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Data Link Layer Services and Protocols

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Title: Data Link Layer Services and Protocols


1
Data Link Layer Services and Protocols
  • Arzad A. Kherani
  • (alam_at_cse.iitd.ac.in)
  • Dept. of Computer Sc. And Engg.
  • Indian Institute of Technology Delhi

2
Outline
  • Frame encoding
  • Error detection and recovery
  • Data Link Protocols
  • Protocol analysis
  • Performance
  • Verification for correctness

3
Data link services
  • Operates between two neighboring devices
  • Provides a capability for higher-layer entities
    to send packets
  • A packet is a sequence of bits, with
    well-identified start and end
  • The packet is itself encapsulated into a frame,
    adding to it header and trailer

4
Data link services (2)
5
Data link services (3)
  • There is one data link for each physical link
  • In a router, for instance

6
Data link services
  • Connection-less service
  • Un-acknowledged service
  • Useful in case of low errors, and for real-time
    applications
  • Acknowledged service
  • Used in wire-less networks
  • Frames that are not acked may be re-sent
  • Connection-oriented service
  • acknowledged
  • Ensures delivery of frames

7
Framing
  • Link  layer  packet    frame
  • Problem  how  to  recognize  beginning  and 
    end  of  frame?
  • Three  methods
  • byte  counting  (DDCMP)
  • bit  stuffing  (X.25  Level  2,  802.x)
  • byte  stuffing  (BISYNCH,  IMP-IMP)

8
Framing
  • Solution based on counting bits/characters

9
Framing
  • Solution based on flags (01111110) and bit
    stuffing

Original bit string
Bit string, suitably bit-stuffed
Received, interpreted bit string
10
Bit Stuffing (2)
  • Frame  beginning  and  end  marked  by  special 
  • bit  string  ( 01111110)
  • If    5  1's  in  data  to  be  sent,  sender 
    inserts  0
  • If  receiver  sees  5  1's  check  next  bit(s)
  • if  0,  remove  it  (stuffed  bit)
  • if  10,  end  of  frame  marker  (01111110)
  • if  11,  error  (7  1's  cannot  be  in  data)

11
Framing
  • Solution based on flag characters, byte stuffing
  • Special  characters  used  for  control

12
Byte Stuffing Problems
  • Dependence  on  fixed  character  set
  • Must  examine  every  byte  of  data  on 
    sending 
  • and  receiving  (insert  /  remove  DLE)
  • Was  used  widely  in  IBM  bisynch  (at 
    9600bps)

13
Error detection and recovery
  • Two approaches
  • error correction codes
  • quick, but ineffective in several cases
  • temporary dislocation
  • frame size is large, and error rate is high
  • burst errors
  • expensive
  • error detection and recovery using
    re-transmission
  • the preferred solution today
  • efficient

14
Error detection
  • Hamming distance between pair of codes
  • let message of length m ? 2m distinct messages
  • with r redundant bits, codeword is of length n
    m r
  • hamming distance between codes x, y
  • no. of bits in which x and y differ
  • Hamming distance for a code
  • consider n dimension space, with 2m codewords
  • hamming distance for code (or coding scheme)
  • minx, y (no. of bits in which x and y differ)

15
Hamming codes
  • Hamming distance for code based on parity bit is
    2
  • resulting capability detect 1 error, correct 0
    errors
  • Result
  • to detect d errors, the Hamming distance must be
    d1
  • to correct d errors, the Hamming distance must be
    at least 2d 1

16
Hamming codes (2)
  • Consider 7 bit data, 4 redundancy bits, codeword
    is 11 bits
  • message bits are numbered 3, 5, 6, 7, 9, 10, 11
  • redundancy bits are numbered 1, 2, 4, 8
  • check bit 1 checks error in bits 1, 3, 5, 7, 9,
    11
  • check bit 2 checks error in bits 2, 3, 6, 7, 10,
    11
  • check bit 4 checks error in bits 4, 5, 6, 7
  • check bit 8 checks error in bits 8, 9, 10, 11
  • or (it should be)
  • 0 b1 b3 b5 b7 b9 b11
  • 0 b2 b3 b6 b7 b10 b11
  • 0 b4 b5 b6 b7
  • 0 b8 b9 b10 b11

