COMP 106 Practical 2 - PowerPoint PPT Presentation

About This Presentation
Title:

COMP 106 Practical 2

Description:

... user must be able to anticipate a widget's behaviour from its visual properties. ... View every user warning and error dialog that your program generates as an ... – PowerPoint PPT presentation

Number of Views:58
Avg rating:3.0/5.0
Slides: 14
Provided by: window72
Category:
Tags: comp | practical

less

Transcript and Presenter's Notes

Title: COMP 106 Practical 2


1
COMP 106 Practical 2
  • Proposal 5

Slide 1
2
Designing an Interface (1)
Ten Principles for Good GUI Design
  • The user must be able to anticipate a widget's
    behaviour from its visual properties.
  • The user must be able to anticipate the behaviour
    of your program using knowledge gained from other
    programs.
  • View every user warning and error dialog that
    your program generates as an opportunity to
    improve your interface.
  • Provide adequate user feedback.
  • Create a safe environment for exploration.
  • Strive to make your application self-evident.
  • Use sound, colour, animation and multimedia clips
    sparingly.
  • Help users customize and preserve their preferred
    work environment.
  • Avoid modal behaviours.
  • Design your interface so that your users can
    accomplish their tasks while being minimally
    aware of the interface itself.

Slide 2
3
Designing an Interface (2)
  • New interface must improve on
  • The navigation used.
  • The user should expect the outcome from each
    action.
  • Well planned and intuitive lay out.
  • Interface should be easy to use so that the user
    can accomplish there goal in minimum time.
  • Use informative layout that gives the user all
    the relevant information needed.

Slide 3
4
Direct Manipulation
  • Direct manipulation is a human-computer
    interaction style that involves continuous
    representation of objects of interest.
  • The intention is to allow a user to directly
    manipulate objects presented to them, using
    actions that correspond at least loosely to the
    physical world.
  • Having real-world metaphors for objects and
    actions can make it easier for a user to learn
    and use an interface.
  • The interface is more natural or intuitive for
    the user.
  • Incremental feedback allows a user to make fewer
    errors and complete tasks in less time.

Slide 4
5
Analysis
  • The aspects that need to be concentrated on in
    the new design for the website are
  • The logon screen that is used to renew a users
    books.
  • Searching the database
  • The navigation aspects.
  • Information for user.

Slide 5
6
Design
  • The new Liverpool University Library website
    should be improved in the following aspects
  • Renewing a Book
  • In particular the logon screen that is used to
    renew a users books.
  • Searching the database
  • Concentrating mainly on the navigation aspects.
  • Book SuggestionsMainly concentrating on the
    users speed of data entry and information
    available.

Slide 6
7
Task 1
  • Renew a book
  • On the main menu for logging on to the system the
    page and the input fields are not clearly laid
    out for the user.
  • Log onto system
  • The input fields will be clearly labelled
  • Currently the input fields are not labelled as
    clearly as they could be. The new logging on
    screen will have the input fields which will be
    clearly labelled with the type of information
    that needs to be input.
  • The logging on screen will be laid out more
    simply,
  • Just the basic information that is needed will
    be asked for, Name, University ID and Library
    PIN. Any additional information that is required
    will be shown in as a link to a separate page. (
    log on help etc)
  • Example showing the user what to enter into the
    fields
  • As a quick guide to novice users there will be
    an example to help with the input. To help users
    further a link referring to an information page
    will help uncluttered the main page and provide
    in-depth information and guides.

Slide 7
8
Task 2
  • Search for a book
  • The main systems book searching facility.
  • Navigation control.
  • when using the search facility on the current
    system it doesnt offer any way of going back to
    a previous search. The new system would have full
    navigation so that a user could start a new
    search or select to go back to a previous search.
  • Improved search results.
  • when entering a search criteria the results
    that are displayed are some times not appropriate
    to the subject criteria. Example when ?????? Is
    entered contained in the results are foreign
    books, when clearly the criteria is in English.
    The results will be filtered for relevance and
    only show the results that will interest the
    user.

Slide 8
9
Task 3
  • Book Suggestions
  • The system used for Book Suggestions from the
    user.
  • Improved data entry
  • When the user is to enter a book suggestion,
    there is no list of past entries. If the website
    listed the entries that past users have entered
    there might be some similarity in course or book.
    This would then greatly speed up the information
    that needs to be entered. The user could just
    suggest the book that is in the list.
  • Information available
  • It would be useful is the website listed the
    past books that have been suggested. This would
    give the user an idea on how many books are
    suggested from each subject, and by how many
    people and the success rate at which the books
    are made available to loan from the library etc.

Slide 9
10
Metaphor (1)
The library metaphor will help the user to use
the website effectively. When searching for a
book the same methods that are applied when using
a library are also relevant to using the webpage.
The same activities that can be complete in a
library are related to the functions that can be
complete on the website. Renew a book, search
online database, reserve books etc
Slide 10
11
Metaphor (2)
  • Task 1 Renewing a book.
  • In the real world to renew a book on loan from
    the library the book need to be taken to the main
    desk along with your library details, the book is
    then extended for a longer period. This relates
    to the metaphor used in the website, to renew a
    book you first need to logon using your details,
    and then select to renew the book.
  • Task 2 Searching for a book
  • when searching for a book in the library you
    need to know some details about the book before
    you start looking. The author or type of book so
    that you know what section or were alphabetical
    to start your search. The metaphor is the same,
    the user need to know some details about the
    book, the details is entered and then searched
    for.
  • Task 3
  • In the library when a book is suggested a form
    is filled out using pen and paper method. You
    need to fill in your student details and the book
    you want to suggest. This relates to the online
    method used via the website. The same student
    details are used but are entered into fields and
    the book details are also entered this way.

12
Interface Design (1)
Slide 12
13
Interface Design (2)
  • Metaphor Source characteristics
  • - Objects Books, Library Card.
  • - Relations book checked in.
  • - Actions Renew book by getting it stamped and
    loan period extended.
  • Person takes out book on short loan.
  • Check availability of a book by check number on
    shelf.
  • Metaphor Target characteristics
  • - Objects Data Fields, Logon details
  • - Relations check in not available though
    website.
  • - Actions logon, select book and renew book.
  • Book on loan is shown to be unavailable.
  • Check the number of available books in the
    database

Slide 13
Write a Comment
User Comments (0)
About PowerShow.com