proposition 1: agents need content - PowerPoint PPT Presentation

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proposition 1: agents need content

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proposition 3: gestures and (facial) animation must be meaningful ... Mixed-media presentations with commentators. Tai-Chi, domestic servants and conducting music ... – PowerPoint PPT presentation

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Title: proposition 1: agents need content


1
propositions
  • proposition 1 agents need content
  • proposition 2 agents must provide added value
  • proposition 3 gestures and (facial) animation
    must be meaningful
  • proposition 4 agents should be naturally
    embedded in their environment
  • proposition 5 the behavior of agents must be
    understandable

2
remarks
  • remark 1 the aesthetics of agents should be
    centered around function,
    that is form and
    content
  • remark 2 developing agents requires
    intelligent multimedia technology

3
structure
  • requirements -- guidelines for system design
  • applications -- target demonstrators
  • technology -- declarative programming
  • evaluation-- validation, PEFiC
  • conclusions and future research -- digital
    dossiers

4
Requirements -- guidelines for system design
programming platform
  • declarative language -- for agent support
  • multiple threads of control -- for multiple
    shared objects
  • distributed communication -- networking
    capabilities (TCP/IP)

scripting behavior
  • convenience -- for non-professional authors
  • compositional semantics -- combining operations
  • re-definability -- for high-level specification
    of actions
  • parametrization -- for the adaptation of actions
  • interaction -- with a (virtual) environment

5
Applications -- target demonstrators
Agents in multi-user virtual environments
Mixed-media presentations with commentators
Tai-Chi, domestic servants and conducting music
STEP applications
  • tai-chi demonstrator
  • grasping and reaching, using inverse kinematics
    and reasoning
  • facial animation (with text-to-speech)
  • virtual presenter -- presenting powerpoint
    presentation

6
Technology -- declarative programming
DLPX3D
  • control points get/set -- position, rotation,
    viewpoint
  • event-handling -- asynchronous accept

STEP
  • move -- move(Agent,BodyPart,Direction,Duration)
  • turn -- turn(Agent,BodyPart,Direction,Duration)
  • sequence -- Action_1,...,Action_n
  • parallel -- parallel(Action_1,...,Action_n)
  • choice -- disjunct(Action_1,...,Action_n)
  • repeat -- repeat(Action,k)

composite operators
7
Evaluation -- validating agent-based applications
Embodied agents as fictional characters
  • phase 1 -- encoding
  • ethics -- good vs. bad
  • aesthetics -- beauty vs ugliness
  • epistemics -- realistic vs. unrealistic
  • phase 2 -- comparison
  • establishing personal relevance, mutual
    similarity and valence towards fictional
    character
  • phase 3 -- response
  • involvement vs distance -- tendency to approach
    or avoid

PEFiC
8
Conclusions
In this paper ...
Future research directions
validation scenario(s)
  • navigation -- pure interactivity
  • guided tours -- using some narrative structure
  • agent-mediated -- navigation and guided tours
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