Attribution Processes

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Attribution Processes

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Title: Attribution Processes


1
Attribution Processes
  • Sometimes we wonder Why did (s)he do that?
    Answering that question involves explaining
    someones behavior. That is attribution process.
  • Attribution is another way of elaborating on
    (going beyond using) available information.
    Explaining the cause of behavior.
  • Attribution an inference, but a specific type
    of inference one concerned with causation.

2
Attribution Processes
  • Origins in Heider (1958 excerpt Rdng. 17).
  • Why would perceiver care about causes for
    persons behavior?
  • Effective social interaction
  • Predict and control
  • Seek invariances
  • Framework for thinking about the types of causes
    that might guide behavior. Two important
    distinctions
  • Locus of causation internal (person) or
    external (situation)
  • Stability of cause stable, unstable

3
Attribution Processes
  • Two dimensions combined create four different
    types of causes. For example, consider person
    who wins a tennis match. How can we explain
    that?
  • Stability (do they always win?)
  • Locus stable unstable
  • person ability motivation
  • situation easy task luck

4
Attribution Processes
  • How does perceiver actually make an attribution
    judgment?
  • Kelley (1967) covariation model. An effect is
    attributed to the one cause with which it
    covaries over time. Effect is attributed to
    condition that is present when it occurs and
    absent when it does not occur.
  • Ex
  • Thunder claps when it rains
  • Thunder does not clap when it does not rain
  • Therefore, cause of thunder clap rain

5
Attribution Processes
  • Person (P) does behavior (B) toward object (O),
    perceiver attributes to person or situation, on
    what basis?
  • Scott stole the poker chips last night.
  • Three kinds/sources of information
  • Consistency Does P always do B to O?
  • Does Scott always steal poker chips?
  • Distinctiveness Does P do B to other Os?
  • Does Scott steal other types of things?
  • Consensus Do other people do B to O?
  • Did the other players steal poker chips too?

6
Attribution Processes
  • Question Why did Scott steal the poker chips?
  • Due to something about P (Scott) or about O
    (chips)?
  • Pattern of 3 kinds of information drives causal
    attribution. Each can be high (H) or low (L).
    (McArthur, 1972).
  • Pattern of Info.
  • Consis Distnct Consens Attribution
  • H L L
  • L H H
  • H H H
  • L H L

7
Attribution Processes
  • Some problems with the covariation model.
  • The information needed. We dont always have all
    the info needed for this analysis (how Scott
    behaved in past, how many other players stole
    chips, etc.). Then how make attributions?
  • The process logical, rational, thoughtful,
    consuming. Do people really give that much
    thought to it?
  • The use of information. Three kinds of
    information to what extent are they used?
    Underuse of consensus information.
  • McArthur (1972) consensus info has least impact
    on attributions (used 3x4 grid design from
    previous slide)
  • Miller et al. (1973) judgments of persons in
    Milgram procedure

8
Attribution Processes
  • Kelley causal schemas general conceptions of
    how particular causes and effects are related to
    each other.
  • There could be many reasons someone did
    something. Why did Scott steal the poker chips?
  • Noticed that other players were cheating too
  • Already losing tons of money, broke
  • Was confident he could get away with it

9
Attribution Processes
  • Discounting principle
  • Multiple sufficient causes. Kelley If aware of
    several possible causes, attribute less influence
    to any one than if aware of only one plausible
    cause.
  • Augmentation principle
  • Sometimes behavior occurs when it shouldnt, due
    to situational factors.
  • Scott was still able to steal the poker chips
    even though there were security cameras and pit
    bosses on site
  • Action occurs in presence of inhibitory cause.
    Person has overcome obstacles. Result behavior
    attributed to actor (internal attribution) even
    more strongly.

10
Attribution Processes
  • Multiple necessary causes
  • Sometimes an effect will not occur unless all of
    several causal forces are present. Achieving
    success requires both ability and motivation.
  • Heiders can and try
  • Both situational factor and dispositional factor
    must be present in order for action to occur
  • Because the security cameras sucked (situational
    factor) and Scott was clever (dispositional
    factor) Scott was able to steal the poker chips.

11
Attribution Processes
  • Questioner/contestant game (Ross, Amabile,
    Steinmetz, 1977 Rdng. 20)
  • Two participants in different roles in quiz game
  • DV ratings of general knowledge self and
    partner
  • 2nd study observers rated questioner and
    contestant

12
Attribution Processes
  • Results
  • Rating of
  • Condition Self Partner Difference
  • Experimental
  • Questioner 53.5 50.6 2.9
  • Contestant 41.3 66.8 -25.5
  • Control
  • Questioner 54.1 52.5 1.6
  • Contestant 47.0 50.3 -3.3
  • 2nd study observers showed same effect.

