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Key data communication concepts

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Think of how a road can be divided into multiple lanes ... Latency is the collective delay from all of the switches in the trip to the final destination ... – PowerPoint PPT presentation

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Title: Key data communication concepts


1
Key data communication concepts
  • Week 7 Lecture 1

2
Introduction to key concepts
  • Physical media
  • Analogue Digital transmission
  • Multiplexing
  • Circuit switching Packet switching
  • Bandwidth Latency

3
Wide Area Network
The last kilometre
ISP
Routers
Home
ISP or Telco
Local Area Network
Business
4
Physical Media
  • Connecting home to ISP via Public Switched
    Telephone Network (PSTN)
  • Connecting a user to the organisations LAN, and
    the LAN to the WAN
  • Connecting the mobile user not so physical
    via the ether
  • The WAN copper, optical fibre, Radio wave

5
Twisted pair
  • Colour coded pair of insulated copper wires
    twisted around each other
  • One carries the signal, the other is grounded and
    absorbs interference
  • Electrical noise is a big issue the tighter the
    twist the more resistant the cable is to noise
  • Lots of variations
  • STP shielded twisted pair
  • UTP unshielded twisted pair
  • Quality of copper, number of twists, length of
    segment, devices on the line

6
Fibre optic cable
  • Consists of
  • One or more glass fibre at the core
  • Clad by a glass layer that acts as a mirror
  • Layer of plastic
  • Braiding of Kevlar
  • Plastic jacket
  • Data is transmitted by a pulsating light
    generated by a laser or LED

7
Fibre characteristics
  • Currently used as a LAN backbone or in the WAN
    for high capacity links
  • It is more expensive may replace copper to the
    desktop one day
  • Basically unlimited bandwidth up to 1gbps at
    present
  • Cannot be easily tapped
  • Does not need repeaters or amplifiers
  • Does not transmit in both directions 2 strands
  • NIC and Hubs more expensive
  • More difficult to splice

8
Wireless
  • Big range of complex products being introduced
  • Mobile telephones
  • Packet Switched Data Networks
  • Point to point links
  • Local loop
  • Wireless LANs
  • Wireless personal area networks - Bluetooth
  • Satellites

9
Mobile Network Generations
  • 1G Analogue phased out in Oz
  • 2G Digital
  • GSM in Europe Asia other technologies in the
    US
  • Data to 9.6kbps,
  • SMS messages to 160 characters
  • 2.5G - Digital
  • Higher data rates than 2G but lower initial cost
    than 3G,
  • GPRS (General Packet Radio Service) can go up to
    115kbps,
  • Oz intro first GPRS network at 24kbps to go to
    48kbps
  • Uses multiple slots to give higher data rates

10
Mobile Network Generations (cont.)
  • 3G
  • Now being introduced
  • Expected to offer data rates up to 2mbps
  • Frequencies sold recently by auction in Europe
    Oz
  • Three competing protocols (CDMA) each backwards
    compatible with the 3 main 2G technologies
  • Proving to be difficult to introduce
  • 4G
  • Some small implementations have been made
  • Expected to go up to 10mbps

11
Analogue Transmission
  • Until recently telephone networks were analogue
  • Sound is carried along the wire in sine wave form
  • Put simply, there are two attributes, the height
    and length of the wave, known as amplitude and
    frequency.
  • Loudness varies the amplitude and pitch varies
    the frequency
  • Data can be carried by varying Amplitude,
    Frequency or Phase

12
Amplitude Shift Keying ASK
Frequency Shift Keying FSK
13
Digital Transmission
  • Digital signals do not use the sign wave
  • It turns the electrical signal on and off. On
    representing 1 and Off Zero
  • Usually represented as a square wave form
  • Not as clear as On or Off because of noise and
    voltage variation

14
  • Problem of synchronisation if a long row of
    zeros or ones sent
  • This is one of a number of solutions Return to
    Zero

15
Multiplexing
  • Transmission capacity of the media is often much
    greater than the needs of any one user
  • This capacity can be shared by allowing
    simultaneous transmission of multiple signals on
    a single data link
  • This technique is known as multiplexing
  • There is one device to combine the signals a
    mux and one to separate them again a demux at
    each end of the link

16
Mux
Demux
17
An example is Telstras ADSL
  • Data downstream up to 1.5mbps
  • Data upstream up to 256kbps
  • Telephone on the same line
  • Always on Internet connection

18
Circuit switching
  • The resources required for a connection are
    reserved for the duration of the connection.
  • Good for voice, with low bandwidth and relatively
    constant usage
  • Set up time to establish a circuit
  • While the circuit is reserved this does not imply
    physical resources totally reserved
    (multiplexing)
  • When used by data, transfer rate is constant

19
Packet switching
  • Data is bursty, often high data rates for short
    periods, and low usage for other parts of the
    connection. Inefficient use of circuits
  • Packet switching breaks the message into small
    packets, wraps an electronic envelope with
    address and sends it through the network with
    other packets from other users

20
Circuit switching
Packet switching
21
Packet switching
Packets can be routed through the network
22
Packet switching like public road usage
  • Driveway
  • Many vehicles share the road
  • Junctions allow cars to change direction
  • Map determines which roads to take to get to
    destination
  • Telephone connects to PSTN
  • Data packets share the link with data from other
    connects
  • Switches allow data also to change direction
  • Packet address instructs switch as to which links
    should be taken

23
Multiplexing is not the same as Packet switching
  • Multiplexing allows a physical link to carry
    multiple circuits
  • Any one circuit can carry packets for a number of
    user connections
  • Think of how a road can be divided into multiple
    lanes
  • One lane can carry a large number of cars going
    to different destinations
  • Another lane may be only available to buses going
    from A to B.

24
Store Forward
  • Packets are routed through a number of switches
    in their journey
  • Each switch uses a store forward mechanism
  • The packet must be totally received and checked
    before being sent on the outward link
  • Sometimes the outward link is busy, thus the
    packet must be buffered
  • Sometimes buffers are full and the packet is
    dropped, and must be sent again
  • This delay is called latency, and the uncertain
    nature of this latency is one of the problems
    with packet switching

25
Packet V Message switching
  • Why break the message into packets?
  • Messages can be quite long eg on a file
    transfer
  • With packets you get a parallel processing
    through the various switches
  • In some cases many messages fit into a packet
  • But packets have an overhead of data and
    processing

26
Quick quiz You have a 10 second (1k at 100bps)
message to transmit through two switches. Will
sending it as one whole message, or as 10x1
second packets take longer, end to end?
10 second file transfer
C
B
D
A
27
10 second file transfer
C
B
D
A
Message switch A to B 10 B to C 10 C to
D 10 Total transmit time is 30
Packet switch (10 x 1)
A-B
B-C C-D
P1
1 sec
1 sec
1 sec
A-B
B-C C-D
P2
1 sec
1 sec
1 sec
A-B
B-C C-D
P3
1 sec
1 sec
1 sec
Total transmit time is 102 12 seconds
(ignoring latency the overhead of the envelope)
28
Latency Bandwidth
  • Bandwidth is the speed at which data is passed
    down a specific link. Usually expressed in bits
    per second bps
  • Latency is the collective delay from all of the
    switches in the trip to the final destination
  • As bandwidth increases, then latency becomes more
    of an issue
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