17
Error detection using block codes
  • Block of data is re-written as a matrix, say 4 x
    8
  • last row is parity bits
  • bits are transmitted row-by-row, including parity
    bits
  • code is capable of detecting a burst of errors of
    length n

18
Polynomial codes
  • Also known as Cyclic Redundancy Codes (CRC)
  • Note, all arithmetic is modulo-2

19
Polynomial codes (2)
  • Error detection capability depends upon G(x)
  • 1 bit error ? R(x) T(x) xi
  • R(x)/G(x) 0 iff E(x)/G(x) 0
  • E(x)/G(x) ? 0 if G(x) has 2 or more terms
  • ? single errors can always be detected
  • Similarly, two errors can always be detected if
    G(x) does not divide xk 1
  • Again, if G(x) is divisible by x1 then an odd
    number of errors can be detected
  • Polynomial codes with r CRC bits will detect all
    bursts of length r or less
  • etc., etc.

20
Polynomial codes (3)
  • International, IEEE standards
  • IEEE 802 standard
  • G(x) x32 x26 x23 x22 x16 x12 x11
    x10 x8 x7 x5 x4 x2 x1 1
  • it is capable of detecting bursts of length up
    to 32, and all odd number of errors, and even no
    of error with high probability

21
Error recovery
  • Error detection, followed by re-transmissions,
    etc.
  • Efficient
  • Simultaneously address problem of flow control

22
Elementary data link protocols
  • Broad objective of data link protocol
  • Error-free, loss-free, duplication-free and
    in-sequence transfer of user data packets between
    network entities
  • flow-controlled
  • transfer user data packets in both directions

23
Data link modules
24
Data link modules
  • We consider several protocols. But to begin with
    we consider moving data in one direction, only

25
Data link protocol
  • Assumptions
  • errors during transmission
  • processing capacity at receiver end
  • buffer capacity at receiver end
  • whether the underlying physical channel is half-
    or full-duplex
  • we will make nice assumptions to begin with, but
    move towards realistic assumptions later

26
Simple data link protocol Utopia
  • Assume no errors, infinite processing capacity
    and buffer space at receiver end, and half-duplex
    channel

Note, F_i Data link frame, containing data
packet, i
27
Simple data link protocol Utopia (2)
  • The senders end

28
Simple data link protocol Utopia (3)
  • The receivers end

29
Definitions of data types/structures
30
Definition of procedures
31
Simple data link protocol Utopia (4)
32
Flow control problem and its solution
  • Flow control --gt limit the rate at which a sender
    can send data to one which is consistent with the
    receivers ability to process incoming data
  • Two approaches to solving it
  • rate-based determine the minimum rate at which
    receiver can process incoming data
  • feedback based send more data as when receiver
    can handle more data

33
Stop and wait protocol
  • ?
  • Assume no errors, FINITE processing capacity,
    FINITE buffer space at receiver end, and
    half-duplex channel

Note, F_i Data link frame, containing data
packet, i
34
Stop-n-wait protocol (2)
35
PAR protocol for noisy channels
  • PAR protocol addresses
  • flow control
  • noisy channel
  • based on positive acks and re-transmissions

36
PAR protocol
37
PAR protocol
  • Data Frames are suitably numbered 0, 1, 0, 1,
  • Acks are not numbered

38
PAR protocol (sender)
39
PAR protocol (receiver)
40
PAR protocol
41
PAR protocol
  • If the underlying physical layer is full-duplex,
    then the protocol fails

42
Alternating bit protocol
  • PAR protocol, with numbered acks

F_0
Pkt 1
Pkt 1
Ack_0
Pkt 2
F_1
F_1
Pkt 2
Ack_1
Pkt 3
F_0
Pkt 3
Ack_0
F_0
Ack_0
Sender, A
Receiver, B
43
Alternating bit protocol
44
Alternating bit protocol
45
Alternating bit protocol
  • Two possibilities

