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LockIn effect

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Information Rules: A Strategic Guide to the Network Economy. Lock-In effect. Networks externality ... (both S/W and H/W) buyers are picking a network, not simply ... – PowerPoint PPT presentation

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Title: LockIn effect


1
Lock-In effect Networks externality
  • Seungkyoon Shin

2
Recognizing Lock-In
  • Cost of switching
  • Compare
  • Ford v. GM
  • Mac v. PC

3
Whats the Difference?
  • Durable investments in complementary assets
  • Hardware
  • Software
  • Netware
  • Switching cost and lock-in are ubiquitous in
    information systems
  • Supplier wants to lock-in customer
  • Customer wants to avoid lock-in
  • Basic principle Look ahead and reason back

4
Examples of lock-in
  • Bell Atlantic and ATT
  • 5ESS digital switch used proprietary operating
    system
  • Large switching costs to change switches
  • Computer Associates
  • Vender Level Locking
  • System Level Locking

5
Small Switching Costs Matter
  • Look at lock-in costs on a per customer basis
  • Phone number portability
  • Email addresses (Mail Forwarding issue)
  • Hotmail (advertising, portability)
  • 400 mil for 9.5 mil subscribers
  • ACM, CalTech
  • Provide forwarding service to approach possible
    donors

6
Valuing an Installed Base
  • Customer C switches from A to "same position" w/
    B
  • Total switching costs customer costs B's
    costs
  • Example
  • Switching ISPs costs customer 50 new ISP 25
  • New ISP make 100 on customer, switch
  • New ISP makes 70 on customer, no switch
  • In a competitive market, Profitswitching costs

7
Profits Switching CostsIn General
  • Profits from a customer
  • total switching costs quality/cost
    advantages
  • In commodity market like telephony, profit per
    customer total switching costs per customer
  • Use of this rule of thumb
  • How much to invest to get locked-in base
  • Evaluate a target acquisition (e.g., Hotmail)
  • Product and design decisions that affect
    switching costs

8
Classification of Lock-In
  • Durable purchases and replacement declines with
    time
  • Brand-specific training rises with time
  • Information and data rises with time
  • Specialized suppliers may rise
  • Search costs learn about alternatives
  • Loyalty programs rebuild cumulative usage
  • Contractual commitments damages

9
Durable Purchases
  • Telephone switches, Mainframe, OS
  • After-market sales (supplies, maintenance)
  • Depends on (true) depreciation
  • Usually fall with time due to depreciation
  • Watch out for multiple pieces of hardware
  • Supplier will want to stagger vintages
  • Contract renewal
  • Technology lock-in vs. vendor lock-in

10
Brand-specific Training
  • When personnel are trained
  • General training/brand specific training
  • How much is transferable?
  • Software, an obvious example
  • Competitors want to lower switching costs
  • Borlands Quattro Pro help for Lotus 123 users
  • MS Word and WordPerfect help

11
Information Databases
  • Data files
  • Insist on standard formats
  • S/W and database
  • Whether information can be easily ported over to
    another system
  • Zip - CD - DVD Transition

12
Specialized Suppliers
  • If durable equipment or S/W is highly
    specialized, it will be hard to find alternatives
  • Pentagon Joint strike fighter project
  • Structuring competition among suppliers
  • Boeing, Lockheed Martin, McDonald
  • IBM
  • Dual sourcing
  • Intel and AMD

13
Search Costs
  • Consumers Search Cost
  • Psychological costs of change
  • Time and efforts
  • Risk to customers
  • Suppliers Search Cost
  • Promotional cost
  • Cost of actually closing the deal
  • Cost of setting up a new account
  • Risk to suppliers
  • Example of Risk Credit Cards
  • 100 million in receivables is worth about 120
    million
  • Market valuation of loyalty

14
Loyalty Programs
  • Constructed by firm (artificial lock-in)
  • Frequent flyer programs
  • Getting more popular in E-Commerce
  • Keep track of history sales consumer information
  • Personalized Pricing
  • Gold status
  • Example Amazon and Barnes and Noble
  • Amazon Associates Program v. BN's Affiliates
    program
  • Add nonlinearity?

