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Chapter 5 Input

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Title: Chapter 5 Input


1
Chapter 5Input
2
What Is Input?
  • What are two types of input?

DATA Bradley Kinkade 42 hours 12.50 per hour
  • Data
  • A collection of raw unprocessed facts, figures,
    and symbols
  • Instructions
  • Programs
  • Commands
  • User responses

USER RESPONSESYes, the timecard entries are
correctNo, the timecard entries are not correct
COMMANDSprint the timecard
PROGRAMStimecard
hard disk
p. 5.3 Fig. 5-2
3
What is Input?
  • What is information?

p. 5.3
4
What are Input Devices?
  • What is an input device?
  • Any hardware component that allows you to enter
    data, programs, commands, and user responses into
    a computer

p. 5.4
5
The Keyboard
  • What is a keyboard?
  • An input device that contains keys you press to
    enter data into the computer

Click to view Web Link then click Keyboards
p. 5.4 Fig. 5-3
6
The Keyboard
  • What are alternative forms for commands?
  • Many programs allow you to use a button, a menu,
    or a function key to obtain the same result

Command
Button
Menu
Function Key(s)
p. 5.4 Fig. 5-4
7
The Keyboard
  • What is a portable keyboard?
  • A full-sized keyboard you conveniently can attach
    and remove from a handheld computer

p. 5.6 Fig. 5-7
8
Pointing Devices
  • What is a pointing device?
  • An input device that allows you to control a
    pointer on the screen
  • A pointer is a small symbol on the screen
  • The pointer takes several shapes

p. 5.7
9
Mouse
  • What is a mouse?
  • The most widely used pointing device on desktop
    computers
  • Controls the movement of the pointer, also called
    the mouse pointer, on the screen

Click to view video
Click to view Web Link then click Mouse
p. 5.7
10
Mouse
  • How does a mechanical mouse work?
  • A rubber or metal ball is on its underside
  • When the ball rolls in a certain direction,
    electronic circuits in the mouse translate the
    movement of the mouse into signals the compute
    understands
  • A mouse pad provides better traction and protects
    the ball from a build up of dust and dirt

p. 5.7 Fig. 5-9
11
Other Pointing Devices?
  • What is a trackball?
  • A stationary pointing device with a ball on its
    top

Click to view Web Link then click Trackballs
p. 5.10 Fig. 5-13
12
Other Pointing Devices
  • What is a touchpad?
  • Also called a trackpad
  • A small flat, rectangular pointing device that is
    sensitive to pressure and motion
  • Typically built onto keyboards of laptop or
    notebook computers

Click to view Web Link then click Touchpads
p. 5.10 Fig. 5-14
13
Other Pointing Devices
  • What is a pointing stick?
  • A pressure-sensitive pointing device shaped like
    a pencil eraser that is positioned between keys
    on the keyboard

Click to view Web Link then click Pointing
Sticks
p. 5.11 Fig. 5-15
14
Other Pointing Devices
  • What are a joystick and a wheel?
  • Help the user control the actions of players and
    vehicles in game and simulation software
  • A joystick is a vertical lever mounted on a base
  • You move the lever in different directions to
    control the actions of a vehicle or player
  • A wheel is a steering-wheel type of input device
  • You turn the wheel to drive a car, truck, or
    other vehicle
  • Most include foot pedals

p. 5.11 Fig. 5-16
15
Other Pointing Devices
  • What is a light pen?
  • A handheld input device that contains a light
    source or can detect light
  • Some require a specially designed monitor
  • To select objects on the screen, you press the
    light pen against the surface of the screen and
    then press a button on the pen

p. 5.12 Fig. 5-17
16
Other Pointing Devices
  • What is a a touch screen?
  • A touch-sensitive display
  • You interact with the device by touching areas of
    the screen with your finger
  • Often found in kiosks located in stores, hotels,
    airports and museums

p. 5.12 Fig. 5-18
17
Other Pointing Devices
  • What is a stylus?
  • Looks like a ballpoint pen, but uses pressure to
    write text and draw lines
  • Originally called a pen or electronic pen
  • Used in professional graphical applications
  • A graphics tablet, also called a digitizer or
    digitizing tablet, is a flat rectangular,
    electronic plastic board used with a stylus

