Title: Level II Clinic
1Level II Clinic
2Level II Course Conductor
- John Kachuik
- Eastern Ontario Football Officials Association
3Level II Course Conductor
- Marty Carreau
- Eastern Ontario Football Officials Association
4Level II Football Canada Officials
Certification Program (FCOCP)
- Purpose
- To prepare Sideline Officials for assignments to
the Umpire position - 3 and 4 Official Systems
- Minor and High School Leagues
- To improve/upgrade understanding of Sideline
positions - Encourage further participation and progress in
the FCOCP
5Certification Requirements
- Certification Requirements
- Participation at all clinic sessions
- Minimum of 75 on Level II Exam
- Pass practical evaluation of either Sideline
and/or Umpire positions 75 (EOTFOA need both)
6A Philosophy of Officiating
- Have a positive attitude
- Study and know the rules
- Always hustle on the field
- Be consistent in your performance
- Give and demand respect (earn it)
- Have a sense of humour
- Be dedicated/committed
- Work hard at developing officiating skills
- Develop high standards
- Show integrity
7Control of Timer
- Signals
- Time Out Any Official
- Time In Referee
- Know
- Timing Regulations
8Control of Ball Boys
- Change Ball on every play Keep them in the game
- 10 yards in advance of Line of Scrimmage
- After whistle, bring in new Ball, retrieve old
ball - How far onto field
- How far to toss and to whom
- Who retrieves
9Operation of Chain and Downsbox(1)
- Review Chain Crew procedures 30 minutes
pre-game - 1D - Rear Stick and Stick and Downsbox together
forward PT (numbers in front) - DB FWD PT change on HLs Signal after signal
from Referee - - Flip-over Type half turned
- Chain Tight
- Prevent Injury Drop Sticks
10Operation of Chain and Downsbox(2)
- 2 D 3D Do not move chain
- Clip Back of back line
- Measurement - Anticipate Measurement
- - Pick up and carry
clip - - DB hold PLS
- - HL front stick
- Chain - Opposite team benches
- - Alternate Home
Team 1st half, Visiting team 2nd half
11Operation of Chain and Downsbox(3)
- Change of Quarter Reverse chain
- Hustle
- No discussion with Players, Coaches
- After TD 1 stickman setup KO (tee, ball)
- - 1 Stickman retrieve convert
- After Game Wrap Chain and Thank Crew
12Bench Relationships(Control and Communications)
- With Players
- Gain Respect
- Knowledge
- Consistency
- Different strokes for different folks
- Role towards different age groups
- Communication through Captains
- Respect not humiliation
- Utilization of Captains as Leaders
13Bench Relationships(Control and
Communications)(2)
- With Coaches
- Communications
- Occasional need for direct communications
- Use courteous and knowledgeable manner
- Relaying messages to/from bench for Referee
- Relaying foul information
- When gates are up
- Maintain Composure
- Calmness, self discipline
- Leadership role models (Officials/Coaches)
14Bench Relationships(Control and
Communications)(3)
- With Spectators
- No communication Do your job disregard
spectators - Gaining respect of Spectators
- Crowd Control
- Fans not to interfere with Game
- Home Team management responsible for controlling
the Fans - Fan removal from site
15Duties and Positioning
16Duties and PositioningPre-game Field Duties (1)
- Head Linesman
- Check Chains and Downsbox
- Review Chain Crew Procedures 30 Minutes
pre-game - 1D - Rear Stick and Stick and Downsbox together
forward PT (numbers in front) - DB FWD PT change on HLs Signal after signal
from Referee - - Flip-over Type half turned
- Chain Tight
- Prevent Injury Drop Sticks
- 2 D 3D Do not move chain
- Clip Back of back line
17Duties and PositioningPre-game Field Duties (2)
- Measurement - Anticipate Measurement
- - Pick up and carry
clip - - DB hold PLS
- - HL front stick
- Chain - Opposite team benches
- Alternate Home
Team 1st half,
Visiting team 2nd half - Change of Quarter Reverse chain
- Hustle
- No discussion with Players, Coaches
- After TD 1 stickman setup KO (tee, ball)
- - 1 Stickman retrieve convert
- After Game Wrap Chain and Thank Crew
18Duties and PositioningPre-game Field Duties (3)
- Line Judge
- Check Game balls
- Check field conditions 30 minutes pre-game
- Look for heavy taping, bandages, casts, etc
- Advice Referee of your findings
- Take game ball and kicking tee to Timers Bench
- Both
- Proceed to Timers Bench 5 minutes pre-game
194 Official System Kick Off
G 5 10 15 20 25 30 35 40 45 50 C
LJ
U
HL
R
K
20Duties and PositioningKick-Off Duties (1)
- Head Linesman
- Position yourself on Sideline, at restraining
line opposite Team benches. (Opposite Timers
bench if Team benches on both sides). - Check Stick Crew is ready.