15
Suppliers and partners
  • Bilateral, or two-sided lock-in
  • Railroad spur lines
  • Customized software
  • Game for the Nintendo 64 platform
  • S/W for Apple computer

16
Follow the Lock-in cycle
Brand Selection
Sampling
Lock-In
Entrenchment
17
Networks and Positive Feedback
18
Old and New
  • Industrial Economy
  • Populated with oligopolies
  • Economies of Scale
  • Information Economy
  • Temporary monopolies
  • Economies of Networks

19
Important Ideas
  • Positive feedback
  • Network effects
  • Returns to scale
  • Demand side
  • Supply side

20
Positive Feedback
  • Strong get stronger, weak get weaker
  • Negative feedback stabilizing
  • Makes a market tippy
  • Examples VHS v. Beta, Wintel v. Apple
  • Winner take all markets

21
Sources of Positive Feedback
  • Supply side economies of scale
  • Declining average cost
  • Marginal cost less than average cost
  • Example information goods, Automobile industry
  • Demand side economies of scale
  • Network effects
  • In general fax, email, Web
  • In particular Sony v. Beta, Wintel v. Apple

22
Network Effects
  • Real networks
  • Fax machines, compatible modems, email
  • Virtual networks
  • Mac users, CD-ROM driver, Nintendo 64
  • Computer (both S/W and H/W) buyers are picking a
    network, not simply a product. E.g. user group
  • Number of users
  • Metcalfes Law Value of network of size n
    proportional to n2
  • Importance of expectations

23
Lock-In and Switching Costs
  • Network effects lead to substantial collective
    switching costs
  • Even worse than individual lock-in
  • Due to coordination costs
  • Example QWERTY

24
Dont Get Carried Away
  • Network externalities dont always apply
  • ISPs (but watch out for QoS)
  • PC production
  • Likelihood of tipping
  • See next slide

25
Likelihood of Tipping
26
Chicken Eggs
  • Fax and fax machines
  • VCRs and tapes
  • Internet browsers and Java

27
Igniting Positive Feedback
  • Evolution
  • Give up some performance to ensure compatibility,
    thus easing consumer adoption
  • Revolution
  • Wipe the slate clean and come up with the best
    product possible

28
Evolution
  • Offer a migration path
  • Failure of CBS
  • Examples
  • Microsoft
  • Borland v Lotus
  • Build new network by links to old one
  • Problems technical and legal

29
Technical Obstacles
  • Compatibility/Performance Trade-off
  • Use Creative design
  • Think in terms of system (NBC/CBS)
  • Converters and bridge technologies
  • One-way compatibility
  • Office 97/95
  • Boland Q-pro/Lotus 1-2-3

30
Legal Obstacles
  • Need IP licensing
  • Example
  • Sony and Philips CDs
  • Amazon.com banner ad

31
Revolution
  • Users will bear the switching cost when
    production is so much better than what people are
    currently using
  • Groves law 10X rule
  • But depends on switching costs
  • Example Nintendo vs. Sega

32
Openness v. Control
  • Open approach offering to make the necessary
    interfaces and specifications available to others
  • Control approach keeping your system
    proprietary
  • The goal is to maximize the value of your
    technology, not control

33
To maximize the value
  • Your reward Total value added to industry x
    your share of industry value
  • Value added to industry
  • Depends on product and
  • Size of network
  • Your share
  • Depends on how open

34
Openness
  • More cautious strategy than control
  • Full openness
  • Anybody can make the product
  • Problem no champion
  • Alliance
  • Only members of alliance can use
  • Problem holding alliance together

35
Control
  • Control standard and go it alone
  • A strategy for Market leaders ATT, MS, and
    Intel
  • If several try this strategy, it may lead to
    standards wars

36
Generic Strategies
37
Performance Play
  • Introduce new, incompatible technology
  • Examples
  • Palm Pilot
  • Iomega Zip
  • Attractive if
  • Great technology
  • Outsider with no installed base

38
Controlled Migration
  • Compatible, but proprietary
  • Examples
  • Windows 98
  • Pentium chips
  • Upgrades and update of S/W programs

39
Open Migration
  • Many vendors, compatible technology
  • Little switching cost for customers
  • Examples
  • Fax machines
  • Modems

40
Discontinuity
  • New technology, but incompatible with existing
    technology
  • Supplied by many vendors
  • Examples
  • CD audio
  • 3 1/2 disks

41
Lessons on Lock-in
  • Switching costs are ubiquitous
  • Customers may be vulnerable
  • Value your installed base
  • Watch for durable purchases
  • Be able to identify 7-types of lock-in

42
Lessons on Network and Positive feedback
  • Positive feedback means strong get stronger and
    weak get weaker
  • Consumers value size of network
  • Works for large networks, against small ones
  • Consumer expectations are critical
  • Fundamental tradeoff performance and
    compatibility

43
Lessons, continued
  • Fundamental tradeoff openness and control
  • Generic strategies
  • Performance play
  • Controlled Migration
  • Open Migration
  • Discontinuity
  • Lessons of history
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