Convergent and Divergent Thinking. - PowerPoint PPT Presentation

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Convergent and Divergent Thinking.

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The attached narrated power point presentation explores the concepts and applications of convergent and divergent thinking in engineering design. – PowerPoint PPT presentation

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Title: Convergent and Divergent Thinking.


1
Divergent and Convergent Thinking
  • MEC

2
Contents
  • Engineering Design.
  • Express Test - Cycle.
  • Divergence Convergence Model.
  • Divergent Thinking.
  • Convergent Thinking.
  • Approaches to Finalize a Concept.
  • Reasons for Non-creativity.

3
Engineering Design
  • Engineering design is the systematic,
    intelligent generation and evaluation of
    specifications for artifacts whose form and
    function achieve stated objectives and satisfy
    specified constraint".

4
Engineering Design
  • An amalgamation of knowledge, process and
    enabling skills.
  • Highly non-linear process with designers going
    back and forth, switching between different
    aspects of design.
  • Combines elements to form a whole or decomposes
    an element to sub-elements.
  • A continuous improvement process.

5
Express-Test-Cycle
  • A rapid simple design approach put forward by
    Brian.
  • Doing the minimum you can to create a testable
    prototype fast.
  • Express stage corresponds to concept generation.
  • Test stage corresponds to concept evaluation.
  • Cycle symbolizes the iterative nature of the
    process.

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What Designers Should Do?
  • Engineering designers are expected to be
    adept at translating innovative ideas into
    products or artifacts that have exceptional and
    at the same time useful functionality while
    adhering to given constraints.

8
What Designers Should Do?
  • Design a highly complex cognitive process.
  • Designer to perform multiple tasks in staggered
    as well as iterative process.
  • Designer to ask a number of questions to
    understand a given problem.
  • Designer to explore the problem space and the
    possible solution space in depth as well as
    breadth.

9
What Designers Should Do?
  • Designer to restructure the problem or solution
    specifications when necessary.
  • Designer to evaluate promising solution options
    in a detailed manner.
  • Variety of thinking skills required to perform
    the series of design activities.
  • Divergent thinking and convergent thinking
    required.

10
Engineering Design Thinking
  • Complex process, use of cognitive skills.
  • Includes wide range of activities ranging from
    analytical reasoning to being creative and
    inquisitive.
  • Designer to perform multiple tasks in staggered
    as well as iterative process.
  • Systematic questioning that includes low level
    (existential) and deep reasoning (phenomenon)
    questions, help shape the design process.

11
Design Thinking Abilities
  • Design thinking as divergent convergent
    questioning.
  • Thinking about system dynamics.
  • Reasoning about uncertainty.
  • Making estimates.
  • Conducting experiments.
  • Making design decisions.

12
Activities in Design Thinking
13
Skills in Engineering Design Thinking.
  • Important skills in engineering design proposed
    by Mavinkurve.
  • Need effective use of competencies and
    sub-competencies, include
  • Structure open problem.
  • Information gathering.
  • Multiple representations.
  • Divergent thinking.
  • Convergent thinking.

14
Divergence - Convergence Model
  • Proposed in 1996 by Hungarian-American linguist
    Béla H. Bánáthy.
  • British Design Council in 2005 adapted and
    popularized it as the Double Diamond Model, a
    design process model.
  • A simple graphical way of describing the design
    process.
  • Two diamonds represent the processes of exploring
    an issue more widely and deeply and then taking
    focused action.

15
Double Diamond Model

Four distinct phases - Discover, Define, Develop
and Deliver.
16
Divergent and Convergent Thinking Phases
  • Information acquisition phase - activities
    include perceiving, learning and remembering,
    demands convergent thinking.
  • Preparation phase - identifying problem and
    setting goals, includes understanding constraints
    and defining functional requirements of the
    problem, demands convergent thinking.

