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Lagrangian Surface Propagation

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Surface/curve x(u,t) evolution. Evolution direction is normal n(u) ... Approximates Huygens' principle. Treats shocks, rarefactions and saddles differently ... – PowerPoint PPT presentation

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Title: Lagrangian Surface Propagation


1
Lagrangian Surface Propagation
  • John C. Hart
  • Xiangmin (Jim) Jiao
  • Michael Heath
  • University of Illinois,Urbana-Champaign
  • John Sullivan
  • TU Berlin

2
Surface Propagation
  • Surface/curve x(u,t) evolution
  • Evolution direction is normal n(u)
  • Evolution controlled by a speed function
    f(u,x,k,t,)
  • ?x(u,t)/?t f() n(u)
  • Why do this?

3
Applications
  • Component of physical simulations
  • Solidification
  • Extrusion
  • Multiphase flow
  • Fluid-solid interaction (our favorite)
  • Also used for...
  • Modeling (blending)
  • Animation (morphing, fire, water)
  • Vision, IP, Robotics, VLSI
  • Books by Sethian and by Fedkiw Osher loaded
    with apps

CSAR
Museth, Breen,Whitaker, Barr
Fedkiw
4
Level Sets
  • Evolve a voxelized implicit surface
  • Automatic Topology
  • Isosurface ft-1(0) manifold when 0 regular value
    (and it almost always is), so no self
    intersection
  • Entropy-preserving shocks
  • No swallowtails (see above)
  • Well-studied numerical foundation
  • Level set equations belong to well known
    Hamilton-Jacobi equations
  • But level sets have drawbacks too

5
Memory Consumption
  • Level set equations for surface propagation
    solved over (entire) embedding space
  • Narrow-band method restricts computation to grid
    points near surface
  • Fast marching method evaluates
  • t(x) t f(x,t) 0
  • Limited to surfaces that only grow (or shrink)
  • But were only really interested in the surface

6
Fixed Resolution
  • Eulerian approach discretized space into a
    uniform rectilinear grid for numerical
    stability, efficient isosurfacing and topological
    simplicity
  • Physical apps have smooth interfaces with sparse
    localized fine details
  • Eulerian grid must be fine everywhere to resolve
    features, which wastes space
  • Recent hierarchical methods (Strain quadtree,
    Fedkiw octree)

7
Lagrangian Benefits
  • Lagrangian surface propagation would use an
    efficient surface mesh, not a wasteful space mesh
  • This mesh could adapt, refined in areas of high
    curvature or computational interest
  • Surface mesh would signal when a topology change
    was needed, or needed to be prevented
  • Surface mesh would provide more accurately
    estimate volume

!
8
Lagrangian Mesh Propagation
Applied to Multiphysics Simulations
Simulation of Space Shuttle solid rocket booster
Full burn of star grain
9
Major Ingredients and Progress
  • Geometric construction
  • Numerical computation
  • Mesh quality control
  • Mesh optimization and global remeshing
  • Local mesh adaptivity
  • Implementation
  • Software infrastructure
  • Parallel algorithms
  • Integration with physics codes

10
Geometric Construction in 2-D
  • Moves nodes by offsetting incident edges
  • Approximates Huygens principle
  • Treats shocks, rarefactions and saddles
    differently
  • Different from marker-particle methods
  • Node redistribution by minimizing quadric error

rarefaction
saddle
shock
11
Geometric Construction in 3-D
  • Decompose motion of edges
  • Edge motion within normal plane
  • Edge motion along tangential direction
  • Node motion by weighted averaging

12
Error Analysis
  • Translation w/ unit speed
  • Level set
  • Lagrangian
  • Superlinear convergence

13
Rotation of Ellipse
  • Governing equation
  • Superlinear convergence

14
Propagation under Constraints
  • Part of interface may be constrained
  • Enforced automatically by setting speed to zero
    along constrained patch

15
Six Types of Corners in 3-D
  • All propagated accurately
  • Colors indicate magnitude of displacements

16
Surface Mesh Smoother
  • Optimization-based smoother
  • Optimizes algebraic or geometric quality measures
  • Projection by minimizes quadric error metric
  • Singularity aware
  • Preserves ridges and corners
  • Avoids pollution errors at rarefactions

17
Detection of Ridges and Corners
  • Curve-oriented detect curves in decreasing order
    of strongness
  • Criteria for strong curves
  • Face and turning angles, angle defect
  • url-thresholding (Upper bound, signal/noise
    Ratio, and Lower bound)
  • Filtration rules for false strong curves short
    or close to stronger

Model courtesy of CAT.
18
Propagation in 3-D
Walk-back of ACM Rocket.
19
Implementation in 3-D
  • Software infrastructure
  • Array-based halfedge data structure
  • Parallel communication
  • Next step
  • More accurate handling of rarefactions through
    local mesh adaptivity
  • Topological changes
  • Coupling with physics codes

20
Procedural Level Sets
  • Work with Michael Mullan (Illinois student) and
    Ross Whitaker (Utah)
  • Level set method based on Eulerian grid of n3
    voxels
  • Reconstructed surface can be considered an
    implicit surface with n3 parameters
  • Level set motion derived in terms of df/dt the
    change in voxel values
  • What about implicit representations other than
    voxel grids?

