Design Thinking in a Work Place. - PowerPoint PPT Presentation

About This Presentation
Title:

Design Thinking in a Work Place.

Description:

The attached narrated power point presentation explores the benefits of implementing design thinking in a work place. – PowerPoint PPT presentation

Number of Views:0
Date added: 8 December 2024
Slides: 41
Provided by: sunith.cheriyil
Category:
Tags:

less

Transcript and Presenter's Notes

Title: Design Thinking in a Work Place.


1
Design Thinking in a Work Place
MEC
2
Contents
  • Design Thinking.
  • Design Thinking Rules.
  • Lean Manufacturing.
  • Agile Development Methods.
  • Incorporating Lean and Agile.
  • Benefits of Design Thinking.
  • Case Studies.

3
Design Thinking
  • Progressive and user-centered.
  • Puts humans first and focuses heavily on empathy.
  • Will create meaningful user experiences.
  • Encourages businesses and organizations to
    consider the real people who use their products
    and services.

4
Design Thinking
  • Fits into the overall product design process.
  • For the user, design thinking means better, more
    useful products that actually improve their
    lives.
  • For business, design thinking means happy and
    loyal customers and a healthier bottom line.

5
Design Thinking Rules
  • The human rule
  • - all design activity is social in nature.
  • - any social innovation will bring us back
  • to the human-centric point of view.
  • The ambiguity rule
  • - ambiguity is inevitable, cannot remove
  • or oversimplify.
  • - experiment at the limits of knowledge
  • and ability.
  • - see things differently.

6
Design Thinking Rules
  • The redesign rule
  • - all design is redesign.
  • - technology and social circumstances
  • may change and evolve.
  • - basic human needs remain unchanged.
  • - we only redesign the means of fulfilling
  • needs or reaching desired outcomes.

7
Design Thinking Rules
  • The tangibility rule
  • - Make ideas tangible.
  • - prototypes make ideas tangible.
  • - tangibility helps designers communicate
  • ideas more effectively.

8
Design Thinking
9
Lean Manufacturing
  • Two critical factors of Lean Value Added and
    Non-Value Added.
  • To identify and eliminate non-value added
    activities.
  • To increase operational efficiency.
  • Focuses on streamlining design process.
  • Minimizes waste and maximizes value.
  • Works in conjunction with agile development
    methods.
  • Some core tenets include collaboration, gathering
    feedback, decision making and team work.

10
Core Lean Tenets
  • Cross-functional collaboration between designers,
    engineers, and product managers.
  • Gathering feedback quickly and continuously as
    well as ensure constant learning and adaptation.
  • Deciding as late as possible and delivering fast,
    less focus on long-term deliverables.
  • A strong emphasis on how the team operates as a
    whole.

11
Agile Development Methods
  • Agile is a software development process that
    works in iterative, incremental cycles known as
    sprints.
  • Differs from traditional development methods.
  • Agile is flexible and adaptive.

12
Agile Principles
  • Agile adheres to
  • Individuals and interactions over processes and
    tools.
  • Working software over comprehensive
    documentation.
  • Customer collaboration over contract negotiation.
  • Responding to change over following a plan.

13
Design Thinking, Lean and Agile
  • Design Thinking is how we explore and solve
    problems Lean is our framework for testing our
    beliefs and learning our way to the right
    outcomes Agile is how we adapt to changing
    conditions with software.
  • - Jonny Schneider,
  • Product Strategy and Design Principal,
  • ThoughtWorks.

14
Design Thinking, Lean and Agile
  • Often seen as three separate approaches.
  • Companies and teams ask themselves whether to use
    lean or agile or Design Thinking.
  • Can (and should!) be merged for optimal results.
  • Design Thinking in a lean, agile environment
    helps create a user-centric and highly efficient
    product development process from a business
    perspective.

15
Design Thinking, Lean and Agile
  • Each approach has its own modus operandi, there
    is also significant overlap.
  • Combining principles from each to keep
    cross-functional teams on the same page.
  • Combination keeps designers, developers, product
    managers, and business stakeholders all
    collaborate on one common vision.

16
Design Thinking, Lean and Agile
  • Design Thinking, lean, and agile together cut out
    unnecessary processes and documentation.
  • Leverages the contributions of all key
    stakeholders for continuous delivery.

17
Incorporating Lean and Agile to Design Thinking
  • Design Thinking, a user-centered, solution-based
    approach to exploring and solving problems.
  • Focuses on generating ideas with a specific
    problem in mind.
  • Keeps the user at the heart of the process
    throughout.
  • Establish and design a suitable solution, then
    start to incorporate lean principles.

18
Incorporating Lean and Agile to Design Thinking
  • Test ideas, gather quick and ongoing feedback,
    see what works.
  • Emphasis on cross-team collaboration and
    overcoming departmental silos.
  • Agile ties all work into short sprint cycles.
  • Agile allows for adaptability in the face of
    change.

