Connected Game Console Market (1) - PowerPoint PPT Presentation

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Connected Game Console Market (1)

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A video game console refers to a computer device that allows one or more people to play the video game. – PowerPoint PPT presentation

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Title: Connected Game Console Market (1)


1
  • Coherent Market Insights
  • Market Research and Business Consulting Services
  • https//www.coherentmarketinsights.com/
  • COVID-19 Impact Tracker

2
CONNECTED GAME CONSOLE MARKET ANALYSIS
  • Connected Game Console Market, By Product Type
    (Connected Console (Stand Alone Console and
    Handheld), Service (Prepaid Services and Other
    Direct Services) and by Region (North America,
    Latin America, Europe, Asia Pacific, Middle East
    and Africa) - Size, Share, Outlook, and
    Opportunity Analysis, 2020 - 2027

3
Market Overview A video game console refers to a
computer device that allows one or more people to
play the video game. The term video game console
is majorly used to distinguish a console machine
to play video games in contrast to arcade
machines or home computers. There are various
types of video game consoles including handheld
game consoles, dedicated consoles, home video
game consoles, and micro-consoles. Connected game
consoles have evolved significantly over the
past, with availably of Wi-Fi connectivity,
better graphics, and higher definition image
quality. The global connected game console market
focuses on seven regions namely North America,
Western Europe, Japan, Asia Pacific, MEA, and
Latin America. The global Connected Game Console
Market was accounted for US 13,818.1 Mn in terms
of value in 2019 and is expected to grow at CAGR
of 11.5 for the period 2020-2027.
4
  • Market Dynamics-Drivers
  • Rising expenditure on games is expected to drive
    growth of the global connected game console
    market during the forecast period
  • Consumer expenditure on games and gaming
    equipment has increased significantly in the
    recent past. Furthermore, consumers are
    increasingly spending on different video game
    accessories such as controllers, light guns,
    joysticks, and more. According to Coherent Market
    Insights analysis, North America held the
    dominant position in the global video games
    market in 2014, accounting for US 15 billion in
    terms of revenue. Thus, these factors are
    expected to drive growth of the global connected
    game console market during the forecast period.

5
  • Increasing broadband penetration worldwide is
    expected to propel the global connected game
    console growth over the forecast period
  • Broadband penetration has increased worldwide,
    especially in developed countries such as the
    U.S. and Canada. As a result of this, the demand
    for gaming consoles has increased with connected
    game console providers pushing sales of connected
    game consoles. According to the International
    Telecommunication Union (ITU) report 2013, in
    developed countries, around 77 of the total
    population has access to the internet as compared
    to 7 in emerging economies. Furthermore,
    according to the same source, Europe reported the
    highest broadband penetration of 75 followed by
    North America and Latin America with 61. Hence,
    rising broadband penetration is expected to
    propel the global connected game console growth
    in the near future.
  • Statistics
  • North America held dominant position in the
    global Connected Game Console market in 2019,
    accounting for 43.7 share in terms of value,
    followed by Europe and Asia Pacific, Latin
    America and Middle East and Africa respectively

6
Figure 1 Global Connected Game Console Market
Share (), in terms of Value, By Region, 2019
7
  • Market Dynamics- Restraint
  • High cost of game console is expected to hamper
    the global connected game console market
    growth during the forecast period
  • Although consumer expenditure has increased over
    the years, the prices of game consoles have risen
    similarly. With the introduction of new
    technologies and upgraded versions of consoles,
    the price of connected game consoles is
    increasing too. Therefore, these factors are
    expected to hamper the global connected game
    console market growth in the near future.
  • Rising threat from smartphone gaming is expected
    to restrain growth of the global connected game
    console market during the forecast period
  • Smartphone gaming is increasing rapidly across
    the globe, especially in emerging economies. Game
    development time for mobile games is far lesser
    than that for game consoles. Moreover, most
    mobile games are available for free or cost
    substantially lesser than those for game
    consoles. This is affecting growth of the market
    to some extent. According to the Ericsson
    Mobility Report, smartphone ownership was
    reported at 1.3 billion in 2012 and is expected
    to grow to 5.6 billion by 2019. Thus, these
    factors are expected to hinder the global
    connected console market in the near future.

