Title: Chapter 14 Electronic Commerce
1Chapter 14Electronic Commerce
Turban, Aronson, and Liang
Decision Support Systems and
Intelligent Systems, Seventh Edition
2Learning Objectives
- Describe the concepts involved in electronic
commerce. - Understand auctions and portal mechanisms.
- Know the applications involved in e-commerce.
- Learn about electronic market research, eCRM, and
online advertising. - Define collaborative commerce and B2B
applications. - Understand e-government activities.
- Describe mobile commerce and pervasive computing.
- Learn e-commerce infrastructure and support
services. - Understand the ethical and legal issues involved
in e-commerce.
3E-commerce Provides Decision Support to Hi-Life
Corp. Vignette
- Convenience store chain needs accurate stock
count - Overstocking expensive
- Understocking results in customer dissatisfaction
- Losses due to shrinkage
- Manual counts used data collection sheets
- Expensive, labor intensive
- Solution based on handheld computer
- Counts entered relayed immediately to
headquarters - Bar code scanner employed to shorten process,
minimize errors - Allows for real time product totals
- Dramatic reduction in labor involved
- Lower inventory levels and quicker response time
4E-commerce
- Process of buying, selling, transferring,
exchanging products, services, or information
over computer networks - Pure versus partial
- Based on degree of digitization
- Product
- Process
- Intermediary
- Pure requires all three components to be fully
digitized - Internet versus non-Internet
- Most are Internet based
- May be value-added networks or local area
networks
5E-commerce Transactions
- Business-to-business (B2B)
- Business-to-consumer (B2C)
- Consumer-to-consumer (C2C)
- Consumer-to-business (C2B)
- Government-to-citizens (G2C)
- Collaborative commerce between partners
- Business to employees
- Intrabusiness/Intraorganizational commerce
- Mobile commerce (M-commerce)
6Scope of E-commerce
- Applications supported by infrastructure
- Hardware
- Software
- Messaging, multimedia, interfaces, business
services - Networks
- communications
- Support areas
- People
- Legal and public policy and regulations
- Marketing and advertisements
- Support services ranging from payments to order
delivery - Business partnerships like joint ventures,
e-marketplaces, affiliations
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9Advantages
- Advantages
- Expands marketplace globally
- Expands availability of resources
- Shortens marketing-distribution channels
- Decreases expenses
- Reduces inventory
- Aids small businesses in competing
- Enables specialized niches
- Quicker delivery of information
- Enables individuals to work from home
- Facilitates delivery of public services
- Allows for purchase of goods at lowered prices
- Enables customization, personalization
- Decreases costs to customers, while increasing
their choices - Allows for 24 hour shopping
- Makes electronic auctions possible
- Enables people to interact in electronic
communities
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11Limitations
- Limitations
- Lack of universal standards
- Insufficient bandwidth
- Software-development tools are still evolving
- Integration difficulties
- Need for special Web servers in addition to
network servers - Accessibility expensive
- Unresolved legal issues
- Lack of national and international governmental
regulations - Lack of mature methodologies to measure benefits
and justify - Customer resistance
- Security questions
- Insufficient number of buyers and sellers for
profitable e-commerce operations
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13DSS and E-commerce
- DSS supports e-commerce
- DSS allows for scheduling and transportation
optimization - Match buyers to sellers
- Improves market operations
- Conducts risk analysis
- Optimizes selection of transportation routes
- Assists in running B2C operations
- Data collection
- Business intelligence
14DSS and E-commerce
- E-commerce facilitates decision support
- Efficient transfer of information
- Enhances decision-support process
- Data collection and storage
- E-commerce works with DSS
- Inventory management
- Produce strategic change in call center by
integration of simulation decision support - Marketing database applications and distribution
systems - Streaming financial reports
- Comparison shopping engines
- Data transfer and storage for BI analysis
15E-commerce Mechanisms
- Electronic auctions
- Competitive market mechanisms
- Forward auctions
- Sellers place offers and buyers make sequential
bids - Reverse auctions
- Sellers are invited to submit bids on product or
service buyer wants - Bartering
- Exchange of goods or services without money
transactions - Portals
- Information gateways
- Single point of access through Web browser
16Portals
- Commercial
- Offer content to broad audiences
- Routine
- Little personalization
- Publishing
- Based on specific interests
- Extensive search capabilities
- Personal
- Target specific filtered information
- Narrow content
- Personalized
- Mobile
- Accessible through mobile devices
17Portals
- Voice
- Audio interfaces
- Accessible through phones
- Corporate
- Access to business information located both
within and outside of organization - Rich content
- Limited communities
- Organized focal point
- Suppliers
- Customers
- Employees
- Supervisors
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19Business to Consumer Applications
- E-tailing
- Storefronts
- General or specialized
- May be extensions of physical stores
- E-Malls
- Collection of stores under single Internet
address - Manufacturers may sell direct
- Retailers may act as intermediaries
20DSS Support
- Channel conflict resolution through GDSS tools
- DSS and GDSS can be used for conflict resolution
on pricing, resource allocation, logistics
services - DSS can aid in order fulfillment and logistics of
small quantities - DSS models can foster strategies and determine
viability - Identification of appropriate revenue models
- Risk analysis with DSS modeling
21Online Service Industries
- Electronic banking
- International banking
- Securities trading
- Online job market
- Travel
- Real estate
22Market Research
- E-commerce model of consumer behavior
- Independent uncontrollable variables
