Title: POS 371 Reading feeds the Imagination/Uophelpdotcom
1POS 371 Reading feeds the Imagination/Uophelpdotco
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2POS 371 Entire Course
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- POS 371 Week 1 DQs and Summary
- POS 371 Week 2 DQs and Summary
- POS 371 Week 3 DQs and Summary
- POS 371 Week 4 DQs and Summary
- POS 371 Week 5 DQs and Summary
- POS 371 Week 2 Mad Cow Disease
- POS 371 Week 2 Road to Hana
- POS 371 Week 3 Big 12 Ranking
- POS 371 Week 3 Space Jump
- POS 371 Week 4 Helicopter Squadron
- POS 371 Week 4 Leaving on a Jet Plane
- POS 371 Week 5 Recursion
3POS 371 Week 1 DQs and Summary
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- POS 371 Week 1 DQs and Summary
4POS 371 Week 2 DQs and Summary
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- POS 371 Week 2 DQs and Summary
5POS 371 Week 2 Mad Cow Disease
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- Here, you learn basic Alice programming
components. You create variables, worlds,
characters, and objects. The assignment also
teaches various motion, simple repetition, and
proper object and character placement commands.o
Mad Cow Disease Create a world with a cow
(Animals) and a stretcher (Furniture). The world
should start with the cow facing the stretcher.
The cow should begin swishing its tail, using the
tailSwish method, and at the same time jump up in
the air, move over to the stretcher, and come
down on top of it. The cow should face the
camera, swish its tail five more times, and say
something about wanting to see a doctor. -
6POS 371 Week 2 Road to Hana
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- Here, you learn basic Alice programming
components. You create variables, worlds,
characters, and objects. The assignment also
teaches various motion, simple repetition, and
proper object and character placement commands.o
Road to Hana Create a world with a convertible
(Vehicles) and a person of your choice (People)
that will determine the drive time to Hana. The
user is asked the number of miles between the
current location and Hana, and the speed limit
for the road to get there. Set up variables for
the values. Create a third variable to hold the
calculated hours for the trip.
7POS 371 Week 3 Big 12 Ranking
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- This assignment will take your knowledge of
programming and progress it to a new level. Along
with creating worlds, objects, and people, you
will develop higher levels of motion by creating
loops. You also begin using logic, such as
Boolean logic.o Big 12 Ranking (former) Create
a world that asks the user to enter a rank
between 1 and 12 for the former Big 12 college
basketball teams. A character of your choice
(People) must associate that rank to a team name,
using the table below. The person should say the
rank and the team name. If the rank is not
between 1 and 12, the person should say the
number is invalid. The method should end.Rank
8POS 371 Week 3 DQs and Summary
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- POS 371 Week 3 DQs and Summary
9POS 371 Week 3 Space Jump
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- This assignment will take your knowledge of
programming and progress it to a new level. Along
with creating worlds, objects, and people, you
will develop higher levels of motion by creating
loops. You also begin using logic, such as
Boolean logic. Submit an Alice A2W file for each
of the following projectso Space Jump Create a
world with an astronaut (Web Gallery). Using the
ask the user for a number function, have the
astronaut jump a specific height.
10POS 371 Week 4 DQs and Summary
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- POS 371 Week 4 DQs and Summary
11POS 371 Week 4 Helicopter Squadron
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- This assignment will develop your programming
skills and introduce simple lists and array data
structures.o Helicopter Squadron Create a world
with a list containing four Helicopters (Local
Gallery). Again, you may have to resize them to
fit in the worlds view. One at a time, each
helicopter should have its propeller turn, and
rise to the same height, still in the cameras
view. A message should appear from each
windshield, indicating its readiness for the
mission. At that point, all four helicopters
should move off the cameras view in the same
direction. Once started, each helicopters
propeller should turn throughout the story.
Reference the objects by its list name.
12POS 371 Week 4 Leaving on a Jet Plane
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- Individual Assignment Basic Alice Programming
Lists and Arrays Leaving on a Jet PlaneThis
assignment will develop your programming skills
and introduce simple lists and array data
structures. Submit an Alice A2W file for each of
the following projectso Leaving on a Jet Plane
Create a world with an array containing three
Grayjumpjets (Web Gallery). You may have to
resize the objects. Have each jet lift off the
ground, one at a time. Together, all three should
turn and fly off together. Reference the objects
by its array name -
13POS 371 Week 5 DQs and Summary
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- POS 371 Week 5 DQs and Summary
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14POS 371 Week 5 Recursion
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- Basic Alice Programming Recursion
- This assignment will help you develop your
programming skills in Alice by introducing
recursion. - Submit an Alice a2w file and either a flowchart
or pseudo-code for Exercise 2 in Ch. 8 of
Starting Out with Alice. - Complete your Learning Team Project.
- Submit the Alice a2w file and either a flowchart
or a pseudo-code. - Deliver the 5- to 7-slide Microsoft PowerPoint
presentation. -
15POS 371 Reading feeds the Imagination/Uophelpdotco
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