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Rationale behind mental literacy using keyboard crazy

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Mental literacy is a 10-12 minutes activity using a keyboard ... pace there is no chance of being bogged down and losing other elements of your hour. ... – PowerPoint PPT presentation

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Title: Rationale behind mental literacy using keyboard crazy


1
Rationale behind mental literacy using keyboard
crazy
2
What is mental literacy?
  • Mental literacy is a 10-12 minutes activity using
    a keyboard recognition skills game (keyboard
    crazy). It is done to cover any aspect of
    grammar from plurals to connectives through to
    capital letters and verbs. It is very fast paced
    and is done as a collaborative exercise. (Groups
    of 2,3 or 4). It works on four major areas.

3
  • Speaking
  • Listening
  • Cementing grammatical knowledge
  • Improving keyboard recognition skills for ICT and
    across the wider curriculum.
  • (The added bonuses are extra motivation from the
    children and pacier lessons from the teacher.)

4
Where does it fit in?
  • It fits into the word work part of the literacy
    hour. The first few minutes can be a quick
    demonstration of the taught concept and then it
    is on to your mental literacy games. As it is
    fast and full of pace there is no chance of being
    bogged down and losing other elements of your
    hour.

5
Who Benefits?
  • Because of the nature of the game the benefits
    are in place for the three learning styles.
  • Audio Learners They benefit from the
    discussions that take place, listening to
    instructions and talking through the choices.

6
  • Kinaesthetic Learners The game offers a
    hands-on experience by placing keys into a
    plastic overlay board. These children love the
    doing side of this activity.
  • Visual Learners The game and the keys are
    brightly coloured and interesting to look at, so
    there is plenty for the visual learner.

7
Do I have to come up with my own lesson ideas to
play this game?
  • The simple answer is no.
  • There are game ideas that cover key stage 1 and
    2, with most areas of grammar catered for.
    However, after a couple of plays it is a proven
    fact that teachers then come up with their own
    ideas. Indeed some of the best ideas on the
    keyboard crazy website (www.keyboardcrazy.co.uk)
    have come from teachers after having the game
    only a week.

8
How do you play the game?
  • Obviously it is not possible to go through each
    game but the basic mechanics of mental literacy
    are the same. Let us take the use of adjectives
    for example.
  • Round 1 is recognition of the adjective. Teacher
    reads out a sentence The bouncy ball was thrown
    over the wall. Children key into their boards
    the adjective in the sentence. This is not
    first-to-finish, each team is given time to key
    in their word. There are two questions in round
    one.

9
  • Round 2 is the speaking and listening round.
  • A child is asked to come to the front. The
    teacher presents the child with an adjective.
    The child then talks about the adjective for 20
    seconds without actually saying the adjective.
    After the 20 seconds is up the teacher says go
    and it is the first team to key in their word
    first. When they have done this they put their
    hands up and the teacher shouts freeze to all
    the other teams. (There are two questions in
    this round).

10
  • Round 3 is all about improving the adjective.
  • As in round 1 the teacher reads out a sentence
    with an adjective. Teams have to improve the
    adjective without altering the sense of the
    sentence.
  • The final round is all about vocabulary
    extension. Teams are asked to come up with the
    biggest adjective they can think of. The
    adjective must be spelt correctly so the bigger
    the word the more risk that is involved. Teams
    get one point for each letter in their adjective.

11
What are the assessments for learning?
  • Teachers can find out amazing things by simply
    tuning into discussion. If a common error is
    creeping in during the session that teacher can
    take note of this and work on this at a later
    time. Through discussion children are
    continually assessing what they know, and what
    they need to know.

12
What is the hoped for impact?
  • That childrens writing will improve by a third
    of a level by the end of the trial. (This cant
    be done in isolation but as a partner of the
    other strategies to improve writing skills) The
    major impact is on childrens motivation in the
    classroom so that we can produce eager and well
    motivated learners.

13
Results so far
  • When this was introduced into Admirals in year 6
    results of SATS went from 51L4 to 76L4, this
    result was slightly improved the following year
    with a larger cohort.

14
  • In my present school during an Ofsted inspection
    the standards in literacy were said to be above
    average in years 3 and 4 where the idea of mental
    literacy is used. The previous inspection stated
    that these standards were below average only 18
    months ago. Using mental literacy as part of my
    literacy lesson Ofsted deemed it good enough to
    be graded as a 1.

15
  • Any questions you can email me at
    johnbelljr66_at_hotmail.com
  • Or
  • Telephone
  • Norwich Road School
  • On 01842 753279

16
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