Title: Casinos
1 2Identify the changing trends in and demographic
profiles of the casino market.
- U.S. Gaming Market
- United States
- In 2002, gross gaming revenue in the United
States peaked at over 68.7 billion. - The global gaming environment is in the midst of
a rapid growth period. - There is a population of 197.2 million adults
(over the age of 21) in the U.S. Of that
population, 51.2 million are casino gamblers
which makes the casino gaming participation rate
about 26.
3Changing Trends
- State by State
- Utah and Hawaii are the only states that ban
gaming entirely - The three most pertinent forms of gambling are
- Land-based gambling
- River-boat gambling
- Native American gambling
4Changing Trends
- Major Companies
- The top four large cap gaming operators of 2004,
as measured by revenue, are Caesars
Entertainment, Harrahs Entertainment, Mandalay
Resort, and MGM Mirage. - Native American (Tribal) Gaming
- The Indian Gaming Regulatory Act of 1988 allowed
Native American gaming facilities to begin
proliferating in earnest. - Currently, tribes operate 203 Class 3 (casino)
and 72 Class 2 (bingo) gaming operations in 29
different states.
5Changing Trends
- Native American (Tribal) Gaming (cont.)
- Economic development strategies have aimed to
stimulate depressed regions, cities, and
communities by utilizing the rise of gambling
activity as a tourism policy. - Today, roughly 330 casinos are run by more than
200 tribes across 28 U.S. states. - Southeastern Connecticut is the home of the
largest Native American casino market.
6Changing Trends
- From Casinos to Resorts
- Casinos have two general objectives extending
the length of stay for on-site guests, and
broadening the appeal in order to increase the
potential market. - First phase Casino serving a local market
- Las Vegas needed to become a destination because
it had virtually no local market to rely on. In
its first growth stage, Las Vegas attracted local
customers simply because of the legalized
gambling, but that was not enough to promote
additional growth.
7Changing Trends
- Second phase Increased competition from other
locations - After the legalization of tribal gambling and
gambling in other states, Las Vegas lost its
virtual monopoly on the gambling industry. - Las Vegas entered its second major growth phase
by tapping into the mass market by offering 99
cent buffets and inexpensive lodging. - Traveling to Las Vegas to gamble became a more
feasible option for many casino-goers.
8Changing Trends
- Third phase Entertainment convergence
- The attributes that exist for a casino in the
third phase of development include - The area experiences a greater increase in the
total visitor revenue per capita. - Elements of entertainment and hospitality
transition from marketing costs to centers of
profit. - The average length of stay for guests extends.
- The area experiences a slight decrease in
per-capita gaming revenue.
9Changing Trends
- Objectives of Resort Casino Development
- There are numerous ways to increase revenue
- attracting a new type of guest demographic
- extending guest stay
- attracting guests from a wider market area
- through direct revenue through new elements
- arrest market-share erosion from competitive
casino-resorts
10Changing Trends
- Role of specific elements
- An entertainment retail center is the element
that has the greatest potential impact on casino
resort development. - Potential revenue from a residential resort
development can have an impressive impact.
11Changing Trends
- Casino Gamblers
- Profile
- Atlantic City is the second-largest gambling
market in the entirety of the United States. - Roughly 53 million Americans participate in
casino gambling. - Gamblers median age is 46.
- Nonetheless, gambling is most popular in the 51
to 60 age group. - Casino gamblers have a male/female ratio of
45/55. - Of the gamblers, 46 graduated or attended
college.
12Changing Trends
- Casino Gamblers
- Profile
- The states that generate the most casino trips
are California, Illinois, Nevada, New York, and
Michigan. - The income level of gamblers is on average higher
than the rest of the populations. - Higher-income gamblers are the ones who bear the
financial burden of casino gambling. - However, lower-income gamblers living in Las
Vegas spent more of their income on gambling than
the wealthier Las Vegas dwelling gamblers.
13Changing Trends
- The Games People Play
- Casinos choose to allocate roughly 80 of their
floor space to slot machines and other EGDs. - Approximately half of all slot players prefer
25-cent and 50-cent machines. - Blackjack is by far the most popular table game,
followed by roulette and craps.
14Changing Trends
- Promotional Strategies
- Many casinos offer complimentary services and
goods known as comps. - Comps can include things such as caps, T-shirts,
and buffets for the low-end players, up to
dinners, transportation, and hotel rooms for the
higher-end players. - A whale is a type of gambler that generally
wagers 50,000 or more per hand and can easily
wager 10 million in only a weekend. - Whales never pay for any part of their trip.
