Title: CIS 170 Course Seek Your Dream/tutorilarank.com
1CIS 170 Course Seek Your Dream / tutorialrank.com
The Best way to predict the Future is to create
it.....To Best way....
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2CIS 170 Course Seek Your Dream / tutorialrank.com
CIS 170 Entire Course (DEVRY)
For more course tutorials visit www.tutorialrank.c
om CIS170C All iLabs 1,2,3,4,5,6,7 Devry
University
3CIS 170 Course Seek Your Dream / tutorialrank.com
CIS 170C iLab 1 of 7 Getting Started
For more course tutorials
visit www.tutorialrank.com Lab 1 of 7 Getting
Started (Your First C Programs) Lab Overview -
Scenario/Summary Welcome to Programming with
C. The purpose of this three-part lab is to
walk you through the following tutorial to become
familiar with the actions of compiling and
executing a C program.
4CIS 170 Course Seek Your Dream / tutorialrank.com
CIS 170 iLab 2 of 7 Decisions
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om Lab CIS CIS170C-A2 Lab 2 of 7 Decisions
Lab Overview - Scenario/Summary You will code,
build, and execute two programs requiring
decisions. The first program will determine the
smaller of two numbers input on the screen. The
second program will calculate the shipping charge
based on the purchase amount input on the screen.
5CIS 170 Course Seek Your Dream / tutorialrank.com
CIS 170C iLab 3 of 7 Looping
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om Lab CIS CIS170C-A3 Lab 3 of 7 Looping Lab
Overview Scenario/Summary You will code,
build, and execute a program that will use
looping to determine the score for a diver based
on individual judges scores. Learning outcomes
Become familiar with the different types of
looping structures. Be able to debug a program of
syntax and logic errors. Be able to use the debug
step-into feature to step through the logic of
the program and to see how the variables change
values.Deliverables
6CIS 170 Course Seek Your Dream / tutorialrank.com
CIS 170C iLab 4 of 7 Functions
For more course tutorials visit www.tutorialrank.c
om Lab CIS CIS170C-A4 Lab 4 of 7 Functions
Lab Overview Scenario/Summary You will code,
build, and execute a program that simulates the
dialing of a phone using functions. Learning
outcomes Distinguish between pass by value and
by reference. Call functions using . Write
functions using value and reference. Be able to
define and use global named constants. Be able to
debug a program with syntax and logic errors.
7CIS 170 Course Seek Your Dream / tutorialrank.com
CIS 170C iLab 5 of 7 Arrays and Strings
For more course tutorials
visit www.tutorialrank.com Lab CIS CIS170C-A5
Lab 5 of 7 Arrays and Strings Lab Overview -
Scenario/Summary You will code, build, and
execute two programs requiring arrays and
strings. First program (Video Game Player
Program) Determine the average score for a group
of players and then determine who scored below
average. Second program (Pig Latin) Convert
words in a phrase to pig latin.
8CIS 170 Course Seek Your Dream / tutorialrank.com
CIS 170C iLab 7 of 7 Sequential Files
For more course tutorials
visit www.tutorialrank.com Lab CIS CIS170C-A7
Lab 7 of 7 Sequential Files Lab Overview -
Scenario/Summary You will code, build, and
execute a program that requires sequential files
to create an address database. Learning Outcomes
Continue using a menu system with console
applications Be able to write a console
application Demonstrate entering, appending,
storing, and retrieving records Be able to write
lines of output to a text file in order to create
a reportDeliverables
9CIS 170 Course Seek Your Dream / tutorialrank.com
CIS 170C Lab 6 of 7 Menu-Driven Application
For more course tutorials
visit www.tutorialrank.com Lab CIS CIS170C-A6
Lab 6 of 7 Menu-Driven Application Lab Overview
- Scenario/Summary You will utilize classes in
the design of this program.You will code, build,
and execute an Automated Teller Machine (ATM)
Menu-Driven Console Application. Learning
outcomes To be able to explain the need for
menus in a program To be able to determine ways
to implement menus in a Windows console
application To be able to understand the classes
and objects used in a Windows console application
To be able to write a Windows console
10CIS 170 Course Seek Your Dream / tutorialrank.com
CIS 170C iLab 1 of 7 Getting Started
For more course tutorials
visit www.tutorialrank.com Lab 1 of 7 Getting
Started (Your First C Programs) Lab Overview -
Scenario/Summary Welcome to Programming with
C. The purpose of this three-part lab is to
walk you through the following tutorial to become
familiar with the actions of compiling and
executing a C program.
