Title: BUILDING INNOVATION CAPABILITY
1BUILDING INNOVATION CAPABILITY
- A unique offering of Training Workshops On-Site
Mentoring to build Innovation Capability within
Organisations
2Creating an Innovative Culture
3Workshop Agenda
- 0930 Registration
- 1000 Kick Off Introduction to Programme
- 1015 Introduction to BSM
- 1030 Introduction to Creativity Innovation
- 1100 Review of the Critical Success Factors in
Product RD - 1130 Tea/Coffee
- 1145 Review of the Factors Impacting Creativity
Innovation - 1245 Lunch
- 1315 Review of the Factors Impacting Creativity
Innovation - 1430 Tea/Coffee
- 1445 Idea Generation
- 1545 Workshop Review, Evaluation and next steps
- 1600 Workshop Close
-
4Training Objectives/Expectations
5An Introduction to Creativity Innovation
6Some Definitions Creativity Innovation
7Historical Views on Creativity
8The Importance of Innovation
The enterprise that doesnt innovate inevitably
ages and declines
Ref Peter Drucker
9Successful Innovator
- 3M develop, manufacture and market over 50,000
different products that are drawn from - Over 30 core technologies,
- Nearly 40 distinct 3M operating businesses,
covering customer, commercial, industrial and
health care needs. - Consistently ranked among the top 10 in Fortune
magazine's annual list of America's most admired
corporations
103M A Successful Innovator
Tolerate Failure
Share the wealth
Stay close to the customer
Dont kill Ideas Immediately!
11Winning at New Products/Innovation Some
Background Information
12New Products The New Business Challenge
- Companies that are doing well today invariably
have an enviable stable of new products - New products innovativeness usually increase
company value - New products represent an increasing of
companies sales revenues profits - The New Products/Innovation Process (market
opportunity to launched product) is a key
business process
13Effectiveness of New Product Expenditures
Based on the NewProd Studies of almost 2000 new
product launches in 400 firms Studies conducted
by Robert G. Cooper
14New Products The Reality
- 46 of firms Product Development resources go
to losers - 7 out of 10 new products fail within a year
- 3 out of 10 new products fail at launch
- 66 of CEOs are somewhat or very disappointed
with their firms new product performance
15Causes of New Product Failure
16Categories of New Products
RISK Low Medium High
Newness to Company
Newness to Market
17Winning at New Products/Innovation The Critical
Success Factors
Based on the NewProd Studies of almost 2000 new
product launches in 400 firms Studies conducted
by Robert G. Cooper
181 Develop unique and superior new products
- Me-too, copy-cat, tired products tend to be the
rule rather than the exception - Technology push rather than demand pull
- Products liked by technical people
- Differentiated product
- Unique benefits for the customer
- Superior value for the customer
- As defined in the eyes of the customer
BUT
- The quest must be for real product advantage
- Meets customers needs better than competitive
products - Offers unique benefits to the customer
- Solves customers problems better than
competitive products - Better quality product than competitors products
192 Follow a disciplined and systematic
Innovation process
F1 Opportunity Review 1
- GATES
- Each stage preceded by a decision point
F2 Opportunity Review 2
Ideas
F3 Business Case Review
F4 Proceed to Testing
F5 Proceed to Launch
Final Review
PRODUCT IDEAS OR PRODUCT CONCEPTS
NEW PRODUCTS ON THE MARKET
Production and Market Launch
Idea Generation
Test Validation
Preliminary Investigation
Feasibility
Development
Products
203 Do the up-front activities very well
F1 Opportunity Review 1
F2 Opportunity Review 2
Ideas
F3 Business Case Review
F4 Proceed to Testing
F5 Proceed to Launch
Final Review
Test Validation
Production and Market Launch
Idea Generation
Preliminary Investigation
Feasibility
Development
Products
214 Have a market driven and customer focused new
products process
F1 OpportunityReview 1
F2 Opportunity Review 2
Ideas
F3 Business Case Review
F4 Proceed to Testing
F5 Proceed to Launch
Market-driven, customer focused Staying in
touch with the customer at all stages
Final Review
Test Validation
Production and Market Launch
Idea Generation
Preliminary Investigation
Development
Feasibility
Products
225 Have an organisation structure that supports
the new products process
F1 Opportunity Review 1
F2 Opportunity Review 2
Ideas
F3 Business Case Review
F4 Proceed to Testing
F5 Proceed to Launch
Final Review
Test Validation
Production and Market Launch
Idea Generation
Preliminary Investigation
Development
Feasibility
Products
236 Have excellent project evaluation
F1 Opportunity Review 1
F2 Opportunity Review 2
Ideas
F3 Business Case Review
F4 Proceed to Testing
F5 Proceed to Launch
Final Review
Development / Design Verification
Design Process Validation
Production and Market Launch
Idea Generation
Most firms have too many projects and too few
resources to do them!
