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SystemonChip SoC Implementation of Multimedia Systems

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Title: SystemonChip SoC Implementation of Multimedia Systems


1
System-on-Chip (SoC) Implementation of
Multimedia Systems
  • Yu Hen Hu
  • Univ. of Wisconsin Madison
  • Dept. ECE
  • Madison, WI 53706
  • hu_at_engr.wisc.edu

Shen-Fu Hsiao National Sun Yat-Sen Univ. Dept.
CSE Kaohsiung, Taiwan sfhsiao_at_cse.nsysu.edu.tw
2
Observations
  • Embedded, low power multimedia communication
    systems are emerging applications that demand a
    SoC platform based solution.
  • The high-level of integration and complexity of
    SoC require close match between the algorithm and
    the architecture.
  • Two issues will be addressed
  • Communication
  • Interface
  • One should design MM/Comm algorithms such that it
    requires local communication and have flexible
    interface requirements.

3
The SoC Edge
Technology Demand and Supply
  • Initially, the development of sustaining
    technology such as general purpose ?P focused on
    performance (thick line) improvement to meet
    demand (dashed line)
  • After the performance surpassed the demand,
    disruptive technology such as SoC come in late in
    the game, focusing on
  • Time-to-market
  • Customization
  • Price/performance ratio
  • Power consumption

Computing power
Disruptive technology
performance
workstation
PC
embedded
  • Time-to-market
  • Customization
  • Price
  • Power consumption

Sustaining technology
time
M.J. Bass Clayton Christensen, the future of
the microprocessor business, IEEE Spectrum, April
2002, pp. 34-39.
4
Widening Hw/Sw Gap
  • Hardware
  • Performance improves according to Moores law
    (exponentially).
  • Cost is lower and lower
  • Manufacture
  • Service
  • Design cost increase!
  • Verification
  • Simulation
  • ? New generation of CAD software is in desperate
    needs for SoC design.
  • Software
  • Relatively stable
  • Unix 30 years!
  • Mac OS 20 years!
  • MS Window 20 years!
  • High cost in developing software
  • MS Office cost more than a low end PC!
  • CAD software always lags behind hardware
    development!
  • ? SoC application must address software
    compatibility issue.

5
SoC Platforms
  • Platform
  • A platform consists of compatible hardware Ips
    (processor, buses), software Ips (OS,
    application), design tools (CAD software,
    prototype system, etc) and technical support
    services to facilitate the development of SoC
    systems.
  • Platform based design is to meet the software
    compatibility requirements
  • SoC Platforms
  • Processor centric
  • use proven processor core, such as ARM
  • Software compatible
  • Communication centric
  • use uniformed bus architecture
  • Standardized communication interface
  • Re-configurable
  • use FPGA plus processor core
  • More flexibility in ASIC IP design.

6
A Design Chain of MM SoC
  • Electronic design chain is a supply chain
    management model to manage the complexity of SoC
    design.
  • Each design chain is based on a particular
    platform including programmable ?P core, OS,
    ASIC module IPs, application softwares, APIs,
  • Platform examples Philips Semiconductors
    Nexperia, Texas Instruments Open Multimedia
    Applications Platform (OMAP), ARMs PrimeXsys,
    Infineons MGold Platform, and Intels Xscale
    Architecture.

Embedded SoC provider-integrator design
chain Martin, G., and F. Schirrmeister, IEEE
Computer, March 2002
7
Applications That Demand SoC
  • Multimedia Applications
  • Audio/Video/image codec
  • Graphics, rendering, visualization, virtual
    environment
  • Content analysis
  • Properties of MM Apps
  • Data intensive rather than control intensive
  • Bit operations
  • High-speed, real time operations
  • Continuous rather than intermittent operations
  • Communication applications
  • Software defined radio
  • Base station
  • Wireless Lan (802.1x)
  • Ad hoc network (Bluetooth)
  • Properties of Comm. Apps
  • Bit operations
  • High speed
  • Programmability
  • Portability
  • Low power

8
Multimedia SoC Design Issues
  • Communication
  • Cost of communication increases as feature size
    shrinking
  • Relative delay
  • Signal integrity
  • Overhead in clock buffer, bus driver, insulation
    all increase
  • Localized communication is more desirable than
    global communication (e.g. clock)
  • Off-chip communication with external memory
    sub-system costs much higher
  • Interface
  • Due to proliferation of different platforms,
    there is no unique, prevailing standards to
    define the interaction between different IPs.
  • Interface incompatibility requires custom design
    of interface modules
  • to convert data format,
  • to rearrange data movement patterns,
  • sometimes, incompatible IPs can not be used in
    the same design.

