Title: CIS 170 Slingshot Academy/snaptutorial.com
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CIS 170 C iLab 3 of 7 Looping
CIS 170 C iLab 1 of 7 Getting Started
Lab CIS CIS170C-A3 Lab 3 of 7 Looping Lab
Overview Scenario/Summary You will code, build,
and execute a program that will use looping to
determine the score for a diver based on
individual judges scores. Learning
outcomes Become familiar with the different
types of looping structures. Be able to debug a
program of syntax and logic errors. Be able to
use the debug step-into feature to step through
the logic of the program and to see how the
variables change values.Deliverables Section
Lab 1 of 7 Getting Started (Your First C
Programs) Lab Overview - Scenario/Summary Welcome
to Programming with C. The purpose of this
three-part lab is to walk you through the
following tutorial to become familiar with the
actions of compiling and executing a C
program. In general, this lab will instruct you
on how to create a project how to enter and
save a program
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CIS 170 C iLab 5 of 7 Arrays and Strings
CIS 170 C iLab 4 of 7 Functions
Lab CIS CIS170C-A4 Lab 4 of 7 Functions Lab
Overview Scenario/Summary You will code, build,
and execute a program that simulates the dialing
of a phone using functions. Learning
outcomes Distinguish between pass by value and
by reference. Call functions using . Write
functions using value and reference. Be able to
define and use global named constants. Be able to
debug a program with syntax and logic errors. Be
able to use the debug step-into feature to step
through the logic of the program and to see how
the variables change values.Deliverables
Lab CIS CIS170C-A5 Lab 5 of 7 Arrays and
Strings Lab Overview - Scenario/Summary You will
code, build, and execute two programs requiring
arrays and strings. First program (Video Game
Player Program) Determine the average score for
a group of players and then determine who scored
below average. Second program (Pig Latin)
Convert words in a phrase to pig latin. Learning
outcomes
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CIS 170 C Lab 6 of 7 Menu-Driven Application
CIS 170 C iLab 7 of 7 Sequential Files
Lab CIS CIS170C-A7 Lab 7 of 7 Sequential Files
Lab Overview - Scenario/Summary You will code,
build, and execute a program that requires
sequential files to create an address
database. Learning Outcomes Continue using a menu
system with console applications Be able to write
a console application Demonstrate entering,
appending, storing, and retrieving records Be
able to write lines of output to a text file in
order to create a reportDeliverables Section
Lab CIS CIS170C-A6 Lab 6 of 7 Menu-Driven
Application Lab Overview - Scenario/Summary You
will utilize classes in the design of this
program. You will code, build, and execute an
Automated Teller Machine (ATM) Menu-Driven
Console Application. Learning outcomes To be
able to explain the need for menus in a program
To be able to determine ways to implement menus
in a Windows console application To be able to
understand the classes and objects used in a
Windows console application To be able to write a
Windows console applicationDeliverables
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CIS 170 iLab 2 of 7 Decisions
CIS 170 Entire Course
CIS170C All iLabs 1,2,3,4,5,6,7 Devry University
Lab CIS CIS170C-A2 Lab 2 of 7 Decisions Lab
Overview - Scenario/Summary You will code, build,
and execute two programs requiring decisions. The
first program will determine the smaller of two
numbers input on the screen. The second program
will calculate the shipping charge based on the
purchase amount input on the screen.
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