15Changing Trends
- Impact of Heavy Spenders
- Whales or high rollers account for the bulk
of casino wins. Roughly 13 of casino player club
members generate about 84 of total tracked
revenue that is associated with loyalty club
members.
16Identify the critical variables in determining a
casinos profit potential.
- Organizational Structure
- One of the keys to a casinos success is the
effectiveness of the management team, which
includes - President or General Manager
- Vice Presidents
- Games or Casino Manager
- Other floor employees
17Critical Variables in Profit Potential
- Staffing
- The adequacy of customer service and the overall
profitability of a casino operation are directly
affected by proper staffing. - Overstaffing unnecessarily increases the casinos
labor costs, while understaffing can lose revenue
as unsatisfied customers leave to find a casino
that can meet their service needs.
18Critical Variables in Profit Potential
- Number of Dealers Needed
- In order to calculate the number of dealers
needed on a given day, the casino manager must - determine the number of stations that must be
manned for each day of the week in question - consider how many dealers will be necessary to
keep the stations open yet still allow for
scheduled breaks - figure out how many days employees work per week
and the average vacation time per employee each
year
19Critical Variables in Profit Potential
- History
- In 1985, the Secretary of the Treasury determined
that the definition of a financial institution
needed to be expanded to include casinos. - There were many ramifications that stemmed from
the announcement, but the most important is that
a casino must report any transactions that
involve greater than 10,000 in cash that occur
during any 24-hour period.
20Critical Variables in Profit Potential
- Front Money and Safekeeping Deposits
- There exist unique methods for handling player
deposits for front money or safekeeping. Two
options in particular stand out - Physical segregation of the cash deposited
placing the cash in a designated location and
returning the same cash to the patron. - Recording the number of bills of each
denomination in a given cash deposit. The deposit
is returned to the player in the same
denomination and number of bills that were in the
original deposit.
21Critical Variables in Profit Potential
- Casino Cage, Credit, and Collections
- Casino Cage
- The area known as the casino cage functions as
the financial center of the operation. - It maintains an accountability of the chips,
tokens, and cash that are used in order to fund
the casinos operations.
22Critical Variables in Profit Potential
- Casino Credit
- Casino credit is used primarily as a marketing
tool. Casinos dont charge any interest for the
use of their funds, but credit is usually only
given to players who the casino believes will
take full advantage of the line by gambling with
the new funds.
23Critical Variables in Profit Potential
- Types of Casino Credit
- Check-cashing privileges are one form of casino
credit. - The total amount a casino is willing to extend to
a customer is known as the credit line. - The term front line corresponds to players who
bring cash to the cage to deposit. - If the player only desires that the cage hold the
funds for security and convenience reasons, the
procedure is known as safekeeping.
24Critical Variables in Profit Potential
- Classes of Customers
- Roughly 75 of those who apply for casino credit
have casino credit somewhere else. - Any person who has applied for casino credit at
four or more establishments during a two-week
time span is labeled 4 in 14. - According to casino research, 80 of 4 in 14
applicants will write a bad check sometime in the
next six months.
25Critical Variables in Profit Potential
- Credit Decision
- Ability/willingness to Pay
- An applicants willingness and ability to pay are
determined on the appearance of the applicants
bank account and a report from Central Credit. - Other factors that influence this attribute are
- The length of time the applicant has been in
business - The applicants position within his or her
company - The applicants age
26Critical Variables in Profit Potential
- Setting limits
- Setting appropriate credit limits protects not
only the casino but also the applicant. - Slot Management
- Roughly 50 of the total casino win comes from
slot machines. - In Nevada, slots are responsible for generating
more than 67 of the total casino win.
27Critical Variables in Profit Potential
- Cashless Casino
- Cashless slots are configurable to return
bar-coded tickets or coins. - The slot player who receives a ticket has the
option of cashing it at the change booth or
taking it to another machine.
28Critical Variables in Profit Potential
- Participation Games
- Now the typical machine lasts only two to three
years, with video reels that experience shelf
lives only six to nine months long in some
markets. - This decrease in shelf life is a result of a
decrease in demand.
29Critical Variables in Profit Potential
- Participation Games (cont.)
- In the lease/purchase system of slot machines,
the amount of the lease/purchase payment is used
toward the ultimate purchase of the machine. - Under a participation agreement arrangement, the
casino pays nothing up front for the slots. The
manufacturer and the casino then share in the
revenue the machine generates based on a
predetermined percentage division.
30Critical Variables in Profit Potential
- Types of Slots
- The three main slot categories are multipliers,
line games, and buy-a-pays. - Mechanical Configuration
- The elements include payoff schedule/reel strip
combination, coin denomination, casino advantage,
and hit frequency. - Casino Advantage
- Slot machines usually average 0.5 percent up to
25 percent casino advantage.