- Count Home Team.
- Check sideline is clear, Signal Ready to
Referee, holding arm aloft. - Direct nearest Captain's attention to Referees
call for Ready signal. - Watch for offside and possible short K.O., know
if ball went 10 yards
21Duties and PositioningKick-Off Duties (2)
- Be ready to signal time in on short K.O. only
when touched by Player. - Move down field protecting sideline. Do not go
to center of field, Be prepared to go out of
bounds for safety. - Watch for fumbles, laterals, or accidental
forward passes. - Watch for K.O. out of bounds in your area. Be
prepared to mark spot. Throw Flag, Sound Whistle - Watch Players going out of bounds
- 1st marking of downs box and rear stick should be
H.L.
22Duties and PositioningKick-Off Duties (3)
- Line Judge
- Position yourself outside deepest Receiver on
side opposite H.L. - Count Visiting Team.
- Check End Zone is clear. Signal Ready signal.
- When kicked ball is legally touched by Player,
give time in signal - Watch for fumbles, lateral, offside passes on
hand-offs, or accidental forward passes. - Watch for K.O. out of bounds. Mark spot. Throw
Flag. Sound whistle. Watch players going out of
bounds. - Be ready to blow your whistle if kicked ball
strikes goal post assembly in flight
23Duties and PositioningKick-Off Duties (4)
- Both
- Know last possession/touching of loose ball.
- Watch for infractions behind and beyond runner,
if another Official has ball carrier. - If calling penalty, now if ball is in possession
or not, know point ball held or point of
possession and continue to officiate until play
is dead.
24Scrimmage Play Running - 4 Officials
G 5 10 15 20 25 30 35 40 45 50 C 50
U
F
H
R
25Duties and PositioningScrimmage Duties (1)
- Held and Free Signals and Positioning
- Prior to Snap
- Check side lines are clear.
- Check for substitution.
- Raise Gates when 2 or more Team A players break
huddle until Team A is set over ball. - Check Eligible receivers numbers
- Check flanker and slot-back are back of Line of
Scrimmage - Watch for offsides and illegal procedure
26Duties and PositioningScrimmage Duties (2)
- Running Plays
- Watch for possible crack-back blocking
- Be prepared to cover ball carrier to goal line on
your side of field - Watch for out of bounds. Sound whistle. Signal
Time Out. Mark spot. Watch Players. - Hold out-of-bounds spot until ball is retrieved
and spotted. Place ball on side line if
measurement is required. - If not covering ball carrier, after ball crosses
line of scrimmage, angle in towards play - Watch for fouls behind Referee if ball goes to
opposite side.
27Duties and PositioningScrimmage Duties (3)
- If play comes directly toward you, step toward
attacking teams goal line and let play go by and
then try to stay even with the ball carrier, to
mark forward spot. Do not turn your back on
play. - Watch fumbles and lateral passes. Know team in
possession when ball is dead. - Be prepared to mark forward point of advance with
out-thrust foot, with toe in line with forward
point of ball. - Pass Plays
- Watch for pass interference, holding and illegal
use of hands - Watch for blocking down field before pass is
completed.
28Duties and PositioningScrimmage Duties (4)
- FREE Official
- Be prepared to cover all deep passes.
- Move off line on snap with Receivers.
- Watch your sideline all the way to dead line.
- Watch receivers for key as to when pass in
anticipated. Ensure Defender is playing ball. - Try to be in best position to judge the play.
- Watch for Players going out of bounds.
