Title: (PDF) The Design of Everyday Things: Revised and Expanded Edition Kindle Edition Ipad
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2Description
One of the world's great designers shares his
vision of the fundamental principles of great and
meaningful design, that's even more relevant
today than it was when first published (Tim
Brown, CEO, IDEO). Â Even the smartest among us
can feel inept as we fail to figure out which
light switch or oven burner to turn on, or
whether to push, pull, or slide a door. Â The
fault, argues this ingenious -- even liberating
-- book, lies not in ourselves, but in product
design that ignores the needs of users and the
principles of cognitive psychology. The problems
range from ambiguous and hidden controls
to arbitrary relationships between controls and
functions, coupled with a lack of feedback or
other assistance and unreasonable demands on
memorization. Â The Design of Everyday Things
shows that good, usable design is possible. The
rules are simple make things visible, exploit
natural relationships that couple function and
control, and make intelligent use of constraints.
The goal guide the user effortlessly to the
right action on the right control at the
right time. Â The Design of Everyday Things is a
powerful primer on how -- and why -- some
products satisfy customers while others only
frustrate them.
3BESTSELLER
4(PDF) The Design of Everyday Things Revised and
Expanded Edition Kindle Edition Ipad
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5Description
One of the world's great designers shares his
vision of the fundamental principles of great
and meaningful design, that's even more relevant
today than it was when first published (Tim
Brown, CEO, IDEO). Â Even the smartest among us
can feel inept as we fail to figure out which
light switch or oven burner to turn on, or
whether to push, pull, or slide a door. Â The
fault, argues this ingenious -- even liberating
-- book, lies not in ourselves, but in product
design that ignores the needs of users and
the principles of cognitive psychology. The
problems range from ambiguous and hidden controls
to arbitrary relationships between controls and
functions, coupled with a lack of feedback or
other assistance and unreasonable demands on
memorization. Â The Design of Everyday Things
shows that good, usable design is possible. The
rules are simple make things visible, exploit
natural relationships that couple function and
control, and make intelligent use of constraints.
The goal guide the user effortlessly to
the right action on the right control at the
right time. Â The Design of Everyday Things is a
powerful primer on how -- and why -- some
products satisfy customers while others only
frustrate them.
6(PDF) The Design of Everyday Things Revised
and Expanded Edition Kindle Edition Ipad