31Critical Variables in Profit Potential
- Hit Frequency
- Hit frequency refers to the percentage of trials
during which the machine pays something back to
the player. - Floor Configuration
- Slot machines should be arranged at the entrance
and the exit of anchors in such a way that
customers will be exposed to the maximum number
of machines upon passing through the doorway.
32Critical Variables in Profit Potential
- Successful Slot Servicescape
- Servicescape satisfaction ratings are influenced
by overall cleanliness, interior decor, and
seating comfort as well as ones ability to
navigate the casino floor. - In a casino setting, the ambience may be judged
according to cigarette smoke levels, overall
lighting levels, sounds of excitement (clanking
sound of coins or dinging of slot bells), and air
temperature.
33Critical Variables in Profit Potential
- Table Game Operations
- Revenue and Profit per Square Foot
- In a casino, however, highest and best use of
floor space describes that which generates the
maximum profit. Profit, rather than revenue,
should be the maximized value. - Maximizing Profit per Available Room
- A great deal of untracked spending appears to
occur in hotel segments including Group Business,
Free Independent Travelers, and Wholesale.
34Identify potential solutions to financial
problems faced by casinos.
- Casino Accounting
- Table Drop and Count
- Casinos, unlike most businesses today, do not
record transactions at the point of sale. The
proceeds of the shift of the day are unknown
until the count is performed. - Slot Drop and Count
- The drop from the slots is different from table
games drop because the amount removed from the
slot machines is known.
35Solutions to Financial Problems
- Internal Audit
- The Nevada Gaming Control Board has established
Minimum Internal Control Standards (MICS) for use
in internal audit functions. - The MICS declare that all internal audits must be
independent of the department subject to audit.
36Solutions to Financial Problems
- Player Rating Systems
- Quantifying the Disadvantage
- Quantifying a particular players disadvantage is
one of the greatest challenges that faces casino
management today. - The profitability of any one character can be
determined by how the game is played, the
players skill level, the bets played, the total
amount wagered, and the speed with which the game
is played. - In order to maximize profit yet still deliver
comps to the players, management must be able to
determine a players theoretical value to the
casino
37Solutions to Financial Problems
- Actual vs. Theoretical Win
- The formula for theoretical win is
- Average bet hours played decisions per hour
house advantage - Estimating the Casino Advantage
- Blackjack
- Casino marketing rarely focuses on players who do
not bet at least 50 per hand. - A customer who plays alone at a table will be
dealt roughly four times as many hands per hour
as the same customer who plays at a full table.
38Solutions to Financial Problems
- Estimating the Casino Advantage (cont.)
- Craps
- Craps is more difficult than any other game when
it comes to determining a players percent
disadvantage and average bet. - An average craps player is more difficult to
handicap because his bets must be placed along
with the amount that will be bet on proposition
wagers. - Roulette
- On a zero (or double-zero) roulette wheel, the
player disadvantage on every bet (except one) is
5.26. - Baccarat
- The casino employee should choose the most
conservative skill level if doubt exists. - For rating purposes, a conservative skill level
will provide the lowest house advantage.
39Solutions to Financial Problems
- Rating Systems
- Tracking individual play, summarizing the gaming
activity at the player level, and storing
demographic player data can all be achieved by a
slot player rating system. - Casinos obtain information when players enroll in
the casinos slot club or the player tracking
program. - Management ensures that players use their
tracking cards through a reward system, in which
the players gaming volume determines the
magnitude of the award.
40Identify the most important financial ratios
relevant to casinos.
- Table Game Hold as a Management Tool
- Uses
- Table game hold represents the percentage of
chips bought at the table by the customer that
the house wins back. - Casino management uses hold when making decisions
on employee honesty and productivity.
41Important Financial Ratios
- High Table Occupancy
- Casino profit is equal to wins less expenses.
- The casinos two main types of expenses are
- Payroll expenses, which are indirectly correlated
to the number of customers, but directly related
to the number of open games - Expenses that directly relate to customers
(gaming taxes, complimentary beverages, etc.) - When management attempts to increase occupancy by
putting the same number of players at fewer
games, the return on labor is increased
successfully, but the maximization of profit is
not achieved.
42Important Financial Ratios
- Casino Marketing
- Marketing costs have continually risen as
competition between casinos has risen. - Match Plays and Nonnegotiables
- Match play coupons and nonnegotiable chips (like
promotional chips) are increasingly being used as
a marketing strategy. - Nowadays, match play coupons and nonnegotiable
chips are given away in much larger increments
and at times, hundreds of dollars.
