Title: Professional MBA MAN 6244 Organizational Behavior Session 2
1Professional MBA MAN 6244 Organizational
BehaviorSession 2
- Class 2009, Session II
- Orlando Metro West
- Spring 2008
- Dr. B. Wayne Rockmore, APS
2On the Menu Tonight is
- Intelligence
- Decision-Making
- Motivation
3Intelligence The g vs. Dimensions of Mental
Abilities
- Verbal comprehension Meaning of words and
reading comprehension - Word fluency Ability to produce isolated words
to meet specific requirements - Numerical Arithmetic computation
- Spatial Perceive spatial patterns and visualize
geometric shapes - Memory Good rote memory of words, symbols, and
lists - Perceptual speed Perception of similarities and
differences in figures - Inductive reasoning Reasoning from specifics to
general conclusion
4Sample Questions
- 1. What number should come next?
- 8 4 2 1 1/2 1/4 ?
- 2. Which one of these figures is most different?
- 3. Assume the 1st 2 statements are true. Is the
3rd statement 1) true, 2) false, 3) not certain?
A) Tom greeted Beth, B) Beth greeted Dawn, or C)
Tom greeted Dawn. - 4. A boy is 17 years old and his sister is twice
as old. When the boy is 23 years old, what will
be the age of his sister?
1
2
3
5
4
7
6
5Emotional Intelligence
- EI is defined as
- Self awareness
- Self-management
- Self-motivation
- Empathy
- Social skills (emotion management)
- Some suggest that EI is the best predictor of
work success - Its learnable
- Its related to communication, motivation (self
and others) - (Hendrie Weisinger, Emotional Intelligence at
Work (Jossey-Bass, 1998).
6Value of Relational Intelligence (RQ)
- Enables managers leaders enhance employee
acceptance perceived justice by - Recognizing the other currencies (other than
money) that are most important to their
employees. - Enhancing employee effectiveness
productivity/performance by providing the
currencies they seek. - Increase employees perceive equity in their
relationship with the company and immediate
manager leader.
7Decision Making
- Two Primary Approaches
- Classical Decision Theory (CDT)
- The Rational model
- Behavioral Decision Theory (BDT)
8CDT Assumptions
- Problem clear
- Single well-defined goal no conflict/trade- offs
- All options are known
- Preferences are clear
- Preferences are constant
- Final choice will maximize outcome (no regrets)
9Behavioral Decision Theory (Satisficing Model)
- Two Attributes
- Bounded Rationality
- Use obvious choices
- Sequential order of comparisons
- Satisficechoose one that fits
- Incrementalism
- Confine search to similar solutions
- Incremental changes
10BDT Assumptions
- Individuals have limited cognitive capacity
- Ability to make rational decisions bounded by
cognitive limitations (and resources) - Which is accurate (in describing what we do)?
- BDT more than CDT, but . . .
- Theres more going on than just rational vs.
nonrational... - There are Biases and Heuristics basing judgments
on - Availability How easily available information
(things that are easy to retrieve from
memoryvivid, salient, recent) - Representativeness Choosing answers that appear
to be consistent with the micro-evidence, but
ignoring macro base rates (The Big Picture)! - Anchoring and Adjustment Paying attention to
meaningless numbers.
11Types of Decision-Making and Uncertainty
- Types of Decisions
-
10 of - Innovative decisions
- Low
- RISK
- Information
- Availability Non-Routine
90 of all - decisions
-
-
- High Routine
- Low Degree of
Uncertainty High -
12What Managers Can Do to Build Creative Decision
Environments
- Attributes to Creativity
- Individual factors Personality (self-confidence,
energy, openness), synthetic ability, thinking
style, expertise, intrinsic motivation) - Environmental factors clear creative goals,
non-controlling supervision, team stability,
practice (!) - If you are not creative, You can create a
creative environment for others . . . - Select creative individuals
- Provide opportunities for creativity
- Clear creativity goals
- Task motivation
- Incentives (careful here)
- Resources
- Maintain team stability and focus
13MOTIVATIONGood to Great (by Jim Collins)
- Motivating people is the greatest waste of time
managers engage in. If you have the right people
on the bus, you dont need to worry about them
being motivated.