21
Parameterized Implicits
x1
f10
r
(a,b)
x2
f30
f20
x3
  • Let fi f(xiq)
  • q (qj) is a vector of shape parameters
  • Shape corresponding to parameters q represented
    by the isosurface
  • x f(xq) 0
  • Assume f(x) lt 0 ? x inside isosurf.
  • Surface normal in direction of gradient
  • N(x) ?f / ?f

Circle example f(xq) (x-a)2 (y-b)2 r2 x
(x,y), q (a,b,r)
r
b
a
22
Isosurface Particles
f1(0) 0 f1(1)
x1(0)
x1(1)
4
3
x2(1)
  • Assume fi(t) f(xi(t)q(t)) 0 ?? xi
  • Q What functions xi(t), q(t) keep it so?
  • A Ones that satisfy, for all i,
  • fi?(t) df(xi(t)q(t))/dt 0
  • where
  • df(xiq)/dt dfi/dx ? dxi/dt dfi/dq ? dq/dt
  • ?fi ? vi dfi/dq ? q?

x2(0)
(4,0)
(0,0)
x3(1)
x3(0)
q(0) (0,0,4)
q(1) (4,0,3)
t
x
23
Particles on Surface
x1
?f1
x2
?f2
  • Q How do particles move to adhere to a evolving
    surf.?
  • A Adjust vi to accommodate q?
  • ?fi ? vi dfi/dq ? q? 0
  • Any of part. vels. vi when dotted with ?fi
    cancel dfi/dq ? q?
  • Find vi that move particles least
  • Move particles in ?fi direction to get greatest
    change in value with least change in position
  • Let vi li ?fi
  • Then ?fi ? li ?fi dfi/dq ? q? 0
  • So Thus

?f3
x3
24
Surface Thru Particles
x1
x2(1)
v2
x2(0)
?f2
  • Q How to evolve surf. to pass thru particles?
  • A Adjust q? to accomodate vi
  • ?fi ? vi dfi/dq ? q? 0
  • Need max change in f with min change in q
  • So move in param. gradient dfi/dq dir.
  • But fi changes differently at different parts.
  • Answer is weighted sum of q-gradients at each
    particle position xj
  • q? S lj dfj/dq
  • Which yields for each particle xi
  • df(xi)/dx ? vi df(xi)/dq ? Sjlj df(xj)/dq 0
  • Leading to the Axb system
  • Sj df(xi)/dq ? df(xj)/dq lj -df(xi)/dx ? vi

x3
q?
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26
Level Sets
ft1-1(0)
x(1)
ft2-1(0)
f1 gt 0 f2 lt 0
  • Time varying implicit surface
  • ft-1(0) x f(x,t) 0
  • Let x(t) be a surface point at time t
  • f(x(t),t) 0
  • Time derivative leads to field motion
  • df(x,t)/dx dx/dt df(x,t)/dt 0
  • df(x,t)/dt -?ft(x) ? x(t)
  • Change in function value changes by its gradient
    magnitude scaled by speed function f(x)
  • df(x,t)/dt -f(x) ?ft(x)

x(2)
f1(x)
x(1)
?ft(x)
f2(x)
x(2)
27
Derivation
xi(1)
xi(0)
f(x,0)0
  • Level set propagation of a single point on the
    evolving surface
  • Witkin-Heckbert 94
  • f(x,q) 0, q parameter vector
  • Constrain motion of floater particle xi to
    adhere to surface
  • How can we connect the speed function to the
    parameterization velocity?

f(x,1)0
28
Juxtaposition
  • From level sets
  • From Witkin-Heckbert
  • Stan Jamie, meet Andy Paul
  • Now bring in the speed function
  • Yielding

29
Solution
  • Solve via least squares optimization
  • Matrix ?qfij(t) is rank deficient
  • n floaters interrogating surface
  • m parameters (m ltlt n)
  • Compute SVD to find m floater particles that
    combine to yield change in parameterization under
    speed func.
  • These floater subsets change during evolution

30
Algebraic Surface Fitting
  • Scattered data fitting
  • d(x) vector to nearest data point
  • f(x) ?f(x)?? d(x)
  • Algebraics
  • q algebraic coefficents
  • Sphere to teapot
  • quartic fit of teapot bowl

31
Radial Basis Functions
  • Minimal variation function whose implicit surface
    passes through target points
  • Use dipoles for normal control
  • pairs of target points with target values ?e
    around desired surface
  • Requires derivation of dipole propagation under
    sphere function
  • Adaptively add dipoles in areas of high curvature
    (as detected by floater particles) and remove
    redundant dipoles

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