Click to view Web Linkthen click Stylus
p. 5.13 Fig. 5-19
18
Other Pointing Devices
  • What is an electronic signature?
  • Also called an e-signature
  • Pen and graphics tablet used with special
    software for handwriting recognition
  • An electronic signature is just as legal as an
    ink signature

Click to view Web Linkthen click E-signatures
p. 5.13 Fig. 5-20
19
Other Pointing Devices
  • What is handwriting recognition software?
  • Some notebook and many handheld computer have
    touch screens that allow you to input data using
    a stylus
  • Software translates handwritten letters and
    symbols into characters that the computer
    understands

p. 5.14 Fig. 5-21
20
Voice Input
  • What is voice input?
  • The process of entering data by speaking into a
    microphone that is attached to the sound card on
    the computer
  • Voice recognition, also called speech
    recognition, is the computers capability of
    distinguishing spoken words

p. 5.14
21
Voice Input
  • How does voice recognition work?

Step 1 User dictates text into microphone.
Step 2 An analog-to-digital converter (ADC)
translates sound waves into digital measurements
the computer can understand. Measurements include
pitch, volume, silences, and phenomes. Phenomes
are sound units such as aw and guh.
Step 3 The software compares the spoken
measurements to those in its database to find a
match or list of possible matches.
Step 4 To narrow a list down, the software
presents the user with a list of choices or uses
a natural language component to predict the most
likely match. The user may correct any wrong
selection made by the software.
p. 5.15 Fig. 5-22
22
Voice Input
  • What is audio input?
  • The process of entering any sound into the
    computer such a s speech, music, and sound
    effects
  • Requires a sound card
  • Input sound via a device such as a microphone,
    tape player, CD player, or radio
  • Windows stores audio files as waveforms
  • Called WAV files with a .wav extension

p. 5.16
23
Voice Input
  • What is MIDI?
  • An external device such as an electronic piano
    keyboard used to input music and other sound
    effects
  • Music is stored in the computer

p. 5.16 Fig. 5-23
24
Input Devices for Handheld Computers
  • What is the primary input method for a handheld
    computer?
  • A handheld computer typically includes a basic
    stylus
  • Stylus used to input data in two ways
  • On-screen keyboard
  • Hand writing recognition software

Click to view video
Click to view Web Linkthen click Handheld
Computer Input
p. 5.17 Fig. 5-24
25
Input Devices for Handheld Computers
  • How is a data entered into a handheld device?

p. 5.17 Fig. 5-25
26
Company on the Cutting Edge
  • Palm
  • More than two million people worldwide have a
    Palm handheld computer
  • Commands three-fourths of the handheld computer
    market
  • More than 43,000 developers are working on new
    software applications and hardware add-ons

Click to view Web Linkthen click Palm
p. 5.14
27
Technology Trailblazer
  • Donna Dubinsky
  • President and CEO of 3Coms Palm Computing
    Division
  • Founded Handspring with Jeff Hawkins in 1998 with
    the goal of becoming the leading handheld
    computing device maker for the consumer market
  • The most-rapidly adopted new computing product
    ever manufactured

Click to view Web Linkthen click DonnaDubinsky
p. 5.17
28
Digital Cameras
  • What is a digital camera?
  • Allows you to take pictures and store the
    photographed images digitally - no film.

p. 5.18 Fig. 5-26
29
Digital Cameras
  • How does a digital camera work?

