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CS 4470 6456 Principles of UI Software

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What do we mean by Large? Foot Scale Devices: 21' CRT - $500. 21' LCD - $2600 ... 5color/magazine/glossy: 2500 dpi. CS 4470/6456 - Fall 2002. Some Research Work ... – PowerPoint PPT presentation

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Title: CS 4470 6456 Principles of UI Software


1
CS 4470 / 6456Principles of UI Software
  • Large Interactive Surfaces

2
What do we mean by Large?
  • Foot Scale Devices
  • 21 CRT - 500
  • 21 LCD - 2600

3
Meter scale devices
  • 42 plasma Screen - 2400
  • 65 Projection TV - 2300

4
Getting Bigger
  • Projection - 1500 - 50,000 (per unit)
  • Variable display size (optical throw lumens)
  • Tiled Displays
  • Rear Projection vs. Front Projection

5
Ridiculous Sized!
  • Toronto Canada Skydome Jumbotron 33 x 110 feet
  • 17 million
  • 1985 International Science and Technology Expo
    40 x 25 meters

6
Resolution
  • Jumbotron 1-5dpi
  • Monitors 72dpi
  • Humans can see dots/pixels 150 dpi
  • Laser Printers 300-600 dpi
  • 5color/magazine/glossy 2500 dpi

7
Some Research Work
  • Stanford Interactive Mural
  • Princeton Display Wall
  • UNC Chapel Hill Projection Technology Ramesh
    Raskar

8
Stanford Interactive Mural
Rear Projection 6 by 3mural. 4x2 Array of XGA
(1024x768) projectors at 900 lumens. 3796 x 1436
or 50-60 dpi
9
Alignment Overlap Issues
  • Projector overlap areas
  • Color temperature differences
  • Overall brightness (additive property of light)
  • Between projector brightness differences

10
Stanford Interactive Mural
  • Alignment
  • Unspecified possibly physically aligned
  • Overlap
  • Software compensation, alpha blended polygons.
  • Video

11
References
  • Humphreys, Greg and Pat Hanrahan. "A Distributed
    Graphics System for Large Tiled Displays" to be
    published in Proceedings of IEEE Visualization
    99, San Fransisco, CA, October 24-29, 1999.
  • For more rear projected display walls, see
  • http//www.ncsa.uiuc.edu/TechFocus/Deployment/DBox
    /documentation.html

12
Princeton Display Wall
http//www.cs.princeton.edu/omnimedia/
24 projectors 6x4 array 8x18 size 6000x3000
pixels 30 dpi
13
Original 4x2 array (1998)
14
Projector Array (4x6 2000)
Note Physical Masks
15
Princeton Display Wall
  • Alignment
  • Work on automatic alignment in software using
    pan/tilt/zoom camera. (1/2 pixel error)
  • Overlap
  • Physical Masks

16
Office of the Future Project
http//www.cs.unc.edu/raskar/Office/
UNC Chapel Hill
17
Work by Ramesh Raskar
  • Student at UNC Chapel Hill under Henry Fuchs
    Greg Welch
  • Now working at MERL (Mitsubishi Electric Research
    Laboratory)
  • Projector alignment overlap
  • Ramesh Raskar, Greg Welch, Matt Cutts, Adam Lake,
    Lev Stesin and Henry Fuchs, The Office of the
    Future A Unified Approach to Image-Based
    Modeling and Spatially Immersive Displays," ACM
    SIGGRAPH 1998, Orlando FL

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24
My Work
  • Implementing algorithms from
  • Dynamic Shadow Elimination for Multi-Projector
    DisplaysR. Sukthankar, T.J. Cham, G. Sukthankar.
    Proceedings of CVPR 2001
  • Shadow Elimination and Occluder Light Suppression
    for Multi-Projector DisplaysT.J. Cham, J. Rehg,
    G. Sukthankar, R. Sukthankar. CVPR Demo Summary,
    2001

25
Single Projector
26
Dual Projectors - Passive
27
Dual Projectors - Active
28
Occluder Light Suppression
29
Large Surface Input
  • Through Screen IR
  • Passive
  • Active (Liveboard)
  • Requires rear projection (area)
  • Surface Sensing
  • Contact Closure (SmartBoard)
  • DiamondTouch / SmartSkin
  • Rear Projection Difficulties

30
Large Surface Input (cont.)
  • Camera Based Tracking/Recognition
  • Pen Tracking
  • Mimio
  • Ebeam
  • Issues of Scale
  • Cost
  • Calibration

31
Multi-Resolution Issues
  • Input Output can be at different resolutions
  • Output can have multiple areas at different
    resolutions (focus context) video

32
Surface Manager Issues
  • Handle multiple output surfaces
  • Map input and output
  • Discovery coordination
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