Usecases for Mental Health Empowerment in Metaverse - PowerPoint PPT Presentation

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Usecases for Mental Health Empowerment in Metaverse

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Metaverse is the buzzword. Mental health in this technological world is a big question mark as people deal with lots of problems. To overcome that without being involved in physical, Mental in mental health empowerment is in the market. Major use cases for mental health empowerment in metaverse is presented in this document. – PowerPoint PPT presentation

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Title: Usecases for Mental Health Empowerment in Metaverse


1
Use Cases for Mental Health Empowerment in
Metaverse
2
Virtual Reality Therapy for Anxiety and Phobias
Virtual reality treatment becomes a potent tool
in the metaverse for treating phobias and anxiety
disorders. People can face their fears in a safe
setting when they are given regulated exposure to
triggering stimuli. This promotes desensitization
and gives them the tools they need to handle and
overcome their worries.
3
Social Support Networks and Therapeutic
Communities
Metaverse virtual spaces facilitate the
development of supportive communities where
people with comparable mental health issues can
interact, exchange experiences, and provide one
another assistance. This metaverse social media
support system lessens feelings of loneliness
that are frequently connected to mental health
issues by creating a sense of belonging.
4
Cognitive Behavioral Therapy in Virtual
Environments
Applications for the metaverse can incorporate
the concepts of cognitive behavioral therapy into
dynamic metaverse 3D spaces. Through therapeutic
activities and simulations, users can address a
variety of mental health disorders by developing
healthier thought patterns and coping skills
through these experiences.
5
Personalized Wellness Journeys
Platforms in the metaverse can curate
individualised wellness journeys that incorporate
aspects of exercise, diet, and mental health
activities. Users gain control and agency over
their mental health thanks to these customized
experiences, which enable them to take
responsibility for their overall well-being.
6
Digital Therapeutic Interventions
Creating digital therapeutic solutions for mental
health disorders is something that metaverse
developers are investigating. These treatments
can consist of interactive programs meant to
support conventional therapeutic techniques,
applications for tracking mood, and virtual
coaching sessions.
7
Stress Reduction through Immersive Gaming
In the metaverse, gamification is used to improve
mental health and reduce stress. Users of
immersive games benefit from captivating
experiences that enhance happiness,
accomplishment, and general well-being. These
games are created with relaxation and stress
reduction in mind.
8
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