Title: Defining the Domain
1Defining the Domain
- What is An Experience?What is An Experience
Economy?
2What Is An Experience?
3What Is An Experience Product?
?
4Discuss
- How are experiences different than services?
That is, what dimensions of an experience
distinguish it from a service? - For that matter, what distinguishes a good from a
service?
5What is An Experience Product?
- Goods Versus Services
- Intangibility
- Perishability
- Inseparability
- Variability
- These are the characteristics that distinguish
goods from services - Services Versus Experiences
- Create a Connection
- Deliver Uniqueness
- Leave Memories
- These are the characteristics that distinguish
services from experiences
To be a product has to have economic value
must charge for experience.
6What is An Experience Product?
- Commodities fungible
- Goods tangible
- Services intangible
- Experiences - memorable
7What Is an Experience Product?
- Also consider the properties of products
- Search
- Experience
- Credence
8Discuss
- What are some examples of organizations that
charge for the experience(s) they provide?
9The Four Realms of Experience
10Discuss
- What does it mean that customers co-create
experience products?
11Discuss
- Do you think Pine and Gilmore are correct in
suggesting the next stage of economic development
is an "experience economy?" Why?
12Economic Value Over Time
13Discuss
- What is creative destruction?
- Consider that Peter Drucker believes that the
fundamental purpose of an organization is
innovation and marketing (creating value) - As we innovate, we make other things irrelevant
14Economic Progression
Source The Experience Economy - Work Is Theatre
Every Business a Stage, by B. Joseph Pine II
and James H. Gilmore, (1999) Harvard Business
School Press.
15Discuss
- Pine and Gilmore suggest five key
experience-design principles. Comment on them
and/or offer other design principles.
16Experience-Design Principles
- Theme the Experience
- Harmonize impressions with positive cues
- Eliminate negative cues
- Mix in memorabilia
- Engage all five senses
17Discuss
- Lets consider the Cabelas experience.
- www.cabelas.com
18Discuss
- Do you think Cabelas offers an experience?
- How did you see Pine and Gilmores experience
design principles reflected in the design of the
Cabelas store? - Do you think Pine and Gilmore would classify
visiting Cabelas brick and mortar store as an
experience product? - Does the website provide the essentials of
creating an experience?
19Source http//www.thetransitioner.org/wiki/tiki-
index.php?pageExperienceEconomy
20Discuss
- What did you learn from the Pine and Gilmore
article that surprised you? Do you think
differently about designing a customer experience
than you did before you read it? How so?
21Discuss
- Are the products at brand-building stores (e.g.,
Cabelas) memorabilia? Why do you think that?
22Pine and Gilmores Company
- http//www.customization.com/