8
  • Market Opportunity
  • Rising investments in research and development
    activities can present lucrative growth
    opportunities
  • Game console manufacturers are focused on
    research and development activities and investing
    substantially, in order to introduce innovative
    features in their consoles. With this, market
    players can capitalize on opportunities and gain
    a sustainable advantage over their competitors
    and enhance their consumer base. For instance, in
    2013, in 2013, Microsoft Corporations RD
    investment was valued at US 9.8 Bn.
  • Constant collaboration and partnership activities
    can offer major business opportunities for market
    players
  • Key companies in the market are focused on
    collaboration and partnership activities, in
    order to enhance their market presence. For
    instance, in 2014, Nintendo collaborated with
    Yoplait USA, Inc., a yogurt providing company to
    place characters such as Mario, Luigi, Peach and
    Bowser on the side of Yoplaits Petits, Filous,
    and Frubes products. The objective of this
    collaboration was to enhance the companys
    visibility in the market.

9
Figure 2 Global Connected Game Console Market
Value (US Mn), 2017 - 2027
The global Connected Game Console market was
valued at US 13,818.1.4 Mn in 2019 and is
forecast to reach a value of US 33,30,1.3
Mn by 2027 at a CAGR of 11.5 between 2020 and
2027.
10
  • Market Trends
  • The advent of virtual reality gaming
  • Virtual reality (VR) gaming has gained
    significant popularity among consumers in the
    global connected game console market. VR gaming
    offers enhanced experience of gaming with a
    virtual environment wherein gamers can interact
    with the game though body and hand motions. This
    trend is expected to continue during the forecast
    period. For instance, in 2014, Sony Computer
    Entertainment Inc. introduced Project Morpheus,
    a system that allows for VR gaming on the PS4.
  • Rising trend of convergent entertainment system
  • Connected game console offers enhanced
    entertainment features such as video streaming,
    Blu-ray DVD video playback, and internet
    browsing. Moreover, it also allows access to
    video streaming services such as Netflix and
    YouTube.

11
  • Competitive Section
  • Key players operating in the global connected
    game console market are Microsoft Corporation,
    NVIDIA Corporation, Sony Corporation, Nintendo
    Co. Ltd., Valve Corp., OUYA Inc., PlayJam, Mad
    Catz, and BlueStacks.
  • Key Developments
  • Key companies in the market are focused on
    partnership and collaboration activities, in
    order to enhance the market presence. For
    instance, in May 2019, Microsoft Corporation
    collaborated with Sony Corporation for video
    games in the cloud where Sonys current services
    will be delivered using the Microsoft Azure data
    center platform.
  • Major market players are involved in product
    launches, in order to expand the product
    portfolio. For instance, in February 2020, NVIDIA
    Corporation introduced affordable GeForce Now
    Cloud Gaming Service with 30 free-to-play games
    available.

12
  • Request Sample Report
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  • Reference https//www.coherentmarketinsights.com/
    market-insight/connected-game-console-market-3798

13
About Us
  • Coherent Market Insights is a global market
    intelligence and consulting organization focused
    on assisting our plethora of clients achieve
    transformational growth by helping them make
    critical business decisions.
  • What we provide
  • Customized Market Research Services
  • Industry Analysis Services
  • Business Consulting Services
  • Market Intelligence Services
  • Long term Engagement Model
  • Country Specific Analysis

14
Contact Us
  • Mr. Shah
  • Coherent Market Insights Pvt.Ltd.
  • Address 1001 4th Ave, 3200 Seattle, WA 98154,
    U.S.
  • Phone 1-206-701-6702
  • Email sales_at_coherentmarketinsights.com

15
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