Title: Quadruped Custom Rig Controller Tutorial by GameYan
1Quadruped Custom Rig Controller Tutorial
2Quadruped Custom Rig Controller Tutorial
- This is an overview about the rigging of
quadruped characters. - Here is a step-by-step introductioninto the
creation of a Character. - so lets open Blender with the model of a
Character. - To begin I recommend to move the Character to a
separate layer.
3Custom Quadruped Rigging
4Quadruped Custom Rig Controller Tutorial
5Quadruped Custom Rig Controller Tutorial
- Select a new head, original head and add
Bland Shape, make sure that we have to
select Front Chain in Create Bland Shape options - Now we can play with our new head! We can sculpt
it or use deformers to modify his face. - Turn on your Blend Shape so you can see how it
looks on the original head. - To turn on Blend Shape, go to Window gt Animation
Editors gt Blend Shape, the Blend Shape you just
add should be blendShape3 look for it and
scroll it up. - We should not add more polygons to the head, it
may cause some problems.
6Quadruped Custom Rig Controller Tutorial
7Quadruped Custom Rig Controller Tutorial
- Unlock the duplicate head from the original head.
- Select face that you want to turn it to
eyebrows, then press shift key - Now, extrude and smooth the brows then, place
our new brows on the original head. - We will attach brows to the head using Wrap
Deformers, select brows and head. Go
to CreateDeformers gt Wrap. Use brows control to
check it.
8For Leg Movement
- First, select Leg gt select geometry gt go
to Create Deformers gt Wrap. - Next, select leg gt select geometry gt go to Edit
Deformers gt Wrap gt Add Influence. Repeat this
process till the last geometry underneath the
leg. Do the sam - If you get a warning No points were weighted to
the wrap. Try increasing the maxDistance
setting. Select the geometry that contains that
wrap, go to wrap output channel and change the
number on Max Distance.e process with another leg.
9Quadruped Custom Rig Controller Tutorial
- Same Way you can do with the hand Movement.
- As per the above instructions you can give the
movements to the hands too. - Selected finger can move , then select next one
with the same process.
10Here, as you can see the circles now we will give
some movements to that area.
11Here is how to give a leg movement
12Characters Movements
13Creating Characters Siting Movement
14Standing pose
15GameYan Studio
16Visit us on http//www.gameyan.com/For some
Character Models http//www.gameyan.com/3d-charac
ter-modeling.html