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New Features of PHOENICS 3.6

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In PHOENICS 3.6, the memory management for VR-Editor, Earth, ... control of multiple objects has been eased by the introduction of the Object Management dialog. ... – PowerPoint PPT presentation

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Title: New Features of PHOENICS 3.6


1
10th International PHOENICS Conference PHOENICS
3.6 3-5 May 2004
2
Contents
  • This presentation shows some of the new features
    in PHOENICS 3.6
  • The talk is in three parts
  • General improvements (common to all modules)
  • Pre-processor (VR-Editor)
  • Post-processor (VR-Viewer)

3
General Improvements
  • In PHOENICS 3.6, the memory management for
    VR-Editor, Earth, VR-Viewer, PHOTON / AUTOPLOT
    and PINTO is handled dynamically.
  • The need to recompile and relink just to have
    larger arrays has finally been banished.

4
General Improvements
  • Initial memory allocations are read from the
    CHAM.INI configuration file.
  • If more memory is needed, each module will expand
    the relevant arrays as needed.

5
VR Editor Improvements
  • The control of multiple objects has been eased by
    the introduction of the Object Management dialog.
  • Any column can be sorted in ascending order.

6
VR Editor Improvements
  • A right-click brings up a context-dialog.

7
VR Editor Improvements
  • The dialog allows standard Windows multiple
    selection using shift and control.
  • Multiple selections automatically make a
    temporary group.
  • All selected objects can be moved together, have
    their colour and transparency set, and be
    revealed or hidden.
  • Objects can be selected from the screen or from
    the Object management dialog, with mouse control
    turned on.

8
VR Editor Improvements
  • Groups can be saved by clicking on Group / Save.
    There is no limit on the number of groups saved.
  • Saved groups are written to Q1, and so are
    available in the next run.

9
VR Editor Improvements
  • The Object dialog itself has been turned into a
    tabbed dialog.

10
VR Editor Improvements
  • A new object type ASSEMBLY has been introduced.
  • The assembly object acts as a container for any
    number of other objects, which go together to
    make a component.
  • Objects are added to an assembly object through
    the Hierarchy dialog.

11
VR Editor Improvements
  • Components can be added or removed from an
    assembly

12
VR Editor Improvements
  • All size and position changes made to the
    assembly object are also applied to all the
    components.

13
VR Editor Improvements
  • All the objects in the assembly can then be
    exported to a single file.

14
VR Editor Improvements
  • The saved assembly objects can then be imported
    into another model.

15
VR Viewer Improvements
  • The Object Management dialog is also present in
    the Viewer.
  • It can turn the surface contouring on or off for
    the selected objects

16
VR Viewer Improvements
  • A similar approach has been taken to Slice
    management.
  • Slices can be turned on off individually.
  • They can be moved, and have their orientation
    changed.

17
VR Viewer Improvements
  • There is a Streamline management dialog
  • Streamlines can be turned on off individually
  • The start location for each track can be changed

18
VR Viewer Improvements
  • Streamlines can be animated using balls or
    vectors.

19
VR Viewer Improvements
  • The control dialogs for Contours, Vectors,
    Iso-surfaces and Plot limits have been made into
    a single tabbed dialog.
  • Several other small control dialogs have been
    amalgamated.

20
  • END
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