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Blended Learning and the Generations

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Title: Blended Learning and the Generations


1
Blended Learning andthe Generations
  • Chuck Dziuban
  • Joel Hartman
  • Patsy Moskal

University of Central Florida
2
Some characteristics ofthe generations
  • Matures (prior to 1946)
  • Dedicated to a job they take on
  • Respectful of authority
  • Place duty before pleasure
  • Baby boomers (1946-1964)
  • Live to work
  • Generally optimistic
  • Influence on policy products
  • Generation X (1965-1980)
  • Work to live
  • Clear consistent expectations
  • Value contributing to the whole
  • Millennials (1981-1994)
  • Live in the moment
  • Expect immediacy of technology
  • Earn money for immediate consumption

3
Technology is anything inventedafter you were
born
Alan Kay
4
Millennials and Technology
  • Millennials are the first generation to grow up
    in a digital world
  • The PC Window-based OS
  • The Internet World Wide Web
  • The CD
  • Millennials have access to technology that is
    personal, portable, powerful, multifunction,
    multimedia, and affordable
  • Millennials attitudes and behaviors have been
    shaped by technology to an extent far greater
    than previous generations

5
Millennials todays learners
  • Diverse
  • Mobile
  • Always connected
  • Experiential
  • Multitasking
  • Community-oriented
  • Digitally literate

6
Media literacy
By age 21, todays college studentswill have
spent
  • 10,000 hours playing video games
  • Sent/received 200,000 E-mails
  • 20,000 hours watching TV
  • 10,000 hours on a cell phone
  • Under 5,000 hours reading

Prensky, 2003
7
Games are a way of life
  • 69 have played games since elementary school
  • 77 have played games by high school
  • 100 have experienced games by college
  • 60 of college students are regular players
  • Games are part of Millennials multitasking
    environment, and are integrated into daily
    life(and studying)

--Jones, 2003
8
College Internet use
  • 79 Internet has a positive impact on
    academic experience
  • 73 Use the Internet more than the library for
    research
  • 72 Check E-mail every day
  • 60 Internet has improved relationships with
    classmates (56 professors)
  • 46 Can express ideas they would not have
    expressed in class

Jones, 2002
9
Internet a social technology
  • Millennials use the Internet primarily as a
    social technology
  • They use the Internet to maintain multiple lines
    of communication
  • IM for quick communication
  • E-mail or phone for longer communication
  • Home computer is a repository of important
    information other devices (laptop, PDA)
    transport the material

--Lextant, 2003
10
Rising expectations
  • The rising expectations of technology-literate
    students are difficult to meet
  • Service expectations
  • Amazon.com and Google are their models
  • They expect self-service,immediacy, and the
    abilityto customize
  • Engaging learning experiences
  • Satisfaction levels decreasingwith each
    successive generation

11
Millennials the up side
  • Goal oriented
  • Positive attitudes
  • Collaborative style
  • Multitasking
  • Technologically savvy
  • Learn by tinkering

?Raines, 2002
12
Millennials the down side
  • Weak critical thinking skills
  • Naïve beliefs regarding intellectual property and
    the authenticity of information found on the
    Internet
  • Question everything
  • High expectation levels / low satisfaction levels
  • Technology preferences have no institutional
    context (IM, wikis, blogs, social networking
    sites)

Prensky, 2003
13
The freshman mindset
  • Computers have always fit in their backpacks
  • Photos have always been processed in an hour
  • They have always had a PIN
  • Paul Newman has always made salad dressing
  • Bert and Ernie are old enough to be their parents
  • Gas has always been unleaded
  • Oliver North has always been a talk show host

--Beloit College, 2003 2004
14
UCFs top down and bottom up approach
15
The generations inblended courses
(N18,732)
16
Students very satisfied with blended learning by
generation
(N491)
17
Changed approach to learningby generation
(N491)
18
Web definitely madeinteraction easier
(N491)
19
Students positive perceptions about blended
learning
  • Convenience
  • Reduced logistic demands
  • Increased learning flexibility
  • Technology-enhanced learning

Reduced Opportunity Costs for Education
20
Students less positive perceptions about blended
learning
  • Reduced face-to-face time
  • Technology problems
  • Reduced instructor assistance
  • Increased workload

Increased Opportunity Costs for Education
21
College Level Academic Skills Tests (CLAST)
English scores
N 16,293
22
College Level Academic Skills Tests (CLAST) Math
scores
N 15,812
23
Upper undergraduatesuccess rate
n447
n2,172
n4,330
24
Upper undergraduatewithdrawal rate
n2,250
n4,530
n465
25
What is blended learning?
  • Working definition from the Sloan-C Blended
    Learning Workshop
  • A course or program that combines online
    learning and face-to-face instruction in a manner
    that reduces the number of face-to-face classroom
    meetings.

26
What to call it?
  • Blended? Hybrid? Mixed-mode?
  • What you call it is not important
  • Ensuring everyone on your campus knows what your
    chosen term means is
  • To the more experienced institutions, blending
    represents the optimization of pedagogical
    approaches, rather than a time division between
    online and F2F

27
What does it mean to institutions?
  • Improve teaching and learning (e.g., implement
    learner-centered pedagogies)
  • Move from an ad-hoc bottom up approach to an
    institutional initiative
  • Increase flexibility and convenience for students
  • Increase efficiency of classroom utilization
    (e.g., manage growth, reduce costs)

28
What does it mean to faculty?
  • A safe way to explore online learning
  • More work, but likely worth it in terms of
    improved student engagement and achievement
  • A way to meet student expectations
  • Possibly the best of both worlds

29
What does it mean to students?
  • Blended learning is inwardly directed and can
    potentially impact all of the institutions
    students
  • For Millennials, blended learning represents an
    attractive alternative to F2F instruction
  • Blended learning is a good match for Millennials
    visual, exploratory, social learning preferences
  • Millennials expect everything to be online
  • Older generations may not perceive blended
    learning the same way as Millennials

30
Institutional Impacts
  • Organizational structures
  • Student academic support services
  • Policies
  • Scalability of business processes and
    infrastructure
  • Faculty development
  • Assessment
  • Classroom multimedia and network access
  • Funding

31
Critical success factors
  • Clear sense of institutional purpose and expected
    outcomes
  • Pro-active policy formation
  • Faculty engagement and development
  • Learner support
  • Coordinated involvement of campus service
    providers
  • Online support services
  • Assessment for continuous improvement
  • Modified institutional processes (e.g., classroom
    scheduling)

32
Contacts
  • Dr. Chuck Dziuban
  • (407) 823-5478
  • dziuban_at_mail.ucf.edu
  • Dr. Joel L. Hartman
  • (407) 823-6778
  • joel_at_mail.ucf.edu
  • Dr. Patsy Moskal
  • (407) 823-0283
  • pdmoskal_at_mail.ucf.edu
  • http//pegasus.cc.ucf.edu/rite

33
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