9
Communication Issue
  • Current communication methods
  • Bus
  • shared medium
  • Time shared access
  • Direct connection
  • Switches
  • Used mostly in FPGA or high performance PDSP (TI
    C80s, e.g.)
  • Parallel access
  • Direct connection
  • Programmable
  • Routers
  • RAW architecture
  • Network-on-chip
  • Incorporating layered network strategy (e.g the
    7-layer model of OSI) to manage the complexity of
    communication.
  • Similar to
  • wide area network
  • Parallel processor interconnection network
  • SoC distinct characteristics
  • On-chip communication,
  • Delay sensitive, power, etc.

10
Interface Issues
  • IP designer must make assumption on the data
    input output patterns and behaviors.
  • Since there is no standard available, interface
    can be very challenging.
  • Interface problems
  • Incompatible data format
  • Incompatible timing
  • Incompatible data organization
  • Etc.
  • Possible solutions
  • Standardization
  • May limit innovation and performance
  • Re-configurable interface
  • Based on description of interface requirements of
    interfacing IPs, automated configuration of
    necessary interface.

11
MPEG Encoding
Buffer control
Current frame x(t)
r
Bit stream Buffer

VLC
DCT
Q
?
Q-1
This is a simplified block diagram where the
encoding of intra coded frames is not shown.
IDCT

r(t) reconstructed residue
Xp(t) predicted frame


x(t) reconstructed current frame
Motion Estimation Compensation

x(t)
x(t-1)
Frame Buffer
Motion vectors
12
Software Defined Radio
A direct-conversion software-defined radio can
handle a wider range of frequencies and
bandwidths because it goes directly from RF to
base-band (or vice versa) without an I-F section
and its inflexible components.
Bing Jayant, IEEE Spectrum, May 2002.
13
Blue-tooth
  • An Ad hoc LAN technology for short distance
    wireless communication between different
    bluetooth-enabled devices, called a pico-net.
  • Low power, low cost is the main concern.

14
MP-III Audio Codec
Rate and distortion control lope
Scaler Quantizer
Mux
Hoffman Coding
Analysis Filterbank
MDCT w/ Dynamic Windowing
Digital Channel
Coding of Side Info
FFT
Masking Threshold
PCM input
De- mux
Dequan- tizer Descaler
Synthesis Filterbank
Hoffman Decoding
Inverse MDCT w/ Dynamic Windowing
PCM output
Decoding of Side Info
15
Data Movement Intensive Operations in MM
Applications
  • Row-Column transpose memory
  • Smaller size in 8x8 2D DCT/IDCT
  • Larger size in 2D FFT/IFFT or WT
  • Bit-plane coding
  • Word-serial to bit-serial and vice versa
  • Buffers between MEM and Functional units
  • Zigzag Scan ordering
  • Bit-reverse operation
  • Data type conversion
  • Word, half-word, byte, bit

16
System Level Considerations in Implementing
MM/Comm SoCs
  • Characteristics of Comm/MM applications
  • Deterministic and relatively predictable control
    and data flow
  • Intensive data input and output
  • Data reformatting required
  • Bit/word level
  • Array level
  • Parameters for system design
  • Selection of algorithms
  • Selection of IPs to implement a specific
    algorithm
  • What are needed
  • In depth analysis of existing MM/Comm algorithms
    regarding their requirement for data movement and
    communication requirements.
  • A representation to describe the communication
    and interface requirements at system (behavioral)
    level
  • A set of IPs that implement varying communication
    and interface solutions.
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