Step 1 Point to the image to photograph. Light
passes into the lens of the camera
Step 1
Step 2 The image is focused on a chip called a
charge-coupled device (CCD)
Step 3 The CCD generates an analog signal that
represents the image
Step 4 The analog signal is converted to a
digital signal by an analog-to-digital converter
(ADC)
Step 5 a digital signal processor (DSP) adjusts
the quality of the image and stores the digital
image on storage media in the camera.
Step 6 Images are transferred to a computer by
plugging one end of the cable into a camera and
the other end of the cable into a computer or
the images are copied to the hard disk directly
form the media.
Step 7 Using software supplied with the camera,
the images are viewed on the screen, incorporated
into documents, or printed
p. 5. 19 Fig. 5-27
30
Digital Cameras
  • What is resolution?
  • The sharpness and clearness of an image
  • The higher the resolution, the better the image
    quality, but the more expensive the camera
  • A pixel (picture element) is a single point in an
    electronic image
  • In digital images the pixel is a tiny square
  • The greater the number of pixels, the better the
    quality of the image

p. 5. 20 Fig. 5-28
31
Video Input
  • What is video input?
  • The process of entering a full-motion recoding
    into a computer and storing it on a storage mediu

p. 5.21 Fig. 5-29
32
Video Input
  • What are some factors related to video input?
  • Video files can require huge amounts of storage
    space
  • Video compression is used to decrease the size of
    the files
  • Files can be compressed using software or hardware

p. 5.21
33
Video Input
  • What is a PC video camera?
  • A DV camera that allows the home user to record,
    edit, and capture video and still images and to
    make video telephone calls on the Internet
  • Also called a PC camera

p. 5.22 Fig. 5-30
34
Video Input
  • What is a Web cam?
  • A video camera whose output displays on a Web page

p. 5.23 Fig. 5-31
35
Video Input
  • What is videoconferencing?
  • A meeting between two or more geographically
    separated people who use a network on the
    Internet to transmit audio an video data

p. 5.24 Fig. 5-32
36
Scanners and Reading Devices
  • What is a scanner?
  • A device that captures data directly from source
    documents
  • A source document is the original form of the data

p. 5.24
37
Scanners and Reading Devices
  • What is an optical scanner?
  • Usually called a scanner
  • A light-sensing input device that reads printed
    text and graphics and then translates the results
    into a form the computer can use
  • A flatbed scanner, a more popular type, works
    similarly to a copy machine except it creates a
    file of the document in memory instead of a paper
    copy

p. 5.25 Fig. 5-34
38
Scanners and Reading Devices
  • How does a flatbed scanner work?

Step 1 The document to be copied is placed face
down on the glass window
Step 2 A bright light moves underneath the
scanned document
Step 3 An image of the document is reflected
into a series of mirrors
Step 1
Step 4 The light is converted to an analog
electrical current that is converted to a digital
signal by an analog-to-digital converter (ADC)
Step 5 The digital information is sent to memory
in the computer to be used by illustration,
desktop publishing, or other software or it is
stored on disk
Step 6 You can print the image, e-mail it,
include it in a document, or place it on a Web
page
p. 5.25 Fig. 5-33
39
Scanners and Reading Devices
  • What are various types of scanners?

Pen or handheld
Flatbed
Drum
Click to view Web Linkthen click Scanners
p. 5.26 Fig. 5-34
Sheet-fed
40
Scanners and Reading Devices
  • What is an optical reader?
  • A device that uses a light source to read
    characters, marks and codes and then converts
    them into digital data that a computer can process

p. 5.27
41
Scanners and Reading Devices
  • What is a magnetic Ink character recognition
    reader (MICR)?
  • Can read text printed with magnetized ink
  • The banking industry almost exclusively uses MICR
    for check processing

p. 5.30 Fig. 5-41
42
Scanners and Reading Devices
  • What is wireless input?
  • A handheld computer or device is used to collect
    data wirelessly at the location where the
    transaction or event takes place
  • Later the data is transferred to a desktop
    computer through a docking station

p. 5.31 Fig. 5-42
43
PUTTING IT ALL TOGETHER
  • What type of input devices do users require?

p. 5.33 Fig. 5-46
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