19
Incorporating Lean and Agile to Design Thinking
  • Agile delivers value to benefit both the end user
    and the business as a whole.
  • Products improved and built upon incrementally in
    an agile environment.
  • Cross-team collaboration crucial.
  • When used as a combination cuts out non-value
    added processes and minimizes documentation.

20
Why Design Thinking at Work?
  • Designer has a pivotal role in shaping the
    products and experiences that the company puts to
    market.
  • Integrating Design Thinking into the process can
    add huge business value.
  • Ensures that the products designed are desirable
    for customers, viable in terms of company budget
    and resources.

21
Benefits of Design Thinking
  • Reduction in time to market
  • - In combination with lean and agile to
  • reduce the amount of time spent on
  • design and development.
  • - Emphasis on problem-solving and
  • finding viable solutions.
  • - User-centric.

22
Benefits of Design Thinking
  • Cost savings and ROI
  • - Getting successful products to market
  • faster.
  • - Savings in the business money.
  • - Significant return on investment.
  • Customer retention and loyalty
  • - Ensures a user-centric approach.
  • - Boosts user engagement and customer
  • retention in the long term.

23
Benefits of Design Thinking
  • Fosters innovation
  • - Challenges assumptions, established
  • beliefs.
  • - Encourages all stakeholders to think
  • outside the box.
  • - Fosters a culture of innovation, extends
  • it well beyond the design team.

24

Case Studies
25
(No Transcript)
26
Case Study 1- Design Thinking in an Eye Hospital
  • Executive Aim
  • to transform the patient experience from the
    typically grim, anxiety-riddled affair into
    something much more pleasant and personal.
  • Action
  • implementing Design Thinking and design
    principles into the planning process.

27
Case Study 1
  • Empathize
  • set out to understand their target user first
    ie patients coming to the hospital for
    treatment.
  • hospital administrators, staff and doctors
    found that most patients came into hospital with
    the fear of going blind.

28
Case Study 1
  • Define
  • empathize stage revealed the need to
    prioritize fear reduction among patients.
  • Problem statement
  • Patients coming into our hospital need to feel
    comfortable and at ease.

29
Case Study 1
  • Ideate
  • had a deep understanding of their patients and
    a clear mission statement.
  • started to brainstorm potential solutions.
  • inspiration from both likely and unlikely
    sources.
  • looked to flagship airline and supermarket
    chain to learn about scheduling.
  • turned to other medical organizations for
    inspiration on operational excellence.

30
Case Study 1
  • Prototype
  • the team presented the most promising ideas
    they had come up to those in charge of
    care-giving at the hospital.
  • teams of care-givers used the insights to
    design informal, small-scale experiments that
    could test a potential solution, and see its
    worthiness for wide-scale adoption.

31
Case Study 1
  • Test
  • ran the experiments to see if they took off.
  • transition to formal adoption of ideas tended
    to be more gradual.
  • If an idea worked, sooner or later other
    groups would ask if they may also try. best
    ideas spread organically.

32
Case Study 1
  • Outcome
  • able to get to the heart of the users needs
    and find effective solutions to fulfill them.
  • improved user experience.
  • patient intake rose by 47.
  • hospital won several awards for safety,
    quality and design.

33
Case Study 2- A Financial Service Provider
  • Findings
  • an all-time low consumer trust.
  • Executive Aim
  • re-engage with their target users.
  • come up with new ways of building trust.
  • Action
  • test out a Design Thinking approach.

34
Case Study 2
  • Empathize
  • focused on users, made conscious effort to
    understand user needs first-hand.
  • learned that user assumptions were not so
    accurate.
  • spoke to them about goals they want to
    achieve, uses do not want to commit to a certain
    goal.
  • found users do not know what the goal is.
  • users keen to reveal their ideas regarding
  • financial planning.

35
Case Study 2
  • Define
  • were able to reframe their mission statement.
  • they needed to rebuild consumer trust.
  • the way to do this would be to speak to the
    customer in their own language and become a more
    relatable brand.

36
Case Study 2
  • Ideate and Prototype
  • decided to experiment with a completely new
    image.
  • team members went out in casual clothing.
  • tested some prototypes and homemade posters in
    designated hotspots including a university campus
    and selected railway stations.

37
Case Study 2
  • Test
  • learnt valuable lessons about the users and
    how to communicate with them.
  • found that even something as simple as
    dressing more casually helped to reduce the
    negative connotations associated with financial
    services.
  • learnt the value of asking open questions
    than trying to sell the prototype.
  • Design Thinking taught them to ask questions
    that focus on the users needs.

38
Case Study 2
  • Outcome
  • was a huge learning curve.
  • taking time to speak to the users gave them
    the insights needed to redesign their messaging.
  • allowed them to start marketing much more
    effectively.
  • opened up a new office space in a student
    district.
  • put their editorial and social media teams in
    close proximity to their customer base.

39
References
  • Christian Muller Roterberg, Handbook of Design
    Thinking Tips Tools for How to Design
    Thinking, 2018.
  • Your prescribed textbooks.
  • https//careerfoundry.com

40

Your turn now..
Write a Comment
User Comments (0)
About PowerShow.com