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Course Wrap up

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Trying to fit too much info in small area. 6. Poor feedback on display, icons not explained. Mapping is not clear, though car diagram is there, not much is used ... – PowerPoint PPT presentation

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Title: Course Wrap up


1
Course Wrap up
  • Loren Terveen
  • CS 5115, Fall 2008
  • December 3

2
Agenda
  • Any questions about the Open House?
  • Exam review
  • Course Wrapup
  • Evaluation
  • Hall of Fame/Shame
  • Arsen Bagyan John Kreuch

3
CSCI 5115Hall of Shame/Fame
  • Car Keyless Entry
  • Device Interface
  • Arsen Bagyan
  • John Kreuch

4
Hall of Shame
5
  • Cluttered display and lack of color makes it
    difficult to decipher the display
  • Labels are not obvious
  • Trying to fit too much info in small area

6
  • Poor feedback on display, icons not explained
  • Mapping is not clear, though car diagram is
    there, not much is used around the picture except
    trunk and hood, the car is more of just a picture
  • There is a large gulf of evaluation, determining
    the state is difficult because of the unclear
    labels

7
Hall of Fame
8
Hall of Fame
  • Clear feedback.
  • Good mapping.
  • Indicators are placed around
  • the image of a car, obviously
  • pointing to the corresponding
  • state.
  • Icons follow general standards.
  • Easy to infer their meaning.

9
Hall of Fame
  • Low load on users memory.
  • Few icons to remember.
  • Each icon has its own color.
  • Visibility.
  • No cluttered display.

10
Course summary
11
Course summary
  • What I hope you learned
  • Attitude
  • Notice
  • Dont settle
  • Dont blame the user
  • Methods
  • UCD
  • LoFi prototyping
  • CW
  • HE
  • Usability testing think aloud

12
What I wish I could have covered
  • (More) Social Computing
  • (More) UI architecture/implementation
  • (More) cell phone design
  • (More) Voice UI design
  • Multimodal / multimedia interfaces
  • Games
  • Internationalization
  • Accessibility
  • Children, elderly, non-Western, non-literate
  • Novel UI analysis

13
A little more on voice UIs
  • Note brings linguistics into HCI in addition
    to cognitive psychology, social psychology,
    anthropology, graphic design,

14
A dialogue
  • System This is the delivery tracking center.
    Tell me your four-digit delivery number or enter
    it on the keypad.
  • Caller 4-8-3-3
  • System 4-8-3-3 Is that right?
  • Caller Yes.
  • System OK, hold on(logs into system)What's
    your status? You can say arrived, departed or
    delayed.
  • Caller I'll be delayed two days. There's a big
    storm.
  • System Oh, sorry to hear that! Let me confirm. I
    have delivery number 4-8-3-3 delayed for 48 hours
    due to weather. Is that right?
  • Caller Yes it is.
  • System Great. Hold onOK. It's in the system.
    Hopefully you'll be on your way soon. I'll talk
    to you when you arrive. Drive safely.

Issues? Observations?
15
Issues
  • Whats the task?
  • How often will someone use the system?
  • Personality, yes. A lot of personality, no.

16
Errors
  • (1) U Id like to fly to New York.
  • S OK, Newark, and where are you departing from?
  • U Id like to fly to New York!
  • (2) U Id like to fly to New York.
  • S OK, Newark, and where are you departing from?
  • U No, Id like to fly to New York!
  • (3) U Id like to fly to New York.
  • S OK, Newark, and where are you departing from?
  • U I want to go to New York from Boston.

17
Types of recognition errors
  • Missing a word (or words) altogether
  • Getting a word wrong
  • Hearing a word that wasnt said

18
Preventing errors
  • Prompts
  • Stealth training
  • S Would you like to transfer money, pay some
    bills, or check a balance?
  • U I would like to move 100 dollars from
    checkings to savings
  • S Certainly Transferring 100 dollars from
    checkings to savings

19
Errors will happen so
  • Confirmation implicit vs. explicit

20
Categorizations of error
  • Shin et al., Choularton and Dale
  • http//www-rcf.usc.edu/dbyrd/usermodel_icslp2002.
    pdf
  • http//www.ics.mq.edu.au/stephenc/SSTPaperSubmitt
    edFinal2004-10-30.pdf
  • clues the system gives the user (intentionally or
    otherwise) that a recognition error may have
    occurred. There are six of these explicit
    confirmation, implicit confirmation, reject, aid,
    non sequitur, and system repeat.
  • users reaction to these clues. There are ten of
    these repeat, rephrase, contradiction,
    frustration, change request, start over, ask,
    scratch, acquiescence, and hang up.

21
FYI
22
Example
  • Nomensa.com

23
Example
  • International Childrens Digital Library
    http//www.icdlbooks.org/
  • Method designing with kids
  • Outreach working with policy makers, foundations
  • Research issues
  • Translation
  • Ideas?

24
Example
  • Novel user interfaces
  • http//www.smashingmagazine.com/2007/11/26/monday-
    inspiration-user-experience-of-the-future/

25
Next steps At the U
26
Next steps Professional Resources
  • ACM SIGCHI
  • sigchi.org
  • Usability Professionals Association
  • www.upassoc.org
  • AIGA (Experience Design)
  • www.aiga.org
  • www.aiga.org/content.cfm/dux05

27
Next step Give us feedback!
  • What aspects of the course did you like? Not
    like?
  • Lectures
  • In-class activities
  • Hall of Fame/Shame
  • Project
  • Paper Prototype Presentations
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