13
Attribution Processes
  • Attribution process less logical, rational,
    thoughtful than Kelley model suggests. Biases in
    attribution process.
  • Fundamental attribution error (FAE). Locus of
    causation actor or situation. Tendency to
    attribute behavior to dispositional qualities,
    rather than to situational factorseven when
    latter can explain behavior.

14
Attribution Processes
  • For each trait pair, mark
  • A B
    Depends on Situation
  • serious happy
  • subjective analytic
  • energetic relaxed
  • reserved expressive
  • dignified casual
  • realistic idealistic
  • intense calm
  • skeptical trusting
  • quiet talkative
  • cautious bold
  • conscientious happy-go-lucky
  • sensitive tough-minded

15
Attribution Processes
  • Actor/observer effect. FAE perceivers
    overattribute to person causes, even when
    situational explanations are readily available.
    Explain behavior in terms of person causes (e.g.,
    traits).
  • Especially true of observers.
  • Actor/observer differences (Jones Nisbett,
    1972) tendency to explain others behavior in
    dispositional terms, own behavior as due to
    situational factors.

16
Attribution Processes
  • Male Ss asked to write answers to 4 questions
    (Nisbett et al., 1973)
  • For self
  • Why do you like your current girlfriend?
  • Why did you choose your major?
  • For best friend
  • Why does he like his girlfriend?
  • Why did he choose his major?
  • Results
  • Reasons for
  • Girlfriend Major
  • Entity Dispos. Entity Dispos.
  • Self 4.61 2.04 1.52 1.83
  • Friend 2.70 2.57 .43
    1.70

17
Attribution Processes
  • Ss given 20 three-choice items (Trait A, Trait B,
    Depends on Situation), completed questions for
    self, best friend, father, acquaintance, Walter
    Cronkite
  • Mean number of trait ascriptions (out of 20)
  • self 11.92
  • best friend 14.21
  • father 13.42
  • acquaintance 13.42
  • Cronkite 15.08
  • Traits are things other people have.

18
Attribution Processes
  • Why do actors and observers make different
    attributions?
  • Differences in information available
  • Knowledge of internal states
  • Knowledge of actors intentions
  • Knowledge of antecedent conditions
  • Knowledge of actors personal history

19
Attribution Processes
  • 2. Differences in what information is salient
  • Difference in visual perspective. For observer,
    actor is salient, focus of attention. For actor,
    situation is salient not observing self.
  • Salience ? attribution. Hence, for observer,
    FAE. For actor, less attribution to person, more
    to situation

20
Attribution Processes
  • Testing the salience/perspective hypothesis.
  • Manipulate visual perspective of actors and
    observers (Storms, 1973).
  • Two Ps (actors) had get-acquainted conversation.
    Also present two other Ps (observers).
    Conversation videotaped from two points one
    camera focused on each actor.
  • All Ps then saw videotape from same or different
    perspective.
  • DVs How important were
  • personal characteristics
  • situational characteristics
  • in causing actor to behave as he did?

21
Attribution Processes
22
Attribution Processes
  • Results dispositional situational
    attributions
  • Perspective
  • Same New
  • As attr. for own behav.
  • Disp 26.10 27.50
  • Sit 25.95 20.70
  • D S .15 6.80
  • Os attr. for matched
  • As behavior
  • Disp 27.10 25.75
  • Sit 22.20 24.15
  • D S 4.90 1.60

23
Attribution Processes
  • Storms (1973) Physical manipulation of
    perspective -- make actors into observers.
  • Regan Totten (1975) Psychological
    manipulation of perspective -- make observers
    into actors. Empathy.
  • Ps watch video of conversation. Camera focused
    on one person, behind other.
  • IV perspective.
  • Control Observe target person
  • Empathy try to empathize with
    Margaretconcentrate on how she feels during
    conversationher reaction to information
  • DV dispositional situational cause for Ms
    behavior.

24
Attribution Processes
  • Results
  • Condition
  • Attribution Observe Empathy
  • Disp 29.8
  • Sit 25.2
  • D S 4.6

25
Attribution Processes
  • Results
  • Condition
  • Attribution Observe Empathy
  • Disp 29.8 25.0
  • Sit 25.2 27.8
  • D S 4.6 -2.8
  • Thus -- empathy ? more situational attributions.

26
Attribution Processes
  • Revisit Taylor Fiske (1975)
  • Salience as function of visual perspective
  • Two confeds interact, observed by 6 Ps seated
    around confeds

27
Attribution Processes
  • Taylor Fiske (1975) manipulate perspective of
    observers. Salience effects.

28
Attribution Processes
  • Conclusions
  • Actors/observers differ in visual perspective
  • Perspective ? what info is salient
  • Salience ? attribution
  • Manipulating perspective changes what is salient
    and hence attributions.

29
Attribution Processes
  • Self and attribution processes
  • Another bias in attribution self-serving bias.
    Are attributions biased to favor self?
  • Earlier talked about attributions for performance
    skill, motivation, task difficulty, luck.
    Questions
  • Do attributions differ for success vs. failure
    performance?
  • Are such attributions same for self and for
    other?

