ADVANCED 3D FOR GAMES PowerPoint PPT Presentation

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Title: ADVANCED 3D FOR GAMES


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ADVANCED 3D FOR GAMES Mikael Andersson
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PROJECT IN SHORT - Research (MS1)? - Testing
(MS2) - Production (MS3)?
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Research - Game graphics in general - Topology -
Reading books, watching video tutorials
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Testing - Making an asset from start to finish -
Place it in Unreal 3 Engine
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Production step by step
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STEP 1 - What I was aiming for (concept etc.)? -
Unreal 3 requirements, budgets
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STEP 2 modeling - Base modeling (Maya)? -
Highpoly modeling (Zbrush)? - Lowpoly modeling
(Maya)?
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STEP 3 texturing, tracing - tracing maps (and
then fix and tweak them)? - texturing (Photoshop)?
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STEP 4 - Skinning (simple rig, smooth bind and
paint geometry weight)? - Unreal 3 Engine (import
and setup, materials, lighting, kismet)?
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TURNAROUNDS - Character - Triceratops mount
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DEMONSTRATE
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The End!!! - Questions?
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