- Dont walk away form close decisions on pass
interference. Act quickly and convincingly
29Duties and PositioningScrimmage Duties (5)
- HELD Official
- Be prepared to cover short flat zone on your
side. - Must not move downfield unit pass is thrown. Read
play. - Forward pass completed behind Line of Scrimmage,
hold arm in air to Signal - Be prepared to cover your sideline to dead line
- Assist referee in locating former Line of
Scrimmage on incomplete passes.
30Duties and PositioningScrimmage Duties (6)
- Both
- Watch for first touching or catching by
ineligible Receiver. Throw flag. - Note ball tipped by Eligible Receiver.
- After pass is complete, watch for offside or
lateral pass. - If pass is incomplete, give incomplete signal,
and retrieve ball. - On complete pass when 1st down is clearly gained,
after ball is dead, signal Stop the Clock and
then signal completion. - Concede call to Official that Receiver is facing.
- After pass interception, after the ball is dead,
signal Stop the Clock and indicate direction of
play.
31Scrimmage Play Passing - 4 Officials
G 5 10 15 20 25 30 35 40 45 50 C
U
F
H
R
32Duties and PositioningGoal Line Plays (1)
- FREE
- Move to goal line on snap.
- Still responsible for legal formation numbering,
etc. - On snap of ball, know where ball is and follow
ball carrier. - HOLD
- Normal position on line of scrimmage.
Responsible for whole line.
33Duties and PositioningGoal Line Plays (2)
- BOTH
- If ball touches goal line in possession of Team
A, even in air, signal TD. - Watch for fumble into End Zone.
- If penalty is called which would nullify TD,
ensure Referee knows immediately. Do not signal
score. - Assist in pileups where ball is not visible.
- If another Official has a more advantageous
points, defer to him/her.
34Goal Line Stand - 4 Officials
U
G 5 10 15 20 25 30 35
F
H
R
35Duties and PositioningKick from Scrimmage (1)
- FREE
- Free man (short side) covers entire width of
field - 5 yards in front, 10-12 yards towards sideline of
punt Receiver - Stay well outside the play in its entirety.
- Restraining zone point of possession.
- Watch for illegal hand off pass, fumble, etc
- Know point ball held if penalty is called.
- Be prepared to cover goal line and/or dead line
and to rule on 1-point or 2-point score - Whistle play dead if ball hits goal post assembly
in flight.
36Duties and PositioningKick from Scrimmage (2)
- HELD
- Line of Scrimmage entire line of play.
- Wait until ball crosses Line of Scrimmage,
blocked/deflected kicks - After ball crosses line, move downfield, stay
wide, watch for illegal action in front of or
beyond the ball carrier. - Be alert for possible pass or running play.
37Duties and PositioningKick from Scrimmage (3)
- BOTH
- If ball goes out of bounds, signal Time Out and
mark out-of-bounds spot. If the ball bounces out
of bounds, or if it goes out of bounds in fight,
assist the Referee in marking the out-of-bounds
spot by following his/her directions/. Retrieve
ball - Penalty know if ball in possession, point ball
held or point of possession
38Punt - 4 Officials
G 5 10 15 20 25 30 35 40 45 50 C
F
U
H
R
39Duties and PositioningField Goals and Coverts
(1)
- Outside 10 yard line
- FREE Under goal posts
- HELD Same as kick from scrimmage
- Inside 10 yard line
- FREE Same as kick from scrimmaged.
Cover dead line and sideline in End
Zone. - HELD Same as kick form scrimmage.
- - Watch for contacting kicker or holder.
40Duties and PositioningField Goals and Coverts
(2)
- Converts
- FREE Same as a scrimmage if 2-point try,
otherwise same as kick from
scrimmage. Referees signal. - HELD Same as scrimmage play. Watch for
contacting kicker or holder.
41Field Goal Outside 10 Yard Line 4 Officials
F
G 5 10 15 20 25 30 35 40 45 50 C
U
H
R
42Field Goal Inside 10 Yard Line 4 Officials
F
U
G 5 10 15 20 25 30 35 40 45 50 C
H
R
43Convert 4 Officials
U
G 5 10 15 20 25 30 35 40 45 50 C
F
H
R
44Duties and Responsibilities
- Developing Zone Coverage, Box in Play, Looking
through the Play
45Developing Zone Coverage, Box in Play, Looking
through the Play (1)
- Zone Coverage
- Know your positioning for play situations (i.e.