30
Attribution Processes
  • Experimental test (Snyder, Stephan, Rosenfeld,
    1976)
  • Pairs of Ss (P O) played competitive matrix
    game against each other. Game was rigged one
    wins, one loses. Ps then rate role of skill,
    effort, task difficulty, and luck in determining
    outcome.
  • P loses P wins
  • P for O for P for O for
  • Ps loss Ps loss Ps win
    Ps win
  • skill .54 1.83
  • effort .02 1.17
  • tsk dffclty .12 .42
  • luck 4.62 2.96

31
Attribution Processes
  • Experimental test (Snyder, Stephan, Rosenfeld,
    1976)
  • Pairs of Ss (P O) played competitive matrix
    game against each other. Game was rigged one
    wins, one loses. Ps then rate role of skill,
    effort, task difficulty, and luck in determining
    outcome.
  • P loses P wins
  • P for O for P for O for
  • Ps loss Ps loss Ps win
    Ps win
  • skill .54 1.83 4.38
    2.04
  • effort .02 1.17
    3.75 1.50
  • tsk dffclty .12 .42
    1.08 1.33
  • luck 4.62 2.96
    3.17 4.67

32
Attribution Processes
  • Intergroup attributions
  • We make attributions about the behaviors of other
    people. Do we also for groups? Group members?
  • Perceiving individuals in terms of their group
    identifications.
  • Group-serving bias attributions biased to
    enhance ingroup favoritism, outgroup devaluation.
    Parallel to self-serving bias. Ethnocentric bias
    in group-based attributions
  • behavior ingroup outgroup
  • positive internal external
  • negative external internal

33
Attribution Processes
  • Magical thinking
  • belief in ability to influence events, at a
    distance, no physical explanation.
  • Belief in magical powers (Pronin et al., 2006)
    when individuals infer --
  • personally caused event
  • perception of relation betw. own thoughts and
    subsequent events
  • Apparent mental causation having thoughts prior
    to an action, that are consistent with that
    action, that occur in absence of any obvious
    cause ? inference that one caused the action.

34
Attribution Processes
  • Voodoo study did you cause his headache?
  • Study health symptoms from psychological
    factors voodoo curses P confed
  • 2 conditions control, induced evil thoughts
  • 2 roles
  • witch doctor (P) images of victim, stick pins
    in doll
  • victim (C) symptom questionnaire, before (OK)
    after (headache)
  • DV P rates extent caused symptom
  • Results
  • Evil thoughts 3.94
  • Control 2.02

35
Attribution Processes
  • Basketball study did you influence shooting?
  • Success thoughts ? good performance
  • Shooter (C) spectator (P)
  • 2 conditions
  • Exp P visualizes aspects of Cs shooting
  • Control P visualizes C lifting dumbells
  • C blindfolded, takes series of shots,
    visualization before each C makes 6 of 8 shots
    (while blindfolded? wow!).
  • DV influence of thoughts on shooting
  • Results --
  • Consistent thoughts 2.38
  • Inconsistent thoughts 1.63

36
Attribution Processes
  • Pronin et al (2006) conclusions
  • Feeling of having caused events they didnt
    actually control
  • Inference of causal association between prior
    thoughts and observed outcome
  • Thoughts are related to (consistent with) outcome
  • Apparent mental causation

37
Attribution Processes
  • Question -- Dispositional inferences and
    attributions same or different?
  • One answer Same.
  • Why? They seem the same because
  • Both triggered by behavior
  • Both are inferences
  • dispositonal inference person attribution?
  • Both elaborate on stimulus information
  • Correspondent Inference Theory an attribution
    theory. Or is it?
  • My answer Different.

38
Attribution Processes
39
Attribution Processes
  • Behavior person makes rude remark to another
    person.
  • Prior expectancy person is nasty or nice.
  • If nasty, behavior is expectancy-consistent.
    Result STI. This much is easy.
  • If nice, behavior is expectancy-inconsistent.
    More complicated different processes invoked.
  • More time processing information
  • Retrieve other info from memory
  • Triggers causal thinking why did he do that?
  • None of these occur following expectancy-consiste
    nt behaviors.
  • Note attributional analysis at heart of those
    differences.

40
Attribution Processes
  • STIs spontaneous, quick, non-analytic.
  • Act ? disposition. Easy following
    expectancy-consistent behavior. Does not include
    analysis of why person acted that way.
  • Attributions occur precisely when STIs are less
    likely, i.e., triggered by expectancy-inconsistent
    behaviors. Aimed at answering why person acted
    that way.

41
Attribution Processes
  • Can dispositional inference become an
    attribution? Yes. Once STI made, if person then
    considers, Why did person do that?, inferred
    disposition is readily-available explanation.
  • What kind of explanation? Dispositional.
  • Note these processes bias toward person, rather
    than situation, attributions (FAE).
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