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On Game Mechanisms and Procedural Fairness

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Meritocracy of good luck. DECISIVENESS/EFFICIENCY: Amount of input required ... Magnifies meritocracy of p! Decreases decisiveness/efficiency. JKP! ... – PowerPoint PPT presentation

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Title: On Game Mechanisms and Procedural Fairness


1
On Game Mechanisms and Procedural Fairness
  • Moshe Looks
  • Ronald P. Loui
  • Washington University in St. Louis, USA

2
Fairness
  • Distributive Fairness (who gets what?)
  • Procedures
  • Can determine distributions
  • Can also determine predicates
  • Procedural vs. Substantive Fairness
  • Substantive refers to outcomes (equal split)
  • Procedural refers to construction of outcomes

3
Procedural Fairness
  • Procedure justifies outcome
  • If properly conducted
  • Parties contribute inputs
  • Outputs are constructed upon inputschance
  • Justify procedure independently
  • Disputants
  • Agree to play a game
  • Bound to outcome of game
  • Like contracts
  • Society prescribes procedures

4
Fairness as Appropriateness
  • Structural Fairness
  • Symmetry of rules
  • Equality of opportunity
  • Exchangeability of endowments resources
  • Teleological Fairness
  • Justifiable asymmetry
  • Based on social roles
  • Ultimatum game
  • Let's flip a coin . But it's MY envelope Let's
    flip a biased coin
  • Rawls role ex-ante exchangeability vs.
    positional ex-ante exchangeability

5
Procedural Fairness
  • Personally at stake
  • Procedures for argument need to be
  • Fair
  • Efficient
  • Appropriate
  • I, Tom Gordon, Gerard Vreeswijk, Arno Lodder, and
    Rohit Parikh believe
  • Correctness of computation fairness of
    procedure
  • Past student efforts
  • Anne Jump, Alan Bisarya, Ricky Wofsey, James
    Rosen, Alex Schiller

6
What Formalism?
  • JKP! (jon-ken-po/rock-paper-scissors) is
  • One play of simultaneous choice from J, K, P
  • ! Check for winner (possibly indeterminate)
  • JKP!n
  • As many as n rounds of JKP until winner
  • More decisive than JKPn-1
  • JKP!
  • As many rounds as needed
  • Uncountably decisive

7
More Formalism
  • HEADS is
  • One play of INCA/.5 INCB/.5 HEADS
  • HEADSkBEST! is best of k rounds of HEADS
  • pkBEST! reduces effect of error/chance in p!
  • Two counferfactuals
  • If p has an A-bias, the probability of pkBEST! ?
    A
  • pkBEST! is more like pBEST! than pk-1BEST!
  • Larger k takes more time, can spread
    distributions

8
More Formalism
  • Chance determination of procedure
  • CHANCE1 p pA/.5 pB/.5
  • Determines by chance who moves first
  • Effect of chance depends on later choice
  • CHANCE1 NAMEHIGHESTNUMBER!
  • CHANCE1 TICTACTOE!
  • CHANCE1 CHESS!
  • CHANCE1 GO!
  • Also Chance determination of endowments
  • CHANCEA CHANCEB MONOPOLY
  • Endowment difference reducible to procedural
    choice
  • Except when claiming strategic-familial
    resemblance

9
More Formalism
  • Baseball Innings
  • INNA BATSA BATSB
  • Apparent game is INNA9BEST!
  • Actual game is INNA9BEST! XTRAA
  • XTRAA (INNABEST!)
  • Chance/Choice ontology is unclear with games of
    physical skill
  • (derivably possibly) Fairer Procedures (no home
    info advantage)
  • INNA9BEST! CHANCE1 XTRA
  • CHANCE1(INN9BEST! XTRA)
  • (CHANCE1 INN)9! (CHANCE1 INN BEST!)
  • MERIT1(INN9BEST! XTRA)

10
Q2 and Other Arguments
  • Nested quantifiers (Q2)
  • P is solvable (for A) iff
  • there exists a sA s.t. for every sB, A wins
  • TICTACTOE is solvable for 5 yr olds
  • TICTACTOE is unsolvable for many
  • Reject many dominant strategy arguments
  • Players not omniscient, non-optimal
  • Optimal play depends on population/opponent
  • sA ??A
  • Some reductions
  • x CHANCEWIN! CHANCEWIN!

11
Aspects with Formalizable Tradeoffs
  • MERIT Degree to which rules promote a skill
  • Management of risk
  • Tactical lookahead
  • CHANCE
  • Meritocracy of good luck
  • DECISIVENESS/EFFICIENCY
  • Amount of input required
  • Potential to be indeterminate
  • SPREAD
  • Range of outcomes

12
Future Axioms
  • CHANCE1!
  • Removes specific asymmetry
  • Usually increases ex-ante exchangeability
  • Usually decreases merit, ex-post exchangeability
  • pkBEST!
  • Magnifies meritocracy of p!
  • Decreases decisiveness/efficiency
  • JKP!
  • Functions like an unbiased chance mechanism

13
Prospects
  • Main technical problem was notation for
    procedures
  • Main problem now is that the subject is large and
    unexplored
  • Trying to make simple self-contained observations
    is challenging
  • Building inventory of procedural primitives
  • We are at a naïve stage
  • Rawl's "pure procedural justice" and "veil of
    ignorance" welfare arguments DO seem naïve to us!
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