Run, Pass) and don't overstep your area of
responsibility. - Look off the ball, you have other
responsibilities. - Dont follow the ball too closely let it come
to you and then stay up with it. - Welcome support for other Officials.
- Box In Play
- Dont be over anxious.
- Dont turn your back on the play or Players (i.e.
pick up the spot). - Containment is the key.
46Developing Zone Coverage, Box in Play, Looking
through the Play (2)
- Box in Play (Contd)
- Step out of bounds if necessary.
- Dont get trapped by overrunning your area of
responsibility. - Looking through the play
- Use your eyes to cover a play, not always your
feet. - Be willing to give way to other Officials.
- Look for help (who has the best view?)
- Key situations fumbles, competed catch, forward
progress, Q.B. Lateral pass
47Out-of-bounds Overage After Ball is Dead (1)
- Positioning
- Sideline responsibility, dont get blocked out,
make sure you can see the sideline. - Step out of bounds if necessary.
- Sequence
- Whistle, stop the clock, follow ball carrier out
of bounds using eye contact (especially on side
of benches)
48Out-of-bounds Overage After Ball is Dead (2)
- Eye Contact
- Know where sideline is and be sure you can see it
if necessary. - Be sure to physically follow ball carrier out of
bounds if necessary. - Potential Situations
- Sideline Official Mark the spot with your foot
not your eyes, or make a mental note of
out-of-bounds spot until you get there. - Another Official marks spot team work, he/she
get spot, you watch dead ball action.
49Out-of-bounds Overage After Ball is Dead (3)
- Player Action after the Play is Dead
- Cheap shots, intimidation
- Move in quickly, send Players to the huddle.
- Use voice.
- Trail play which is away from your area.
- Officiate between downs.
50Mental Preparation for Play Situations
- Be aware of game situations, i.e. time left,
down, yardage required. - Be aware of previous tendencies by Teams.
- Expect the unexpected.
- Develop a consistent pre-play mental check list.
51Review of General On-field Mechanics (1)
- Fundamental Skills
- Use of Whistle
- Loud and Sharp
- Throwing of Flag
- Throw high to be clearly visible
- Throw to spot when required
- Get Players number
- Continue to officiate until end of play
52Review of General On-field Mechanics (2)
- Use of Signals
- In Teamwork with other Officials
- Examples
- HELD/FREE
- Relay signals, long complete/incomplete pass
- Control of the clock
- Spotting, Retrieving and Relaying the Ball
- Pick up spot when required but be willing to give
up to other Official (i.e. Umpire at hash mark)
in order to retrieve ball - Dont move ball if there is doubt measurement
will be needed - Work as a unit triangle system, chain action,
short underhand passes.
53Review of General On-field Mechanics (3)
- Count of Players
- 4 Official
- H.L. Home team
- L.J. Visitors
- count every play
- if too many men,
- Re-count
- check with other official
- Signal too many,
- Minimum of two flags
54Reporting Penalties Use of Penalty Card (1)
- Procedure
- Release Official who has penalty from spot
- Use format CINS or TINS
- Provide all formation needed i.e. first down
made before foul, foul after change of
possessions, point where ball held at time of
foul (PBH), point of possession (PP), etc.
55Reporting Penalties Use of Penalty Card (2)
- Penalty Card information (as per Local
Associations) - All Officials should aid H.L., who in turn will
notify minor Official (i.e. downsbox) - In some cases, where the minor Officials are
inexperienced or unreliable, the penalty card may
be kept by a field Official. The same accurate
reporting is required. - Accuracy is essential if the information is of
any use to Coaches, or for league statistics. - Use correct abbreviations on the card
56Umpire Special Communication Factors
57Communication with the Referee (1)
- Before the Game
- Meeting with Coaches
- Proceed with Referee to meet Coach
- On the game card, record numbers of
- Captains
- Quarterbacks
- Kickers
- Holders
- Punters
- Meeting with Other Officials
- Review any special play situations
- Review HELD/FREE procedures
- Review ball relay
- Meeting with Captains
- Proceed with Referee to meet Captains
- Record choices
58Communication with the Referee (2)
- During Penalty Options
- Clock Stopped?