11CIS 170 Course Seek Your Dream / tutorialrank.com
CIS 170C iLab 3 of 7 Looping
For more course tutorials visit www.tutorialrank.c
om Lab CIS CIS170C-A3 Lab 3 of 7 Looping Lab
Overview Scenario/Summary You will code,
build, and execute a program that will use
looping to determine the score for a diver based
on individual judges scores. Learning outcomes
Become familiar with the different types of
looping structures. Be able to debug a program of
syntax and logic errors. Be able to use the debug
step-into feature to step through the logic of
the program and to see how the variables change
values.Deliverables Section
12CIS 170 Course Seek Your Dream / tutorialrank.com
CIS 170C iLab 4 of 7 Functions
For more course tutorials visit www.tutorialrank.c
om Lab CIS CIS170C-A4 Lab 4 of 7 Functions
Lab Overview Scenario/Summary You will code,
build, and execute a program that simulates the
dialing of a phone using functions. Learning
outcomes Distinguish between pass by value and
by reference. Call functions using . Write
functions using value and reference. Be able to
define and use global named constants. Be able to
debug a program with syntax and logic errors. Be
able to use the debug step-into feature to step
through the logic of the program and to see how
the variables change values.Deliverables Section
13CIS 170 Course Seek Your Dream / tutorialrank.com
CIS 170C iLab 5 of 7 Arrays and Strings
For more course tutorials
visit www.tutorialrank.com Lab CIS CIS170C-A5
Lab 5 of 7 Arrays and Strings Lab Overview -
Scenario/Summary You will code, build, and
execute two programs requiring arrays and
strings. First program (Video Game Player
Program) Determine the average score for a group
of players and then determine who scored below
average. Second program (Pig Latin) Convert
words in a phrase to pig latin.
14CIS 170 Course Seek Your Dream / tutorialrank.com
CIS 170C iLab 7 of 7 Sequential Files
For more course tutorials
visit www.tutorialrank.com Lab CIS CIS170C-A7
Lab 7 of 7 Sequential Files Lab Overview -
Scenario/Summary You will code, build, and
execute a program that requires sequential files
to create an address database. Learning Outcomes
Continue using a menu system with console
applications Be able to write a console
application Demonstrate entering, appending,
storing, and retrieving records Be able to write
lines of output to a text file in order to create
a reportDeliverables
15CIS 170 Course Seek Your Dream / tutorialrank.com
CIS 170C Lab 6 of 7 Menu-Driven Application
For more course tutorials
visit www.tutorialrank.com Lab CIS CIS170C-A6
Lab 6 of 7 Menu-Driven Application Lab Overview
- Scenario/Summary You will utilize classes in
the design of this program.You will code, build,
and execute an Automated Teller Machine (ATM)
Menu-Driven Console Application. Learning
outcomes To be able to explain the need for
menus in a program To be able to determine ways
to implement menus in a Windows console
application To be able to understand the classes
and objects used in a Windows console application
To be able to write a Windows console
applicationDeliverables
16CIS 170 Course Seek Your Dream / tutorialrank.com
CIS170 Final Exam For more
course tutorials visit www.tutorialrank.com 1.
(TCOs 1, 6) Because information in _____ is lost
when the power is turned off, that type of memory
is considered to be _____. (Points 5)
auxiliary storage, nonvolatileauxiliary
storage, volatileRAM, nonvolatileRAM, volatile
17CIS 170 Course Seek Your Dream / tutorialrank.com
The Best way to predict the Future is to create
it.....To Best way....
www.tutorialrank.com