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TOASTMASTER OF THE DAY

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Always lead the applause before and after each person you introduce. Introduce the general evaluator, table topics master, and each speaker. ... – PowerPoint PPT presentation

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Title: TOASTMASTER OF THE DAY


1
  • TOASTMASTER OF THE DAY ¾ To act as host and
    conduct the entire program, including introducing
    the participants.
  • Always lead the applause before and after each
    person you introduce.
  • Introduce the general evaluator, table topics
    master, and each speaker.
  • At the conclusion of the speaking program,
    request the timers report and vote for the Best
    Speaker, Best Table Topics, and Best Evaluator
  • Assist in awarding ribbons.
  • Turn control of the meeting to the President or
    other presiding officer at the end of the
    meeting..

TOASTMASTER OF THE DAY
2
  • GENERAL EVALUATOR ¾ Evaluates anything and
    everything that takes place throughout the
    meeting.
  • Takes notes on everything that happens (or
    doesnt, but should).
  • Call on the evaluation assistants to give their
    reports (Grammarian, Ah Counter, and Word
    Master).
  • Wrap up the evaluation phase by giving your
    general evaluation of the meeting. (You may use
    notes.)
  • After all speech evaluators and evaluator
    assistants and you have given your reports, call
    for a Timers Report of the Speech Evaluators and
    a vote for Best Evaluator (can be any speech
    evaluator, evaluator assistant or the general
    evaluator.)
  • Return control of the meeting to the
    Toastmaster.

GENERAL EVALUATOR
3
  • TABLE TOPICS MASTER ¾ Responsible for preparing
    and issuing the topic questions. This portion of
    the meeting is to provide an opportunity for
    Toastmasters to learn to think and speak on
    their feet and to give everyone in the room an
    opportunity to speak. Set the stage for your
    portion of the meeting with brief remarks about
    the theme or topic.
  • State the maximum time the participant may have
    for their response (1-2 minutes).
  • State the question briefly, then call on a
    respondent. (Call on attendees who do not have a
    speaking role in the meeting first and then those
    that have lesser roles. After the first or
    second question, ask any guests present if they
    would like to participate
  • Return control of the meeting to the
    Toastmaster.

TABLETOPICS MASTER
4
  • TIMER¾ Responsible for keeping track of time and
    counting votes for Best Speaker, etc.
  • Explain timing rules and demonstrate how green,
    yellow, and red visual signals are used.
  • Prepared speeches are Icebreakers- 4-6 min,
    others, generally 5 to 7 minutes. GREEN at 4/5
    minutes, YELLOW at 5/6 minutes, RED at 6/7
    minutes and remains up until the speaker stops
    speaking.
  • Table topics are 1 to 2 minutes. GREEN at 1
    minutes, YELLOW at 1-1/2 minutes, RED at 2
    minutes and remains up until the speaker stops
    speaking.
  • Speech evaluations are 2 to 3 minutes. GREEN at 2
    minutes, YELLOW at 2-1/2 minutes, RED at 3
    minutes and remains up until the speaker stops
    speaking.
  • When called upon by the General Evaluator,
    stand by your chair and give your report.

TIMER
5
  • VOTE COUNTER-Tally votes for Best Speaker, Best
    Table Topics and Best Evaluator
  • Provide results and awards before the end of the
    meeting

VOTE COUNTER
6
  • SPEECH EVALUATOR ¾ Responsible for recording
    your impressions of the speech on the evaluation
    page in the manual along with the answers to the
    evaluation questions.
  • When introduced, go to the lectern and give your
    oral evaluation.
  • How effectively did the speaker meet the
    objectives of the project?
  • Give feedback about gestures, body language,
    eye contact, effective pauses, vocal variety,
    speech construction (opening, body, close).
  • You have 2 to 3 minutes.

SPEECH EVALUATOR
7
  • SPEECH EVALUATOR ¾ Responsible for recording
    your impressions of the speech on the evaluation
    page in the manual along with the answers to the
    evaluation questions.
  • When introduced, go to the lectern and give your
    oral evaluation.
  • How effectively did the speaker meet the
    objectives of the project?
  • Give feedback about gestures, body language,
    eye contact, effective pauses, vocal variety,
    speech construction (opening, body, close).
  • You have 2 to 3 minutes.

SPEECH EVALUATOR
8
  • SPEECH EVALUATOR ¾ Responsible for recording
    your impressions of the speech on the evaluation
    page in the manual along with the answers to the
    evaluation questions.
  • When introduced, go to the lectern and give your
    oral evaluation.
  • How effectively did the speaker meet the
    objectives of the project?
  • Give feedback about gestures, body language,
    eye contact, effective pauses, vocal variety,
    speech construction (opening, body, close).
  • You have 2 to 3 minutes.

SPEECH EVALUATOR
9
  • SPEECH EVALUATOR ¾ Responsible for recording
    your impressions of the speech on the evaluation
    page in the manual along with the answers to the
    evaluation questions.
  • When introduced, go to the lectern and give your
    oral evaluation.
  • How effectively did the speaker meet the
    objectives of the project?
  • Give feedback about gestures, body language,
    eye contact, effective pauses, vocal variety,
    speech construction (opening, body, close).
  • You have 2 to 3 minutes.

SPEECH EVALUATOR
10
SPEAKER- Present your prepared speech. Stay
within the time limits, give eye contact, take
your time, substitute pauses for filler words
like uh, um and ah
1ST SPEAKER
11
SPEAKER- Present your prepared speech. Stay
within the time limits, give eye contact, take
your time, substitute pauses for filler words
like uh, um and ah
2nd SPEAKER
12
SPEAKER- Present your prepared speech. Stay
within the time limits, give eye contact, take
your time, substitute pauses for filler words
like uh, um and ah
3rd SPEAKER
13
SPEAKER- Present your prepared speech. Stay
within the time limits, give eye contact, take
your time, substitute pauses for filler words
like uh, um and ah
4th SPEAKER
14
  • AH COUNTER/GRAMMARIAN ¾Purpose of the ah counter
    is to note words and sounds used as a crutch or
    pause filler by anyone who speaks during the
    meeting. Words may be inappropriate
    interjections such as and, well, but, you know.
    Sounds may be ah, um, er. Also note when a
    speaker repeats a word or phrase.
  • Listen to everyone for crutch sounds and long
    pauses used as fillers.
  • Write down how many crutch sounds or words each
    person used during the meeting (you may want to
    state a limit).
  • introduce a new word to members and to comment on
    the use of that word during the meeting.
  • Announce the word of the day, state its part
    of speech, define it, use it in a sentence, and
    ask that anyone speaking during any part of the
    meeting use it.
  • When called upon by the general evaluator, stand
    by your chair and give your report.

AH COUNTER/ GRAMMARIAN
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