- Get a Ball
- Direct Captains to Referee
- Know circumstances of play and foul
- Stay by Referee
- Remind Referee to give pre-signal
- Know options assist Referee if he/she needs help
- Mark off yardage and place ball
- Confirm penalty application with Head Linesman
- Remind Referee when time will start
59Communication with the Referee (3)
- Time Outs
- Make sure clock is stopped
- Time the Time Out
- See Time Out is recorded against proper team
- Stand together as a crew
- Notify the Referee when 50 seconds elapsed
- Remind Referee Time In on snap
60Communication with the Referee (4)
- Half Time
- Timing of Half Time responsibility
- Get game ball
- Proceed to dressing room
- Discuss problems
- Note Team choice for second half
- Proceed to field with 5 minutes left
61Communication with Sideline Officials
- Indicate responsibility for deep/short pass
coverage - Take position when Players huddle
- Determine who is HELD? Who is FREE?
- Usually HELD Official is on wide side of field
- You may wish to hold short side Official on the
LS because of formation that offence takes. - When Referee blows ball ready, indicate who will
be HELD by extending arm and pointing with open
hand - Check for his/her response signal (pointing to
ground) and responses signal of other Official
(salute) - As offence breaks huddle, count defensive team
and check for legality of offensive formation - Prepare for next play
62Developing Positive Player Relationships
- Will reduce disputes
- Enhance respect for Officials
- Show that you care
- Facilitate administration of game
- Use comments like
- let him/her up easily
- watch your hands
- keep your hand in
- Blue, youve got two Players coming in
- ball, please, followed by thank you
634 Official System Kick Off
G 5 10 15 20 25 30 35 40 45 50 C
LJ
U
HL
R
K
64Scrimmage Play Running - 4 Officials
G 5 10 15 20 25 30 35 40 45 50 C 50
U
F
H
R
65Scrimmage Play Passing - 4 Officials
G 5 10 15 20 25 30 35 40 45 50 C
U
F
H
R
66Goal Line Stand - 4 Officials
U
G 5 10 15 20 25 30 35
F
H
R
67Punt - 4 Officials
G 5 10 15 20 25 30 35 40 45 50 C
F
U
H
R
68Field Goal Outside 10 Yard Line 4 Officials
F
G 5 10 15 20 25 30 35 40 45 50 C
U
H
R
69Field Goal Inside 10 Yard Line 4 Officials
F
U
G 5 10 15 20 25 30 35 40 45 50 C
H
R
70Convert 4 Officials
U
G 5 10 15 20 25 30 35 40 45 50 C
F
H
R
713 Official System Kick Off
G 5 10 15 20 25 30 35 40 45 50 C
U
HL
R
K
723 Official System Scrimmage Play
G 5 10 15 20 25 30 35 40 45 50 C 50
U
HL
R
733 Official System Goal Line
U
G 5 10 15 20 25 30 35
HL
R
743 Official System Punt
G 5 10 15 20 25 30 35 40 45 50 C
U
HL
R
753 Official System Field Goal Outside 10 Yard Line
U
G 5 10 15 20 25 30 35 40 45 50 C
HL
R
76Convert 3 Official System Convert and Field Goal
inside 10 yard line
U
G 5 10 15 20 25 30 35 40 45 50 C
H L
R
77Umpire Penalty Administration
78Administration of Penalties
- Knowing infractions(s) and option
- Carry the ball distance given by Referee
- Avoid pacing off distance if lines are
available - Check distance with the Referee and Head Linesman
- Assist Referee with time (Hold/Go)
79Points of Application of Penalties
- Point of Last Scrimmage (PLS)
- Point Ball Held (PBH)
- Point of Foul (PF)
- Point of Possession (PP)
- Point Ball Dead (PBD)
- Point of Pass (POP)
- Point of Kick Off (PKO)
80Classifying Fouls
- (See Rule Book Summary of Penalties)
- 5 Yards Procedural Fouls
- 10 Yards Unfair Advantage Fouls
- 15 Yards Major Fouls
- 25 Yards Disqualification R.P.
- Loss of Down
- Special Circumstances
- Illegal interference on loose ball
- Unauthorized participation
81Rules Study
82Code of Ethics
- Purpose
- Protect and promote interests of Football
- Purpose and value of Football
- Primary Focus Officials
- Competence
- Cooperation
- Discharge of responsibilities
- Courtesy
- Success Coaches, Players
- Administrators
- Officials cooperation
83Tie Game
- Choice
- Coin Toss
- First or second half
- Offence, defence, or end
- Tie Game
- Need for a winner
- Accepted methods
- Variations (requirements)
- Captains
- Sole Communicators
- Penalties
- Measurements
84Time Starts
- Ball Touched after K.O.
