Title: Multimedia Authoring COM315
1Multimedia Authoring COM315
2Times and Locations
- Lecture
- Thursday 9.15 - 11.05 Room MBO1O
- Practical
- Thursday 14.15 17.15 Room MF124/5
-
3Contact Details
- Michael Callaghan
- MG121D
- Email mj.callaghan_at_ulster.ac.uk
- Tel 02871 375771
4Online Resources
- Details of Module specification, learning
- outcomes, marking schemes and other
- resources can be found online here
- Module handout
- http//isrc.infm.ulst.ac.uk/michael/mma/modulehand
out/Module_handout2008.doc - Module specification
- http//www.infm.ulst.ac.uk/scis/modules/com314m1.
htm
5Multimedia Authoring Skills
- Adobe (Macromedia) Director
- Lingo
- Second Life 3D modeling/programming
- Adobe (Macromedia) Flash
- Actionscript
6Learning Outcomes
- Demonstrate an understanding of multimedia
authoring systems. - Develop applications using an interactive
multimedia scripting language
7Learning Outcomes
- Identify and apply approaches to design and
implementation of interactive multimedia systems - Learn requirements gathering, storyboarding, and
planning - Learn to critically evaluate multimedia
presentations
8Learning Outcomes
- Learn project management/planning skills
- Develop co-operative working skills
9Module Schedule
Proposed sequence of topic presentation,
circumstances permitting
10Assignment Weighing
11Submission Deadlines
- Assignment 1 31/10/08 (Week 6)
-
- Assignment 2 12/12/08 (Week 12)
- Assignment 3 11/12/08 (Week 12)
12Assignment 1 Overview
- Assignment I - Group Work
- Mark Allocation 35 Total Module Mark
- Macromedia Director delivery platform
- Second Life content creation medium
13Assignment 1 Overview
- Adobe Director delivery platform
- Industry standard authoring tool
- Used for CDROM/DVD creation
- More powerful than Flash with support for more
features
14Assignment 1 Overview
- Second Life is an Internet-based virtual world
launched in 2003 - Developed by Linden Research
- Users a downloadable client program called the
Second Life Viewer enables its users, called
"Residents", to interact with each other through
motional avatars
15Second Life Metaverse
- Provides an advanced level of a social network
service combined with general aspects of a
metaverse - Residents can explore, meet other residents,
socialize, participate in individual and group
activities - Create and trade items (virtual property) and
services from one another
16University of Ulster
17Assignment 1
- Team based assignment
- Create a multi-media CDROM in Director
- CD content based on group work carried out in
Second Life - Ranges of assignment tasks
18Assignment 1
- Create a virtual you (Avatar) in Second Life
- Its physical appearance is discretionary but its
face must be clearly recognised as you!
19Choosing a Virtual You
- Like an email address, think carefully about your
Second Life identity and name - What seems like a good idea at 15 can be
embarrassing when it comes to job applications
etc.. - You have being warned!
20Assignment 1
- Work together as teams, collaborate virtually to
create a building from the Magee Campus on the
University of Ulster island - Have to create inside and outside of building
- Inside can be basic (empty rooms)
- Then create a CDROM cataloguing the entire
experience from start to finish
21Assignment 1 Deliverables
- Digital copy of storyboard/planning process in
powerpoint CDROM/Building (on CDROM) - This includes concept sketches/plans/photos
- Macromedia Director CDROM presentation
- Director source code
- Bio/images of Team Avatars
- Images/video of construction process of building
in Second Life - Video of walkthrough of completed building
- Copy of group presentation from Week 7
22Assignment 1 CDROM Content
- Flash animation
- Video
- Edited sound
- Graphics
- Captured material form Second Life (Images and
movies) - Director MX delivery platform!
23Team presentations
- There will be a team presentation of completed
work on Week 7, 06/11/08 _at_ 9.30 in MBO10 - 20 Minutes per team, 15 minutes presentation, 5
minutes questions - Each team member must attend, participate and
present!
