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Lisa Cammarata

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Title: Lisa Cammarata


1
Lisa Cammarata
Technology in Schools
2
Definition of Computer Education
  • Computer Education
  • Continuum of awareness, skills, experience, and
    attitudes based on the age capabilities of the
    individual child

3
ADVANTAGES
  • Computer literacy is a significant job
    qualification
  • Promotes collaboration
  • Research is easily accessible
  • The child selects the learning level they feel
    comfortable with
  • Encourages creativity and imagination
  • Promotes enthusiasm for learning
  • Benefits those with special needs by providing
    them with Assistive Technology

4
DISADVANTAGES
  • School Districts find often find it difficult to
    integrate technology within schools
  • Limited Funding limits the ability to spread
    computers across all the classrooms
  • The amount of technical reliability makes
    school administrators apprehensive
  • Students can easily become frustrated if they
    dont know how to operate the computer software
  • Young pupils may be subjected to inappropriate
    adult content such as distasteful graphics or
    foul language
  • Computer usage can cause visual strain,
    radiation, and or strain to the posture as well
    as the skeletal structure

5
How a Child Can Gain Proper Computer Literacy
  • Exposure and observation
  • Active participation
  • Taking control
  • The computer is my tool
  • Mastering skills
  • Independence

6
  • According to the Ida Public Schools Technology
  • Plan a technologically literate person is
  • Understand the role and impact of technology upon
    society, and the related issues such as
    information access and manipulation
  • Accepts the responsibilities associated with
    living in the technologically oriented
    Information Age
  • Identifies when to use technology to solve a
    problem or accomplish a task and then selects and
    utilizes the appropriate technological system
    and
  • Uses technology as a tool for obtaining,
    organizing and manipulating information and for
    communication and creative expression."

7
4 Ways a Teacher Student can Feel at Ease with
Computers
  • The computer should always be turned on, booted,
    and the program loaded before the class begins.
  • Students who are not comfortable using computers
    should be placed with students who are.
  • Students more comfortable with the computer
    should be strongly discouraged from using other
    resources available in the program itself, or in
    other programs.
  • Use of the computer should be phased in instead
    of introducing a complex series of exercises to
    be done for a lesson, teachers should begin by
    doing a limited amount of work with the computer

8
THE BENEFITS OF COMPUTER USAGE
9
COMPUTER EDUCATION RULES
  • Schools can only benefit from
  • computer education if these following
    guidelines occur
  • Teachers and students must have adequate and
    equitable access to hardware and network
    connections.
  • States and districts must give schools the
    capacity to use technology well by devising a
    thoughtful technology plan and offering adequate
    teacher training and technical support.
  • Teachers and students must use technology in
    effective ways.

10
COMPUTER STUDIES
  • A 2002 study on computer-aided instruction (CAI)
    in English language reading instruction found
    that children taught through CAI performed at the
    69th percentile of control groups (Blok et al).
  • Research on intelligent tutoring software
    utilized in the Pittsburgh Urban Mathematics
    Project (PUMP) found that on average, students
    taught via the software outperformed students in
    comparison classes by 15-25 on standardized
    tests and 50-100 on tests targeting class
    objectives (Koedinger 30-43).
  • A Meta-Analysis study performed in 1994 found
    that, students who used computer-based
    instruction scored at the 64th percentile on test
    of achievement compared to students in the
    control conditions without computers who scored
    at the 50th (Schacter 4).
  • A Carnegie Mellon study in 1999 examined the
    effects of using intelligent tutor which
    implemented multiple visual and textual
    interpretations of algebra problems The 470
    students outperformed control group classes by
    15-25 (Koedinger 30-43).

11
TECHNOLOGY PLAN EVALUATION FORM
12
COMPUTER CHART
13
PRESIDENT CLINTON'S 1996 TECHNOLOGY PLAN
In his State of the Union address on January 23,
1996, President Clinton challenged Congress and
the American public to commit the resources
necessary to ensure all students access to
high-quality technology and the information
superhighway Our ... challenge is to provide
Americans with the educational opportunities
we'll all need for the 21st century. In our
schools, every classroom in America must be
connected to the information superhighway with
computers and good software and well-trained
teachers. We are working with the
telecommunications industry, educators, and
parents to connect ... every classroom and every
library in the entire United States by the year
2000. I ask Congress to support this educational
technology initiative so that we can make sure
this national partnership succeeds.
14
LEARNING WITH LAPTOP ARTICLE
15
EDUCATION CARTOONS
16
TIMELINE OF COMPUTERS
17
ADVANTAGES IN COMPUTER EDUCATION
  • Advantages of computers in Education
  • Accelerated learning due to tools and improved
    interest
  • High quality documents
  • Research facilitated
  • Improved monitoring of students
  • Education reaches remote students

18
N.J.'S TECHNOLOGY PLAN
19
COMPUTER JOBS
Artificial Intelligence -- Develop computers that
simulate human learning and reasoning ability.
Computer Design and Engineering -- Design new
computer circuits, microchips, and other
electronic components. Computer Architecture --
Design new computer instruction sets, and combine
electronic or optical components to provide
powerful but cost-effective computing.
Information Technology -- Develop and manage
information systems that support a business or
organization. Software Engineering -- Develop
methods for the production of software systems on
time, within budget, and with few or no defects.
Computer Theory -- Investigate the fundamental
theories of how computers solve problems, and
apply the results to other areas of computer
science. Operating Systems and Networks --
Develop the basic software computers use to
supervise themselves or to communicate with other
computers. Software Applications -- Apply
computing and technology to solving problems
outside the computer field - in education or
medicine, for example.
20
ADDITIONAL READING
  • The Social Life of Information by Brown
    DuguidISBN 0-87584-762-5 Harvard Business School
    PressOrder The Social Life of Information from
    Amazon.
  •  
  • The Gutenberg Elegies by Sven Birkerts ISBN
    0-449-91009-1 Fawcett Columbine, NY, 1994Order
    The Gutenberg Elegies from Amazon.
  •  
  • Tolstoy's Dictaphone edited by Sven Birkerts
    ISBN 1-55597-248-9 St. Paul, 1996Order
    Tolstoy's Dictaphone from Amazon.
  •  
  • The Road Ahead by Bill Gates ISBN 0140260404 A
    Viking hardcover book, NY, 1996Order The Road
    Ahead from Amazon.
  •  
  • Neuromancer by William Gibson ISBN 0441569595
    Ace Books, May, 1995Order Neuromancer from
    Amazon.
  •  

21
WEBSITES USED
  • http//www.indianchild.com/computers_blessing_or_c
    urse.htm
  • http//www.idaschools.org/curric/technology_plan.h
    tml
  • http//www.edweek.com/sreports/tc98/data/exsum.htm
  • http//www.edweek.com/sreports/tc98/states/nj.htm
  • http//www.ed.gov/pubs/techinvest/chap1.html
  • http//www.edweek.com/sreports/tc98/ets/ets-n.htm
  • http//www.edweek.com/sreports/tc98/charts/in-c2.h
    tm
  • http//www.accesswave.ca/hgunn/
  • positive affects of technology in schools Ask
    Jeeves
  • http//www.computer.org/education/careers.htmcare
    er

22
THE END
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