Title: CIS 170 Teaching Effectively--snaptutorial.com
1CIS 170 Teaching Effectively--snaptutorial.com
2CIS 170 Teaching Effectively--snaptutorial.com
CIS 170C iLab 1 of 7 Getting Started (100
Correct) For more classes visit www.snaptutorial.c
om Lab 1 of 7 Getting Started (Your First C
Programs)
Lab Overview - Scenario/Summary Welcome to
Programming with C. The purpose of this
three-part lab is to walk you through the
following tutorial to become familiar with the
actions of compiling and executing a C
program. In general, this lab will instruct you
on 1. how to create a
project 2. how to enter and save a
program
3CIS 170 Teaching Effectively--snaptutorial.com
CIS 170C iLab 2 of 7 Decisions (100 Correct) For
more classes visit www.snaptutorial.com A.
Lab CIS CIS170C-A2 B. Lab 2
of 7 Decisions
C. Lab Overview - Scenario/Summary Yo
u will code, build, and execute two programs
requiring decisions. The first program will
determine the smaller of two numbers input on the
screen. The second program will calculate the
shipping charge based on the purchase amount
input on the screen.
4CIS 170 Teaching Effectively--snaptutorial.com
CIS 170C iLab 3 of 7 Looping (100 Correct) For
more classes visit www.snaptutorial.com A.
Lab CIS CIS170C-A3 B. Lab 3
of 7 Looping
C. Lab Overview Scenario/Summary You
will code, build, and execute a program that will
use looping to determine the score for a diver
based on individual judges scores.
5CIS 170 Teaching Effectively--snaptutorial.com
CIS 170C iLab 4 of 7 Functions (100 Correct) For
more classes visit www.snaptutorial.com A.
Lab CIS CIS170C-A4 B. Lab 4 of
7 Functions
C. Lab Overview Scenario/Summary You
will code, build, and execute a program that
simulates the dialing of a phone using
functions. Learning outcomes 1.
Distinguish between pass by value and by
reference. 2. Call functions using
.
6CIS 170 Teaching Effectively--snaptutorial.com
CIS 170C iLab 5 of 7 Arrays and Strings (100
Correct) For more classes visit www.snaptutorial.c
om A. Lab CIS CIS170C-A5 B.
Lab 5 of 7 Arrays and Strings C. Lab
Overview - ScenarioSummary You will code,
build, and execute two programs requiring arrays
and strings. First program (Video Game Player
Program) Determine the average score for a group
of players and then determine who scored below
average.
7CIS 170 Teaching Effectively--snaptutorial.com
CIS 170C iLab 6 of 7 Menu-Driven Application
(100 Correct) For more classes
visit www.snaptutorial.com Lab CIS CIS170C-A6
Lab 6 of 7 Menu-Driven Application Lab Overview
- Scenario/Summary You will utilize classes in
the design of this program.You will code, build,
and execute an Automated Teller Machine (ATM)
Menu-Driven Console Application. Learning
outcomes To be able to explain the need for
menus in a program To be able to determine ways
to implement menus in a Windows console
application To be able to understand the classes
and objects used in a Windows console application
To be able to write a Windows console
applicationDeliverables
8CIS 170 Teaching Effectively--snaptutorial.com
CIS 170C iLab 7 of 7 Sequential Files (100
Correct) For more classes visit www.snaptutorial.c
om Lab CIS CIS170C-A7 Lab 7 of 7 Sequential
Files Lab Overview - Scenario/Summary You will
code, build, and execute a program that requires
sequential files to create an address
database. Learning Outcomes Continue using a menu
system with console applications Be able to write
a console application Demonstrate entering,
appending, storing, and retrieving records Be
able to write lines of output to a text file in
order to create a reportDeliverables Section Deliv
erable
9CIS 170 Teaching Effectively--snaptutorial.com
CIS170C All iLabs 1,2,3,4,5,6,7 (100
Correct) For more classes visit www.snaptutorial.c
om CIS170C All iLabs 1,2,3,4,5,6,7
10CIS 170 Teaching Effectively--snaptutorial.com