24Buildings for Construction
- MC Building
- Library Building
- Northbrook Building
- Foyle Arts Building
- Main Building
- Aberfoyle building
25Assignment 1 Structure
- Group split into competing teams
- Divide work load evenly among team members
26Assignment 1 Mark Allocation
27Declaration of Contribution
28Group meetings
- Use time period between and after practicals to
meet with group/team for project planning and
development
29Mini group presentations
- Mini group presentations will take place in week
- 3, 9th October 2008 (12.15 13.05) MD007
- Initial storyboards and ideas
- Project planning
- Allocation of responsibilities
30Team 1 Main Building
- To be finalised after todays class
31Team 2 MC Building
- To be finalised after todays class
32Team 3 Library
- To be finalised after todays class
33Team 4 Northbrook Building
- To be finalised after todays class
34Team 5 Foyle Arts Building
- To be finalised after todays class
35Team 6 Aberfoyle Building
- To be finalised after todays class
36Submission Details
- Assignment 1 31/10/08 (Week 6)
- School office (MG230) 4PM
37Assignment 2 Overview
- Assignment II - Individual Assignment
- Mark Allocation 40 Total Module Mark
- Individual Project
- Macromedia Flash 8 based
38Assignment 2 Overview
- Adobe (Macromedia) Flash is now the default
presentation tool for the web. - Each recent evolution of the Flash platform has
increased the functionality of the package. - Actionscript is now a mature scripting language.
- The brief for this assignment is to design an
interactive game in Macromedia Flash optimised
for delivery over the web. - A high level of user control and interaction is
expected.
39Assignment 2 Overview
- The brief for this assignment is to design an
- interactive game in Macromedia Flash
- optimised for delivery over the web.
- A high level of user control and interaction is
- expected (Actionscript).
40Assignment 2 Mark Allocation
41Submission Details
- Assignment 2 12/12/08 (Week 12)
- School office (MG230) 4PM
42Assignment 3 Overview
- Assignment III Class test
- Mark Allocation 25 Total Module Mark
- A Class Test will take place during Week 12.
- This is based on lecture/laboratory content and
- is designed to assess basic knowledge related
- to use of Multimedia Authoring packages.
43Deliverables for Week 2
- Individual home page on your website
- Identify and meet other group members
- Allocation of responsibilities
- Create team name identity
- Links to other team members website
44Deliverables for Week 2
- Create/customise Second Life Avatar
- Put picture of your Avatar on your website
- In week 2 we will take a class photo on Island
- Link avatars and share permissions
45Lab for Week 1 _at_ 2.15 MF124
- Lecture on Second Life/virtual worlds
- Finalise assignment 1 teams
- Creation of Second Life accounts
- Second Life tutorial
46Recommended Reading
- Macromedia Director MX and Lingo Training from
the Source - Phil Gross
- Publisher Macromedia
- ISBN 0321180968
- Special Edition Using Macromedia Director MX
- Gary Rosenzweig
- Publisher Que
- ISBN 0789729032
- Game Development with ActionScript
- Lewis Moronta
- Paperback 424 pages
- Publisher Premier Press
- ISBN 1592001106
- Macromedia Studio 8 Training from the Source
(Training from the Source S.) (Paperback) - by Jeffrey Bardzell
- Publisher Macromedia (1 Feb 2006)
47Recommended Reading
- Second Life The Official Guide
- Author Philip Rosedale
- Publisher John Wiley Sons Pap/Cdr edition (8
Dec 2006) - ISBN-10 047009608X
- ISBN-13 978-0470096086
-
- Creating Your World The Official Guide to
Advanced Content Creation for Second Life - Author Aimee Weber
- Publisher John Wiley Sons Pap/Cdr edition (1
Nov 2007) - ISBN-10 0470171146
- ISBN-13 978-0470171141
48Recommended sites
- http//www.adobe.com/
- http//www.secondlife.com
49Games Anime Society
50Multimedia Authoring COM315