Title: GFA Game
1ARCADE GAME
"Arcade game" generally refers to a game played
on an even more specialized type of electronic
device that is typically designed to play only
one game and is encased in a special, large
coin-operated cabinet which has one built-in
console, controllers (joystick, buttons, etc.),
a CRT screen, and audio amplifier and speakers.
Arcade games often have brightly painted logos
and images relating to the theme of the game.
While most arcade games are housed in a vertical
cabinet, which the user typically stands in front
of to play, some arcade games use a tabletop
approach, in which the display screen is housed
in a table-style cabinet with a see-through table
top. With table-top games, the users typically
sit to play. In the 1990s and 2000s, some arcade
games offered players a choice of multiple games.
In the 1980s, video arcades were businesses in
which game players could use a number of arcade
video games. In the 2010s, there are far fewer
video arcades, but some movie theaters and family
entertainment centers still have them.
2CASUAL GAMES
Casual games derive their name from their ease of
accessibility, simple to understand gameplay and
quick to grasp rule sets. Additionally, casual
games frequently support the ability to jump in
and out of play on demand. Casual games as a
format existed long before the term was coined
and include video games such as Solitaire or
Minesweeper which can commonly be found
pre-installed with many versions of the Microsoft
Windows operating system. Examples
of genres within this category are match
three, hidden object, time management, puzzle or
many of the tower defense style games. Casual
games are generally available through app
stores and online retailers such
as PopCap, Zylom and GameHouse or provided for
free play through web portals such as Newgrounds.
While casual games are most commonly played on
personal computers, phones or tablets, they can
also be found on many of the on-line console
system download services (e.g., the PlayStation
Network, WiiWare or Xbox Live).
3GOD OF WAR
Charlie Wen, director of visual development
on God of War and God of War II, is responsible
for designing Kratos. Wen said that his direction
for designing Kratos was as much influenced by
similarly themed films as it was by pop culture,
which led him to sketch a series of images of
Kratos on napkins at a restaurant, introducing
the idea of the double-chained blades and
eventually Kratos' iconic design. Double-chained
blades were chosen as Kratos' signature weapon
because they emphasized the character's animal
nature while also allowing combat to remain
fluid. Jaffe said of the final version of the
character, "Kratos may not totally feel at home
in Ancient Greece from a costume standpoint, I
think he achieves the greater purpose which is to
give players a character who they can play who
really does just let them go nuts and unleash the
nasty fantasies that they have in their head."
4There are many different environments in the
game. All are based on DC comics' universe's
locations. As in previous Lego video games,
levels are unlocked for 'Free Play' mode once
they are completed in Story Mode. 'Free Play'
allows the player to replay any level they have
completed, but with any characters they have
unlocked so far. This permits access to special
areas containing additional collectables, that
the player was unable to get to before. This is
unlike Story mode, in which the player may only
switch between the preset characters involved in
that scene
5- Stand with your mid-foot under the bar.
- Grab the bar. Bend over without bending your
legs. - Bend your knees. Drop into position by bending
your knees until your shins touch the bar. - Lift your chest. Straighten your back by raising
you chest. - Pull. Take a big breath, hold it and stand up
with the weight.
There are several level hubs for the heroes in
the game such as the Batcave, the 'Moon', and
the Hall of Justice. Here, the player may explore
and complete puzzles to find, earn or unlock
'gold bricks' or 'character tokens', access the
game's main levels, and complete side quests.
There are also other specific features such as
enabling 'red bricks' (a form of cheat), and
viewing collected 'mini kits' (which are
collected in levels). Players may also create
their own character using parts from characters
already unlocked, as well as a limited array of
weapons. The six 'Lantern Planets' are another
type of explorable world in the game they are
much the same gameplay wise as the main hub areas
and levels, with the main difference being that
the Lantern Planets are more open-world focused.
The open world exploration on the Lantern Planets
is similar to Lego Batman 2 DC Super Heroes
63.Squat
- Â Stand with your feet shoulder-width apart and
your toes pointed slightly outward. - Bend your knees and lower your hips as though
sitting down. - Lower your hips until they form a 90 degree bend
at the knee. Keep the shin vertical, knees
aligned vertically above feet. - Contract your abdominal muscles, pushing your
weight down into your heels. Push straight back
up, lifting your hips up and forward. Don't curve
your spine.
At the Hall of Justice, the Joker and company
break into the slideways teleporter room via the
sewer using the map Killer Croc stole, and are
joined by Lex Luthor disguised as Hawkman, having
locked up the real Hawkman in a cage. Luthor is
revealed to be the mastermind of the scheme,
planning to use the Watchtower's binary fusion
cannon to hold the Earth at ransom and force the
citizens to make him President. The group enter
the teleporter.
7Making their way to the heart of the ship, the
group confront Brainiac, who ends up using his
mind-control abilities to hypnotize Wonder Woman
and the rest of the group after she
unsuccessfully attempts to take control of him
with her lasso of truth before realizing he's an
android. As he toys with the hypnotized Wonder
Woman, Robin, who was unaffected due to a helmet
he found and was wearing, is able to wake Wonder
Woman from her trance and rescues the others from
theirs as well. Brainiac then increases the
strength of the shrink ray. Superman, who is
still in the path of the beam, is unable to
resist it any longer and falls to Earth, weakened
8Their mission complete, the members of the League
return the shrunken cities back to their normal
sizes, and the villains part ways with them,
resuming their lives of crime. Luthor achieves
his initial goal of becoming President but this
is only temporary when Batman, Superman, and
Wonder Woman show up. Lex Luthor, Joker, and
their cohorts are thrown into jail. Lex and Joker
are sharing a cell with Brainiac, who was shrunk,
and Lex and Joker toy with him but they break the
bottle, causing Brainiac to grow back to his
normal size, making Luthor and Joker quiver in
fear. In the mid-credit scene, Sinestro plans to
seek revenge on the Justice League until he comes
across Wonder Woman's invisible jet, which flies
off. At the Watchtower, a new group of heroes
arrival through the portal.
9Batman typically fights with projectile attacks -
he has an unlimited supply of batarangs, but can
pick up other weapons with limited ammunition in
small item boxes along the way. They're all more
powerful than the batarangs. Once Batman gets
close to an enemy, he will switch to melee
attacks, which deal more damage than the
projectiles. Batman can make several types of
jumps, both upwards and sideways. Pressing the
jump button twice does a double jump. Batman
starts out with 9 extra lives, and instantly
respawns where he died after losing one, with a
full health bar, all ammunition intact, and all
inflicted damage and defeated enemies accounted
for. There are also multiple extra lives and life
bar refill items spread around on the stages. The
game has infinite continues and a password
system, allowing the player to start over from
any previously reached stage.