
- Phase 2 is analysisexamining all you have
unearthed to best understand, assess, strategize,
and move forward with the assignment. - Strategy is the core tactical underpinning of any
visual communication, unifying all planning for
every visual and verbal application within a
program of applications. - A design brief is a strategic plana type of
mapthat both the client and design studio or
advertising agency agree upon, a written document
outlining and strategizing a design project. - A thoughtful, clear brief can foster focused,
critical thinking and lead to creative concept
formulation. - Phase 3 entails conceptual design, the creative
reasoning underlying a design application.
34Summary
- Most designers employ Wallass model for concept
generation preparation gt incubation gt
illumination gt verification. - Phase 4, design development, entails
visualization and composition, and most designers
create thumbnail sketches, roughs, comps,
followed by implementation.