46
Alternating bit protocol
  • Use link A ? B to carry data from A to B, and
    acks from B to A and use link B ? A to carry data
    from B to A, and acks from A to B
  • Piggyback acks onto data frames, if one has data
    to send
  • Else, just an ack
  • Redundant acks are OK
  • An ack takes the form I am waiting to receive
    data frame no. X
  • Introduce a field for frame type, data frame or
    ack frame

47
Performance of PAR protocol
  • Link utilization
  • Utilization L / (LbR), where
  • L size of data frame
  • b data rate
  • R is round-trip delay
  • For a satellite channel, let L 10K bits, b
    100 Kbps, R500ms
  • Utilization is 10K / (10K 50K) 1/6
  • For a fibre-optic channel, let L 10K bits, b
    100 Mbps, R 1ms
  • Utilization is 10K / (10K 100K) 1/11
  • DelayBW product is the key
  • Let sender send many data frames before it
    receives an ack

48
Pipelining
  • Problems arise when one or more packets are lost

49
Pipelining, with error recovery
  • Two approaches to recover from loss of data
    frame
  • go-back n
  • selective repeat

50
Pipelining, with error recovery
  • Go-back n scheme

51
Pipelining, with error recovery
  • Selective repeat

52
Sliding window protocols
  • Each data frame is sequentially numbered 0
    through 2n-1
  • Sender maintains transmit window indicating
  • which data frames can be sent
  • which data frames have been sent
  • receiver maintains a Receive window
  • which data frames can it receive
  • which data frames have been received

53
Sliding window protocols
  • Transmit window
  • size 4, waiting for acks for data frames 1, 2,
    3, frame 4 not sent
  • Receive window
  • size 3, ack for frame 1 sent, data frame 3
    received, waiting for frames 2 and 4

54
Sliding window protocols
  • Assuming sequence numbering 0 .. 7
  • Go back n protocol
  • Transmit window is size, say 7
  • receive window is size 1
  • selective repeat protocol
  • transmit window is size 4
  • receive window is size 4

55
Go back n protocol declarations
56
Go back n protocol more declrations
57
Go back n protocol initializations
58
Go back n protocol (loop)
59
Go back n protocol event processing
60
Go back n protocol event processing
61
Go back n protocol event processing
62
Go back n protocol
  • Buffer requirements
  • at senders end N-1, where seq no is 0 .. N-1
  • at receivers end 1
  • Go-back n works well when error are infrequent
  • Because several frames need to be re-transmitted
    when an error occurs

63
Select Repeat Protocol
  • Sequence numbering 0 through n-1
  • Transmit window size is n/2
  • Receive window size is n/2
  • Receiver buffers each correctly recd data frame,
    but does not deliver it to the layer 3
  • Receiver sends a NACK frame when it suspects loss
    of a data frame
  • But makes sure that a NACK is not repeated

64
Select Repeat Protocol
65
Select Repeat Protocol
66
Select Repeat Protocol
67
Select Repeat Protocol
68
Protocol Analysis
  • Performance
  • Verification

69
Protocol Performance
  • Performance
  • Delay
  • Efficient use of available bandwidth

70
Channel utilization
  • It can be shown for stop-and-wait protocol
  • U F1 F2 F3
  • where
  • F1 D/ (HD)
  • F2 (1-E)(HD) (1-E)D
  • F3 (HD) / (HDCT)
  • Above,
  • D, H are resp. length of data and header (or
    Ack)
  • E is bit-error-rate (BER)
  • C is channel capacity
  • T is timer interval

71
Channel utilization
  • Channel utilization in stop-and-wait protocol
    is maximum when
  • Doptimum ?(HCT)/E

72
Channel utilization
  • Channel utilization in sliding-window protocols
    is complex. Consider
  • No error, large Tx window
  • No error, small Tx window
  • With possibility of errors, large Tx window
  • With possibility of errors, small Tx window

