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Command and Natural Language

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Title: Command and Natural Language


1
Command and Natural Language
  • MSIT 159 User Interface Design and Development

2
Design Goals for Any Language
  • Precision
  • Compactness
  • Ease in writing and reading
  • Speed of learning
  • Simplicity to reduce errors
  • Ease of retention over time

3
Higher Level Language Design Goals
  • Close correspondence between reality and language
    notation
  • Convenience in carrying out manipulations
    relevant to user tasks
  • Compatibility with existing notations
  • Flexibility to accommodate both novice and expert
    users
  • Expressiveness to encourage creativity
  • Visual appeal

4
Constraints on Language
  • Capacity for human beings to record notation
  • Match between the recording and the display media
    (for example, clay tablets, paper, printing
    presses)
  • Convenience in speaking (vocalizing)
  • Successful languages evolve to serve goals
    within the constraints.

5
Functionality to Support User's Tasks
  • Users do wide range of work, e.g.
  • text editing
  • electronic mail
  • financial management
  • airline or hotel reservations
  • inventory
  • manufacturing process control
  • gaming

6
Designer should
  • determine functionality of the system by studying
    users' task domain
  • create a list of task actions and objects
  • abstract this list into a set of interface
    actions and objects
  • represent low-level interface syntax
  • create a table of user communities and tasks,
    with expected use frequency
  • determine hierarchy of importance of user
    communities (i.e. prime users)
  • evaluate destructive actions (e.g. deleting
    objects) to ensure reversibility
  • identify error conditions and prepare error
    messages
  • allow shortcuts for expert users, such as macros
    and customizing system parameters

7
GOMS Model for Command Language Interfaces
  • Basic goal - speed and flexibility
  • Basic method
  • Step1. Think of and enter command verb
  • Step2. Think of and enter next argument
  • Step3. if more arguments then go to Step2
  • Step4. if command is incorrect then correct the
    command
  • Step5. Signal computer to process the command.
  • Step6. go to Step1

8
What makes a command language easy to learn and
use?
  • Easy Command Synthesis
  • User can think up command by analogy from
    previously learned commands
  • Commands conform to simple rules rather than lots
    of unique special cases

9
Command Language Organization Strategies
  • Simple command set
  • Commands plus arguments
  • Commands plus options and arguments
  • Hierarchical command structure (command action,
    object argument, destination)

10
Benefits of Structures
  • Ease of learning, use, and recall
  • Easy to construct guidelines documents
  • Permits discussion of impact of allowing
    exceptions

11
Command Language Abbreviation Strategies
  • Simple truncation
  • Drop vowel and use simple truncation
  • First and last letters
  • Standard abbreviations from other contexts
  • First letter of each work or phrase
  • Phonics (e.g. XQT for execution)
  • Cross product languages verbs x objects

12
Command Language Guidelines
  • Make command terms easy to remember
  • Provide easy command synthesis method and
    abbreviation strategy
  • Provide simple, consistent command structure
  • Commands should be right grain size
  • Parsimony (no more commands than really needed)
  • Studies show a few commands are used a lot by
    most users
  • Provide for command reuse (replay, re-entry,
    macros)
  • Avoid unnecessary distinctions among commands

13
Natural Language Processing
  • Eliza (Simon Laven Chatterbot page) Developed by
    Wizenbaum simulated Rogerian therapy, there is no
    real understanding, only a lot of clever tricks.
  • Pattern matching (primary and secondary)
  • mechanical rewriting of statements into questions
  • key word vocabulary (e.g. mother, hate, love)
    used to focus attention
  • remembered concept (when deadends are reached)
  • Early investigators thought that grammar (or
    syntax) was all you needed to make an automatic
    langauge translation system work. This was found
    to be wrong you also need to consider semantics.
  • time flies like an arrow fruit flies like a
    banana

14
Context Free Grammars
  • Context free grammar can be represented and
    parsed by finite state machines.
  • These may be extended to form recursive
    transition networks (RTN), which might be thought
    of as FSM with networks labeling the arcs. This
    allows the nodes to call subroutines (context
    sensitive grammars).
  • Augmented transition networks (ATN) add registers
    to RTN to store partially developed parse trees,
    allow conditional execution of arcs, and attach
    actions capable of modifying the data structure
    returned. This means that ATN's are Turing
    machines.

15
Conceptual Dependency
  • Roger Shank's approach to representing deep
    meaning.
  • I gave the man a book
  • ATRANS Abstract transfer (give)
  • PTRANS Physical transfer (go)
  • MTRANS Mental transfer (tell)
  • P Past tense PP object or picture producer
  • 0 Object case relation AA Action modifier
    (aider)
  • R Recipients Act Action
  • PA Picture modifier (aider)

16
Conceptual Dependency (contd)
  • How can conceptual dependency facilitate
    reasoning?
  • Fewer inference rules.
  • Many inferences are contained in the
    representation
  • Initial representation of the sentence will have
    holes. Plugging holes serves as focusing a
    subject for future sentences.
  • Argument Against
  • Long time to decompose knowledge into primitive
    actions.
  • Conceptual dependency is good for representing,
    this may not be good for all kinds of knowledge.

17
How does Natural Language Processing (NLP) fit
into user interface design work?
  • In natural language interface (NLI) queries are
    open ended prompts like "what do you want to do?"
    Which gives very little support to guide user
    actions
  • Might be used in museum type applications to
    allow natural language queries (NLQ) against
    relational databases. NLQ is parsed and
    translated to standard SQL.
  • Search engine searches against text database
    (e.g. find cases where tenants sue landlords. May
    allow modified SQL type query to search against
    simple domain model.
  • Natural language text generation. Reports might
    be written automatically from lab data or output
    might make use of computer generated speech to
    help the visually impaired.
  • Text-based adventure games. Restricted domains,
    make parsing a little easier than continuous
    speech recognition. Parser is a little more
    sophisticated than Eliza.

18
Turing Test
  • The classic test of machine intelligence is to
    have a person communicate electronically with two
    entities (one a machine and the other a person).
  • If the inquisitor is unable to determine who is
    the machine and who is the person "true
    artificial intelligence" has been exhibited.
  • Each year a restricted version Turing
    competition is held at the Boston Computer
    Museum.
  • Some progress is evident, but more work needs to
    be done.
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