Preliminary Investigation
Feasibility
Products
247 Have a clear new products strategy which
drives the new products process
NEW PRODUCTS STRATEGY
25Factors Impacting Creativity Innovation
26Innovation Strategy
Performance Management
Management Style
Cross functional team working
Recognition
Ideation Innovation Process
Physical Environment
27Strategy sets the context for Innovation
Filter
- A Clear Innovation Strategy
- (Communicated)
1
Filter
Ideas
2
Filter
3
Filter
4
Filter
5
Final Review
RD
Production and Market Launch
Idea Generation
Marketing
Feasibility
Development
Testing
Products
Operations
Preliminary Investigation
28What Is an Innovation Strategy?
- 1. The objectives for your Innovation efforts
2. The role of Innovation in your business
3. The arenas of focus markets, technologies,
products
4. The key development projects
5. The key Innovation capability building
initiatives
29Innovation Strategy Development Approach
1. Set the Innovation Objectives
2. Conduct Industry Market Analysis
3. Assess Internal Resources Capabilities
4. Identify Potential Innovation Development Areas
5. Evaluate Select targeted Innovation Areas 6.
Identify Development Projects 7. Identify other
Capability building actions
30Step 1 Goals Objectives
- Sales/Profits from new products
- By product group
- By market
- By geographic areas
- Percentage of sales/profits from products that
are less that 3/5 years old - Product strategy objective statements
- Gain a presence in a new market
- Exploit new opportunities in an existing market
- Defend market share
31Steps 23 Industry Market Analysis
- Industry / Market Analysis
- Understand the industry structure
- Macro-environment analysis
- Market segment, sizes and trends
- Changing customer needs
- Competitor Analysis
- List the number and type
- Outline the market/segment share achieved
- Understand products offered and how they are
differentiated - Outline resources and core capabilities in the
following areas - Marketing
- Research Development
- Process Development
- Manufacturing
- Account Management
32Step 4 Identifying Options
- POSSIBLE QUESTIONS TO ANSWER
- What arenas segment, value chain, activities
are the most attractive for us? - What changes are occurring in customer needs or
values? How will they affect the industry and its
key players? - What new opportunities could emerge from these
changes to help make our customers more
successful? - Are there opportunities to better meet customer
needs /or capitalize on a changing environment? - Review analysis and present new product
development options
33Step 5 - Evaluate and Select New Product Arenas
- Evaluate the Options - Business Strength/Market
Opportunity Matrix - Business Strength
- Ability to leverage capabilities (Marketing, RD,
Technical, Manufacturing and Customer
Relationships) - Potential for gaining product advantage
- Market Opportunity (how attractive are the
opportunities in this arena?) - market attractiveness
- technological possibilities
- Selection
- Plot options on strategic map
- Select preferred options
34Step 5 - Strategic Map - Arenas Plotted Example
Good Bets
High Risk Bets
No Bets
Conservative Bets
35The Arenas are Selected
- These are the hunting grounds
- they define whats in bounds and out of
bounds - arenas give you focus
- Now...
- Move to deployment (Step 6)
- priorities
- project selection
- capability building initiatives (Step 7)
36Innovation Strategy
Performance Management
Management Style
Cross functional team working
Recognition
Ideation Innovation Process
Physical Environment
37Good Design?
38The phrases that Managers use!
- Thats fine in theory but it doesnt work like
that.. - Ah Yes, but
- Why dont you put that down on paper.
- Weve tried it before.
- Management style can have a significant impact on
the creation of an innovative culture - Immediate negative responses can have adverse
implications - Managers must encourage risk-taking and be
prepared to accept failures, when they occur
39Assess your own Management Style
40Using teams for creativity and innovation
41Core Innovation Team
Cost Accounting
Production Planning
Sales
Finance
DELIVER DEVELOPMENT PROJECT(S)
Innovation Team Leader
Marketing
QA
Mtls Cntrl
Manufacturing
Research Development
Core Team Member
Extended / Support Team Members
Procurement
42Move to a Matrix Structure
Functional Manager
Functional Manager
Functional Manager
Functional Manager
Functional Manager
Functional Manager
Functional Manager
Programme Manager
Programme Manager
Programme Manager
43What to Measure?