73
Channel utilization
  • What is a large enough window size?
  • W gt 1 2 C I / (DH)
  • where I propagation delay interrupt
    handling time

74
Channel utilization
  • Channel utilization in sliding-window when
    there is no error, large Tx window
  • U D / (DH)
  • Channel utilization in sliding-window when
    there is no error, but small Tx window
  • U D/(DH) W/(1 2 C I / (DH))

75
Channel utilization
  • Channel utilization in sliding-window when
    there may be errors, but Tx window is small
  • U D/(DH) (1-L)
  • where L is the probability that a frame or an
    ack to it is lost
  • Channel utilization in sliding-window when
    there may be errors, but Tx window is small
  • U D/(DH) (1-L) W/(1 2 C I / (DH))

76
Channel utilization
  • CI is also the delay-BW product,
  • And CI/F is the delay-BW product in terms of no
    of frames

77
Protocol Verification
  • Verification
  • Formal specification
  • Verification of protocol design
  • Conformance of an implementation to a given
    design

78
Protocol Verification
  • Two parts
  • protocol modeling
  • verification
  • Look upon the communicating entities as ONE
    finite state machine
  • Use two different, although equivalent, ways to
    model the machines
  • State transition diagrams
  • Petrinet based model

79
Protocol verification model using state
transitions
  • Consider an example stop-n-wait protocol
  • Consider the sender-receiver pair, together with
    channels as ONE single system
  • Focus on significant states, not intermediate
    states encountered while executing commands or
    program instructions

80
Protocol Verification model using state
transitions
  • Stop-n-wait protocol components, and their states
  • Sender sending 0 or 1
  • Receiver receiving 0 or 1
  • Half-duplex channel carrying frame 0 or 1, or
    Ack, or -
  • Acks are not numbered
  • Total no of states is 16, of which 6 are
    unreachable
  • These are states that correspond to sender and
    receiver waiting for next event to occur
  • Further,
  • Consider initial state
  • Any enabled transition may take place next
  • Transitions take place at any time

81
Protocol Verification model using state
transitions
82
Protocol Verification
  • Can a protocol drop a user packet?
  • Protocol never delivers packets in two data
    frames, numbered 0, without delivering packet
    contained in a data frame numbered 1
  • Or, machine does not make two transitions
    numbered 1, without an intervening transition
    3
  • There does not a path with two edges
    corresponding to transition 1 without an
    intervening edge transition 3

83
Protocol Verification
  • Can a protocol drop a sequence of two user
    packets?
  • Or, sender should not state 1 twice while
    receiver does not change its state in between

84
Protocol modeling using Petrinets
  • A Petrinet, with
  • places set of possible states
  • tokens define the current state
  • transitions, input and output arcs
  • firing of transitions
  • conditions, and resulting re-distribution of
    tokens

85
Producer/consumer model
  • Model of a producer- consumer system with one
    buffer, using Petrinet

86
Stop-n-wait protocol model
87
Stop-n-wait protocol model
  • Petrinet is formally described by its
    transitions
  • 1 BD --gt AC
  • 2 A --gt A
  • 3 AD --gt BE
  • 4 B --gt B
  • 5 C --gt
  • 6 D --gt
  • 7 E --gt
  • 8 CF --gt DF
  • 9 EG --gt DG
  • 10 CG --gt DF
  • 11 EF --gt DG

88
Stop-n-wait protocol model
  • Using the formal specs one can formally argue
    about properties that are (are not) satisfied
  • e.g. consider all possible sequences of
    transitions. Then are there two 10 transitions
    without an intervening transition 11?
  • How would ensure that two consecutive packets are
    not lost

89
Example Data Link Protocols
  • HDLC (bit-oriented, high-level data link control)
  • Connection establishment, release, data transfer,
    and even connection reset

90
Example Data Link Protocols
  • PPP (point-to-point protocol)
  • Mainly used router-to-router and dial-up
    connections
  • Connection establishment and release a data link,
    data transfer, and even connection reset
  • Help establish network layer (IP) addresses
  • Over LANs, the protocol is typically Ethernet

91
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