- Personal characteristics
- Age, gender, demographics
- Environmental characteristics
- Social, cultural, available information,
government regulations, legal constraints - Intervening variables
- Vendor controlled
- Market stimuli
- E-commerce systems
- Physical environment, logistics support, customer
services
23Market Research
- Decision making process
- Influenced by independent and intervening
variables - Feeds into buyers decisions
- Dependent variables
- Buyers decisions
24Market Research
- Decision-making process
- Generic model
- Identification of needs, information search,
evaluation of alternatives, purchase and
delivery, after-purchase evaluation - Consumer decision support system model
- Support facilities from CDSS and Internet and Web
produce framework for Web purchasing - Online buyer decision support model
- Customer decision-making guided by Web purchasing
models
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26Discovering Customer Desires
- Software agent search engines
- Intelligent agents
- Monitor site activity
- Searching and filtering agents for customers
- Comparison agents
- Electronic questionnaires
- Site tracking
- Cookies, Web bugs, spyware
- Collaborative filtering through inference of
interest
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28E-commerce CRM
- During life cycle of product
- Determine customer requirements
- Help customer acquire product or service
- Ongoing support
- Aid in disposal
- Tools available
- FAQs
- E-mail messaging
- Track status of order
- Personalization of Web pages and information at
vendors site - Chat rooms and communities
- Web-based call centers
29Online Advertising
- Media rich, dynamic, interactive
- Types
- Banners
- Pop-ups and pop-unders
- E-mail advertisements
- Electronic catalogs and brochures
- Advertisement postings in chatrooms, communities,
and newsgroups - Online classifieds
- Issues
- Spam
- Permission marketing
- Viral marketing
- Passive, mass market advertising
- Interactive advertising
30B2B Applications
- Sell-side marketplaces
- Private e-marketplaces operated by seller
- Electronic catalogs
- Forward auctions
- Buy-side marketplaces
- Reverse auction
- Third-party bidding marketplace or buyers Web
site - Procurement models
- Group purchasing
- Desktop purchasing
31B2B Applications
- Electronic exchanges
- E-marketplaces with many sellers and buyers
- Types
- Systematic sourcing by vertical distributors of
direct materials - Indirect materials sold on as needed basis with
dynamic pricing - Systematic sourcing for indirect materials at
fixed pricing - Spot sourcing of services on as needed basis
32Collaborative E-commerce
- Non-sales based e-commerce transactions between
organizations - Electronic support of communication, information
sharing, joint decision making - Types
- Retailers/suppliers
- Vendor-managed inventories supplied to retailers
- Product design
- Collaborative manufacturing through outsourcing
of components and subassemblies
33Collaborative E-commerce
- Collaborative workflow management
- Planning and scheduling
- Design
- New product information
- Product-content management
- Order management
- Sourcing and procurement
34Intrabusiness E-commerce
- B2E
- Intranet-enabled business between business and
employees - E-commerce between business units
- Organization units sell and buy materials and
products from each other - E-commerce between corporate employees
- Classified ads
- Sales force automation
- Empowerment of salespersons
35E-government
- Use of Internet technologies and e-commerce to
deliver information and services to citizens - Gives citizens more access to information
- Allows for more feedback from citizens
- Facilitates fundamental changes in relationships
between citizen and government - Types
- Government-to-citizens (G2C)
- Electronic benefits transfer, payment of taxes
- Government-to-business (G2B)
- RFQs, RFBs, reverse auctions
- Government-to-government (G2G)
- Sharing of databases, information
36E-learning
- Online delivery of information for educational or
training purposes - Benefits
- Eliminates barriers of time, distance,
socioeconomic status - Saves money, reduces travel time
- Increases access to experts
- Enables large numbers to take classes
- Provides on-demand, self-paced learning
- Limitations
- Special training for instructors and students
- Requires special equipment and support services
- Lack of face-to-face interaction
37Customer to Customer E-commerce
- Buyers and sellers not businesses
- Types
- Auctions
- Classified ads
- Personal services
- Bartering
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39Variants of E-Commerce
- Mobile commerce
- E-commerce through use of mobile computing
devices on wireless networks - Advantages
- Mobility
- People can be reached at any time
- L-commerce
- Location-based mobile commerce
- Information pushed out to recipient based on
their current location - Pervasive computing
- Computations become part of the environment
- Embodied in things
- Based on intelligent systems
40E-commerce Support Systems
- Electronic payments
- Electronic checks
- Electronic credit cards
- Virtual credit cards
- Purchasing cards
- Electronic cash
- Stored value money cards
- Smart cards with microprocessors
- Person-to-person payments
- Payment of bills online
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42Security in Electronic Payments
- Authentication of all parties
- Protection of data from alteration or destruction
during transmission - Protection from buyers unjustified repudiation
- Privacy
- Customer safety
- Protection of information at sellers end
43Order Fulfillment in Electronic Commerce
- Provide customers with ordered goods
- Goods must be quickly packaged, shipped, and
delivered - Payment collection system must be in force
- Handle the return of unwanted or defective
merchandise - Customer relations
44Legal and Ethical Issues
- Fraud
- Sellers and buyers
- Buyer protection
- Seller protection
- Unwarranted repudiation
- Intellectual property rights
- Domain names
- Privacy issues
- Cookies
- Web tracking
- Sales of lists
- Monitoring e-mails and site visits
- Taxation
- Disintermediation
- Intellectual Property issues
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