14Motivation Many Approaches
- Individual needs (Maslowhierarchy of needs,
Aldefer--ERG, McClellandneed affection, need
power, need achievement) - By the job Job design (job enlargement, job
rotation, job enrichment) - By thinking Cognition
- By training Reinforcement
- All of these require thinking about rewards...
15Ten Motivational Approaches
16BASIC MOTIVATIONALMODEL
Inner Needs, Desires Expectations
Behavior (Action)
Personal Goals
Causes
Fulfills
Yields
Degree of Satisfaction
Reinforcement
Provides
17How do the Various Approaches to Motivation Fit
the Six strong Workplace Questions?
- Do I know what is expected of me at work?
- Do I have the materials and equipment I need to
do my work right? - Do I have the opportunity to do what I do best
every day? - In the last 7 days, have I received recognition
or praise for good work? - Does my supervisor, or someone at work, seem to
care about me as a person? - Is there someone at work who encourages my
development?
18Maslows Hierarchy Of Needs
Belongingness needs
Security needs
Physiological needs
19Herzbergs Two-factor Theory
20Cognition
- Equity Theory (a social comparisons theory)
- I0 compared O0
- II with OI
- Based on perceptions
- Relative phenomenon
- Underpaid or overpaid
21So, What Can Managers Do?
- How outcomes are determined matters
- Distributive fairness (Justice)
- Procedural fairness (Justice)
- Fairness of the process (input, consistency,
appeal, lack of bias, accuracy) - Interactional fairness (Justice)
- Interpersonal treatment (dignity, respect)
- Provide explanations for how outcomes (pay,
project assignments, performance appraisal, etc.)
were determined - Explanations
22Cognition
M (E P) x (P O) x V
E to P expectancy effort to performance
expectancy (0.0 to 1.0) P to O
instrumentality performance outcome to
expectancy
(0.0 to 1.0) V valence (value,
attractiveness, or utility -1.0 to 1.0) ? Three
Questions Can I do this? How likely is it that
X happens if I do? How good or bad is that?
23Cognition
M (E P) x (P O) x V
.30
.60
1.0
Study
.50
.75
1.0
1.0
.75
Camp w/ kids
MB1 (Study) vs. MB2 (Camp)
24Rewards
- What do people value/want?
- How can you link that to performance?
- Performance is a strategic decision. Whats our
focus? Quality? Price? Speed? - What gets measured, gets done
- What gets rewarded, gets done. (The folly of
rewarding A while hoping for B.)
25Types of Rewards
- Monetary
- Bonuses
- Commissions
- Non-monetary
- Recognition
- Novel Reward Behaviors (NRB)
- Prizes
26Advantages of Non-monetary Rewards
- Memory value
- Trophy value
- Flexibility
- whats rewarded
- defined time period
- re-evaluation
- Cash cost more, offers less leverage
- must consider after tax value
27Novel Reward Behaviors(NRB)
- Viewed as highly to moderately effective
- Spontaneous (unexpected NOT planned)
- Infrequently provided
- Minimal in expense
- Relate to a specific performance activity
- Provided by the supervisor
- Usually not part of a traditional reward system
- Generally individual based (but may be team)
- Typically awarded for exceptional performance
- Special projects
- Exceptional performance on a Specific
Activity/Project
28Environmental Uncertainty, Pay Plan Design Firm
Performance
Executive Perception of Task Environmental
Uncertainty
Low Environmental Uncertainty (LUC)
High Environmental Uncertainty (HUC)
Fixed Pay Plan
Variable Pay Plan
Fixed Pay Plan
Variable Pay Plan
GAIN in ROI EPS
Deficit in ROI EPS
Deficit in ROI EPS
GAIN in ROI EPS