17
Divergent and Convergent Thinking Phases
  • Incubation phase - associations are made,
    networks are built, activities predominantly
    divergent.
  • Illumination phase - a promising new
    configuration made, demands divergent thinking.

18
Divergent and Convergent Thinking Phases
  • Verification phase - relevance and effectiveness
    of the new configuration in illumination stage
    checked, includes the evaluation and decision
    making aspect, competing options analyzed,
    requires a combination of convergent and
    divergent thinking.

19
Divergent and Convergent Thinking Phases
  • Communication phase - idea presented and feedback
    obtained, reflected and acted upon, requires both
    convergent and divergent thinking.
  • Validation phase - effectiveness and relevance
    judged, requires convergent thinking.

20
Divergent Thinking
  • Characterized by the action of ideation and
    creation of multiple choices.
  • Supports pushing past the obvious so as to
    explore uncharted territory (also called
    exploratory enquiry).
  • More concept domain based rather than knowledge
    domain based.
  • Predominant in the early design stage when
    concept generation process in progress.

21
Divergent Thinking
  • Seen at almost all stages of design, especially
    when the designer is at cross-roads and needs
    multiple options to make right decisions.
  • Early stage divergent thinking focuses on
    generating diverse ideas.
  • Later stage divergent thinking looks at ways to
    achieve specific characteristics of the selected
    concept.
  • Generates novelty.

22
Divergent Thinking
23
Activities in Divergent Thinking
  • Shifting perspectives.
  • Seeing new possibilities.
  • Being unconventional.
  • Combining the disparate (conceptual bridging).
  • Taking risks.
  • Producing multiple answers.

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27
Bridging Concepts
  • Address the challenge of facilitating exchange
    between theory and practice.
  • Three defining constituents
  • - a theoretical foundation.
  • - a set of design articulations.
  • - a range of exemplars that demonstrate
  • the scope and potential of their
  • application.

28
Conceptual Bridging

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30
Activities in Divergent Thinking
  • Transforming the known.
  • Reframing and contextual shifting.
  • Branching out.
  • Crossing boundaries.
  • Reinterpreting.

31
Characteristics of Divergent Thinking
32
Indirect Characteristics of Divergent Thinking
  • Afixability (avoid getting fixated on an idea).
  • Abstractability (make connections and analogies).
  • Detailability (ability to think at a detailed
    level).
  • Cognitive restructuring ability (when the
    existing cognitive knowledge structures applied
    to the design are either insufficient or
    inappropriate)

33
Convergent Thinking
  • Responsible for sifting and sorting through the
    choices and narrowing down the design pathway.
  • A directive process that uses logical reasoning
    to converge to correct answer that is also
    unambiguous.
  • Relies on existing understanding of a given topic.

34
Convergent Thinking
  • Operates in the knowledge domain.
  • Explores novelty.
  • Characterizes the ability to dig deeper into the
    ideas.

35
Convergent Thinking

36
Characteristics of Convergent Thinking
37
Activities in Convergent Thinking
  • Seeking single best solution.
  • Testing and evaluation.
  • Validating.
  • Synthesizing existing information.
  • Being logical.
  • Recognizing the familiar.
  • Combining what belongs together.

38
Activities in Convergent Thinking
  • Reapplying set techniques.
  • Preserving the already known.
  • Achieving accuracy and correctness.
  • Abiding by obviously relevant information.
  • Making only the nearest neighbour associations.

39
Approaches to Finalize on a Concept
  • Intuition.
  • Feasibility judgement.
  • Multi-voting.
  • Numeric and nonnumeric selection charts.
  • Pairwise comparisons.
  • Decision matrices.
  • Prototype testing.

40
Reasons for Non-creativity in Design
  • Fear of the unknown.
  • Fear of failure.
  • Frustration avoidance.
  • Failing to see one's strengths.
  • Over emphasis on traditional approaches.
  • Reluctance to experiment.
  • Reluctance to let go.

41
Empathy Without Sympathy
42
Thank You
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