44Measurement of New Products and NPD Performance
- FINANCIAL PERFORMANCE
- of Sales from New Products
- of Profit from New Products
- of Sales invested in NPD
- Sales Potential of Pipeline
- PROJECT PERFORMANCE
- Actual Time Performance vs. plan
- Actual time taken to complete stage
- Actual Cost Performance vs. budget
-
- PROCESS PERFORMANCE
- Time to Market (by project type)
- Market Launch Hit Rate
- Number of New Product Ideas reviewed
45Process Performance Reporting
Idea Evaluation
Concept Evaluation
1
Business Case Decision
2
Design Verification Review
Process Validation Review
3
Post Launch Review
4
5
6
46Recognition
Is it all about money?
47Recognition
- Every organisation needs to recognise the efforts
of its employees - Recognition should be for the effort taken in
submitting ideas - regular random draws - It is generally not recommended to recognise the
quality of the idea, as some employees may have
an advantage over others e.g. closeness of
account manager to customer - Recognition should be considered for the core
team for excellent results (e.g. bring a product
to market on time) - Recognition should be consistent, fair and
closely managed -
48Physical Environment
- Open plan offices
- Seat people working on similar
- projects close together
- Low partitions
- Glass walls
- Locate water dispensing
- machines in different areas
- Open door policy
- Encourages information sharing and collaboration
- Improves communication
- Sense of mutual purpose
49Old Building Design!
50Use of Glass in Office Design
51Open Plan Office Design
52Assess the Culture in your organisation
Brown, 1988 (Adapted)
53Mortality Curve of New Product Ideas
Idea
Concept
Development
Commercialisation
For every 60 ideas - one successful new product
Source R.Cooper
54Idea Generation the typical issues
- Idea generation largely left to chance
- Ideas often lost, forgotten or ignored
- Few new product ideas in the pipeline
- Few novel ideas, only incremental ideas
- No process for capturing customer or supplier
ideas - No ownership of the idea generation process
- Idea sharing not encouraged or supported
55Innovating across three timeframes
Horizon 3 INNOVATE to create viable options
Horizon 2 INNOVATE to build emerging product
lines
Horizon 1 INNOVATE to extend / defend core
product lines
Time (years)
- Ref The Alchemy of Growth Baghai, Coley White
56Managing Idea Generation
Gate 0
Ideas
Predictable process or haphazard series of
incidents?
Gate 1
Gate 2
Gate 3
Gate 4
Final Review
Idea Generation
Production and Market Launch
Preliminary Investigation
Feasibility
Development
Testing
Products
57Managing Idea Generation
58Primary sources of new product ideas
Source R.Cooper
59Potential Sources of New Product Ideas
IDEAS
60Establish a Focal Point
- A person with four roles
- Receiver of ideas
- Takes active role in progressing ideas to Gate 0
- Takes active role in searching for ideas
- Reports on idea generation activities
- Who?
- Often the New Products Process Manager
- Head of Marketing
- Head of Technical / RD
61Establish lines of communication and stimulate
the flow of ideas
Focal Point
RD Engineering/Design Sales Marketing Production
Executives Other
Customer Competitors Research Houses Publications
Conventions Inventors Consultants/Agencies
62Managing Idea Generation
Identify and activate the idea sources
Establish a focal point for new ideas
Have an effective idea evaluation process
63Idea capture and handling process
Feedback to submitter
Focal Person
Gate 1
Stage 1
Ideas
Idea Database
Ideas Vault or Bank - ideas on hold - dead ideas
64Gate 1 Evaluating the Ideas
Who Keep it simple Usually Senior Marketing and
Technical Manager
Gate 1
Ideas
Gate 2
Gate 3
Gate 4
Gate 5
Must evaluate to Decide whether to allocate
resources to investigate the idea Provide
feedback to the idea originator(s)
Final Review
The Idea Generation Stage
Production and Market Launch
Preliminary Investigation
Feasibility
Development
Testing
Products
65Company Activity
- Identify 5 initiatives that you will take in your
organisation to promote a more innovative
company