Title: PRG 410 Creative and Effective/newtonhelp.com
1PRG 410 Creative and Effective/newtonhelp.com
2PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 All Assignments
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- PRG 410 Week 1 Individual Math Tutor Program
- PRG 410 Week 2 Team Theater Seating Program
- PRG 410 Week 2 Individual FizzBuzz Program, Part
1
3PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Assignment Week 1 Graded Programming
Exercises -
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Assignment - Complete the Assignment Week One Programming
Exercises in MindTap. - Note Each programming exercise is worth 1 point.
The gradebook records your best score.
4PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Assignment Week 2 Graded Programming
Exercises -
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Assignment - Complete the following Assignment Week Two
Programming Exercises in MindTap - 10-21
- 10-24
- Note This is a graded assignment.
5PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Assignment Week 2 Simple Comparison
Application -
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- A grocery store hired you to develop a simple
application to read 2 random product prices and
compare them. - Create a C program that does the following
- Asks the user to enter 3 integers
- Obtains the numbers from the user
6PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Assignment Week 3 Graded Programming
Exercises -
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Assignment - Complete the Assignment Week three Programming
Exercises in MindTap. - Note Each programming exercise is worth 1 point.
The gradebook keeps your best score.
7PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Assignment Week 4 Graded Programming
Exercises -
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Assignment - Complete the Assignment Week Four Programming
Exercises in MindTap. - Note Each programming exercise is worth 1 point.
The gradebook keeps your best score.
8PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Assignment Week 4 Saving Account Program
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- You are now working for a bank, and one of your
first projects consists of developing an
application to manage savings accounts. - Create a C program that does the following
9PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Assignment Week 5 SimpleMath Program
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- You are now working for a department store, and
your task is to create a point-of-sale
application to allow customers to calculate the
total cost of their sale, including taxes. - Create a C program that does the following
10PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Week 1 Individual Math Tutor Program
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- For more course tutorials visit
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- PRG 410 Week 1 Individual Math Tutor Program
- Write a console-based C program that can be
used as a math tutor for a young student. The
program should display two random numbers
consisting of three digits each to be added in
columnar format, such as
11PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Week 2 Individual FizzBuzz Program, Part
1 -
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- PRG 410 Week 2 IndividualFizzBuzz Program, Part 1
- Write a console-based C program that requests
the user to input a single positive integer as
input - The program will then write the following output
according to the following rules
12PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Week 2 Team Theater Seating Program
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- PRG 410 Week 2 Team Theater Seating Program
- Begin working on the Learning Team Assignment for
this course due in Week Five. - To prepare, this week your team needs to review
the requirements for the program below,
13PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Week 3 FizzBuzz Program Part 2
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- PRG 410 Week 3 FizzBuzz Program Part 2
- Modify the FizzBuzz program developed in Week Two
to record the user input using an array. The
function must have the prototype intFizzBuzz(int,
int),
14PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Week 3 Team Theater Seating Program
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- For more course tutorials visit
- www.newtonhelp.com
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- PRG 410 Week 3 Team Theater Seating Program
- Continue working on the Learning Team Assignment
for this course due in Week Five. - For this week, your team is to create a project
plan that outlines the steps your team will take.
15PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Week 4 FizzBuzz Program Part 3
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- PRG 410 Week 4 FizzBuzz Program Part 3
- Modify the FizzBuzz program further by designing
a class CFizzbuzz with two private data members
that store a name up to 14 characters long and an
integer item number. Define a getFizzbuzz()
16PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Week 4 Team Theater Seating Program
-
- For more course tutorials visit
- www.newtonhelp.com
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- PRG 410 Week 4 Team Theater Seating Program
- Continue working on the Learning Team Assignment
for this course due in Week Five. - For this week you are to create a flowchart that
documents the process flows of the program. Use
the shapes
17PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Week 5 Individual Simple Math OO Program
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- PRG 410 Week 5 IndividualSimpleMath OO Program
- Using Object-Oriented Programming (OOP), design
a base class, Simplemath, with the following
derived classes within Addition, Subtraction,
Division, Multiplication.
18PRG 410 Creative and Effective/newtonhelp.com
- PRG 410 Week 5 Team Theater Seating Program
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- For more course tutorials visit
- www.newtonhelp.com
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- PRG 410 Week 5 Team Theater Seating Program
- Complete the Learning Team Assignment started in
Week Two. Please incorporate all feedback
obtained throughout the past weeks into your
final documents.
19PRG 410 Creative and Effective/newtonhelp.com