43Important Financial Ratios
- Gamblers Spree
- If a well-known casino is offering a certain
program, it is more likely to be adopted by a
competing casino, regardless of its actual
merits. - The proliferation of 5 table game programs is
one example of gamblers sprees. - Dead Chips and Chip Warrants
- A chip warrant is a voucher, generated and
controlled by the casino. The player presents it
at the table, receiving an equal amount of
nonnegotiable chips known as dead chips.
44Important Financial Ratios
- Dead Chips and Chip Warrants (cont.)
- A player may purchase a chip warrant for 100,000
at the casino cage. The casino agrees to rebate
the player somewhere around 1 to 3 percent of the
purchase, after the dead chips are lost. - The dead chips can be wagered just like live
chips, and winning bets are paid in live chips. - Once all the dead chips have been wagered out,
the live chips that the player possesses
represent actual cash, which they can be
exchanged for at the casino cage.
45Important Financial Ratios
- Dead Chip Commission
- The dead chip bonus can be awarded after the end
of play, rather than at the beginning. - The player will pay all of the face value of the
dead chips, and after they are lost, he or she
will receive a cash refund equal to the dead chip
bonus.
46Important Financial Ratios
- General Slot Marketing
- Cash Mail
- Direct mail promotions consist of cash incentives
in tiered offerings. - Restaurants and Slots
- The notion that restaurant operations can
successfully generate slot play is popular, but
has been proved incorrect. The success of this
strategy varies between properties.
47Important Financial Ratios
- Food Loss Leaders
- Many casinos lose millions annually through
operating food outlets. - If a restaurant is casino-operated, its more
likely to incur substantial losses. - Contracting outside restaurant companies to
operate food service is one option. - Drawing-Based Promotions
- Customers acquire tickets though winning top
award jackpots on specific slot machines. The
two-part, numbered ticket is torn and half is
thrown into a drawing drum, with the remaining
half going to the customer. - Cash prizes for these drawings can reach up to 1
million.
48Important Financial Ratios
- Acquire, Retain, Recover
- Slot marketing can be divided into three
categories customer acquisition, customer
retention, and customer recovery. - Consumer Choice Factors
- The general convenience of a location is one
factor that causes consumers to choose one casino
over another. - Rebates on Losses
- Premium players are often offered a rebate on
their losses by casinos who want to retain their
patronage.
49Important Financial Ratios
- Premium Player Segment
- Marketing to premium players is threefold
- One part of the equation is the amenities offered
by the property. - The second part involves the hosts, who serve as
communicators between the high roller and
management. - The third part is defined by the deals that are
offered to the premium player. - If any one of these elements is missing, the
casino will find it more difficult to attract the
high rollers it wants.
50Important Financial Ratios
- Definition
- A three-tier framework can be used to describe a
premium player - Tier-1 players have a maximum credit line of
20,000. - Tier-2 players credit lines range from 100,000
to 500,000. - Tier-3 players have credit from 1 to 5 million.
- Acquisition Costs
- The costs associated with attracting high rollers
have a deleterious effect on premium-play
profits. - Costs have become so high that some casino owners
are questioning the profitability of this segment.
51Important Financial Ratios
- True Cost
- In some cases an a priori discount can turn the
houses advantage into the players advantage. - Quick-Loss Rebates
- Quick-loss rebates are structured to award a
player the greater of 15 of a players actual
loss or 45 of theoretical win, in order to cover
airfare and room, food, and beverage costs. - This rebate may exist because management believes
that short-term losses will be kept by the casino.
52Important Financial Ratios
- Costs of Competing
- Casino managers give premium players free rooms
and expensive food, which obviously have costs
associated with them. - Casinos do not set any minimum-play criteria for
these players, endangering their profit
potential. - Discounting Rationale
- The process of discounting and rebating is fairly
young, having first appeared in the 1990s.
53Important Financial Ratios
- Discounting Rational (cont.)
- They probably began with high rollers losing huge
amounts of money and being unable to pay the full
amount. A discount was offered, on the theory
that collecting something is better than
collecting nothing at all. - Eventually, this discount turned into an
incentive, to be used in bidding wars players
benefited. - Although casinos may recognize the damaging
effects of their discounts, they still want the
high-roller visits. - These discounts can have a catastrophic effect on
profit.
54Important Financial Ratios
- Discounting Dangers
- In the case of loss rebates, players must be
asked to play a minimum number of hands to ensure
that the casino does not lose money. - Discounting policies should also prevent players
from pooling their actual losses from different
games, because the house advantage varies from
game to game. - When misapplied by people who do not understand
the math, discounting can be truly disastrous.
55The End!