- Ready for scrimmage
- Ball snapped time count
- Time out
- After the 3 Min warning
- On snap
- Carried O.B.
- Kick-off
- Punt
- Penalty application
- Change of Possession
- After the 3 Min Warning
- Foul before ball snapped
85Time Stops
- Score
- Ball out of bounds
- Incomplete forward pass
- After Penalty
- Substitution (mass)
- Injury
- End of period/
- Ball Dead (3 min warning)
- Time out
- Referees Discretion
- End of Quarter
- Extra Play
- When
86Possession
- Definition
- Disputed
- Simultaneous
- Change
- Scrimmage play
- Forward pass
- Scrimmage kick
- Return kick
- Kick off
- Loose ball
- In flight
87Live Ball
- Kicked off
- Strike an Official (except on forward pass)
- Lying loose
- Held for place kick
- Interception in E.Z.
- Offside pass
- Dribbled ball
- Dribbled bal hitting G.P.
- Kicked ball hitting G.P. (not in flight)
- Injury stoppage of play
- When
- Treatment/personnel
- bleeding
88Dead Ball
- Whistle blown
- Normal
- Inadvertent
- Out of Bounds
- Score
- Forward progress stopped
- Incomplete forward pass
- Poss by Player lying on ground
- Striking G/P. Assembly in flight
- Ball carrier touches ground (exceptions)
- Exceptions
- Holding ball K.O., F.G., convert
- Catching kicked ball
- Catching centre snap
89In/Out of Bounds
- Definition
- Carried out
- Kicked out
- Thrown out
- Last touched
- Into End Zone
- Not touched by opposition
- Touched by team mate
- Touched by opposition
- From End Zone
- To O.B. in E.Z.
- To O.B. in F. P.
- Player out of bounds
90Table of Scores
- Definitions
- Touchdown
- Field Goal
- Safety Touch
- Rouge (Single)
- Convert
91Definitions
- Line of Scrimmage
- Neutral Zone
- Close Line Play area
- Line vs Backfield
92Requirements for Legal Scrimmage
- Numbering
- eligible/ineligible receivers
- Inappropriate numbered (any number)
- Player Requirement
- 7 man line (minimum)
- 5 consecutive ineligible (by number or
reporting to Referee) - eligible each end (by number or reporting to
Referee)
93Stance and Motion
- Line Players
- Centre
- Backs
94Interference
- Definitions
- Interference
- Blocking
- Blocking below the waist
- Delayed Knee Block
- Crack Back Block
95Kicking Definitions
- Kicked Ball
- Drop Kick
- Place Kick
- Punt
- Dribbled Ball
- Return Kick
- Quick Kick
- Open Field Kick
96Kick Off
- Points of Kick Off
- Neutral Zone
- Legal Kick Off
- Offside
- Interference
97Blocked Kick
- Definition
- In Bounds
- Rec by B
- Rec by A YG YNG
- Out of Bounds
- Last touched by A
- Last touched by B
- Blocked through EZ
- Last touched by A
- Last touched by B
- Without touching
- Pyramiding
98Scrimmage Kick
- Restraining Zone
- Restraining Zone Violations
- Goal Post Assembly
- Kicked ball striking in flight
- Kicked ball striking after hitting ground
- Kicked ball striking kicking Teams goal post
assembly - Interference
- Scrimmage Kick Receiving team
- Return Kick Receiving team
- Kicking team
- Recovery of Kick
99Definitions
- Lateral or onside pass
- Hand off pass
- Offside pass
100Offside Pass
- Definition
- Illegal recovery
- General occurrence
- Legal situations
- Legal recovery
- Fumbled O.B.
- Fumed into E.Z.
- Thrown Forward
- Offside pass in E.Z.
101Forward Pass
- Definitions
- Eligible receivers
- Ineligible Receivers
- Completed forward pas
- Incomplete pass
- Deliberate grounding
- Interference
- Illegal interference
- Illegal Contact
- Interception in End Zone
- Fumble
- Pass or fumble
- Broken play
- Screen Pass