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Monte Carlo Methods

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Monte Carlo Methods. So far we have discussed Monte Carlo methods based on a ... lengthen the period is to mix or shuffle two different random number generators ... – PowerPoint PPT presentation

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Title: Monte Carlo Methods


1
Monte Carlo Methods
  • So far we have discussed Monte Carlo methods
    based on a uniform distribution of random numbers
    on the interval 0,1
  • p(x) 1 0 ? x ? 1 p(x) 0
    otherwise
  • the hit and miss algorithm generates pairs of
    points (x,y) and either accepts or rejects the
    point
  • the sample mean method samples points uniformly
    on the interval a,b

2
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3
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4
Choose p(x) so that f(x)/p(x) is a fairly
constant function
5
Nonuniform probability distributions
  • Consider a probability density p(x) such that
    p(x)dx is the probability that event x is in the
    interval between x and xdx
  • ? We have
    ? p(x) dx 1
    -?
  • x Calculate P(x)
    ? p(x) dx r ? dr
    -?
  • p(x)dx dr gt p(x) dr/dx
  • r is a uniform random number on the interval
    0,1
  • Invert this and solve for x in terms of r

6
Eg.1 suppose we want p(x) 1/(b-a), a? x ? b
0
otherwise
  • x
  • Calculate P(x) ? p(x) dx
  • a
  • r (x-a)/(b-a)
  • Solving for x, x a (b-a) r
  • obvious!

7
Eg.2 p(x) (1/?) exp(-x/?), 0,? 0
x lt 0
  • Hence r P(x) 1 - exp(-x/?)
  • And x -? ln(1-r) -? ln(r)
  • This technique is only feasible if the inversion
    process can be carried out.

8
Eg.3 p(x) (1/ 2??2)1/2 exp(-x2/2?2)
P(x) ?
  • However the two-dimensional distribution
  • p(x,y)dxdy (1/ 2??2) exp(-(x2y2)/2?2)dxdy can
    be integrated by a change of variable
  • ? r2/2 (x2y2)/2?2 , tan?
    y/x
  • p(?,?)d?d? (1/2?) exp(-?)d?d?
  • Generate ? uniformly on the interval 0,2?
    i.e. ? 2? r
  • Generate ? according to the exponential
    distribution with ? 1 i.e. ? -ln r
  • x (2??2)1/2 cos? and y(2??2)1/2 sin? are
    Gaussian distributed

9
Importance Sampling
  • The error estimate in Monte Carlo is proportional
    to the variance of the integrand
  • (ltf2gt - ltfgt2 )1/2

    n1/2
  • How can we reduce the variance?

  • b Introduce a function p(x) such that
    ? p(x)dx 1

    a
  • b
    And rewrite F ? f(x)/p(x) p(x) dx
    a

10
Importance Sampling
  • Evaluate the integral by sampling according to
    p(x)
  • Fn (1/n) ? f(xi )/p(xi )
  • Choose p(x) to minimize variance of f(x)/p(x)
  • i.e try to make f(x)/p(x) slowly varying since a
    constant has zero variance

11
1eg. F ? exp(-x2) dx
.746824 0
Sample 0,1 uniformly n Fn
?n 100.
0.74613 0.19602 1000.
0.75169 0.19673 10000. 0.74812
0.19993 Choose p(x) A exp(-x) and sample
0,1 again n Fn
?n 100. 0.75105
0.05076 1000. 0.74882 0.05411
10000. 0.74753 0.05420 The
variance of the integrand is reduced by about a
factor of 4 which means that fewer samplings are
needed to obtain the same accuracy.
12
c Program Importance Sampling n10000
h1. a0. b1. sum0.
psum0. sum20. psum20. m2
do 4 i1,n wwr250(idum) xabww
y-log(1.-wwwwexp(-1.)) gexp(-yy)
p(1.-wwwwexp(-1.))/(1.-exp(-1.))
fexp(-xx) sumsumf psumpsumg/p
sum2sum2ff psum2psum2(gg)/(pp)
sig2sum2/i -(sum/i)(sum/i) sigsqrt(sig2)
psig2psum2/i -(psum/i)(psum/i)
psigsqrt(psig2) if((i-(i/10m)10m).eq.0)
then write(6,10) 1.i,sum/i,sig,psum/i,psig
mm1 else continue end if 10
format(1x,f10.0,3x,f10.5,3x,f10.5,3x,f10.5,3x,f10.
5) 4 continue stop end
13
The above ideas can be used to simulate many
different types of physical problems
  • Random walks and polymers
  • Percolation
  • Fractal growth
  • Complexity and neural networks
  • Phase Transitions and Critical Phenomena

14
Monte Carlo Methods
  • Random numbers generated by the computer are used
    to simulate naturally random processes
  • many previously intractable thermodynamic and
    quantum mechanics problems have been solved using
    Monte Carlo techniques
  • how do we know is the random numbers are really
    random?

15
Random Sequences
  • A sequence of numbers r1,r2, is random if there
    are no correlations among the numbers in the
    sequence
  • however most random number generators yield a
    sequence in which each number is used to find the
    succeeding one according to a well defined
    algorithm
  • the most widely used random number generator is
    based on the linear congruential method

16
Given a seed x0, each number in the sequence is
determined by the one-dimensional map
  • where a,c and m are integers
  • the notation y z mod m means that m is
    subtracted from z until 0? y ltm
  • the process is characterized by the multiplier a,
    the increment c and the modulus m
  • since m is largest integer generated by this
    method, the maximum possible period is m

17
Example
  • a3 c4 m32 and x01 produces
  • x1(3 x 1 4) mod32 7
  • x2(3 x 7 4) mod32 25
  • x3(3 x 25 4) mod32 79mod3215
  • and so on .
  • 1,7,25,15,17,23,9,31,1,7,25,.
  • period is 8!
  • Rather than the maximum of 32

18
Random Sequences
  • If we choose a, c and m carefully then all
    numbers in the range from 0 to m-1 will appear in
    the sequence
  • to have the numbers in the range 0 ? r lt1, the
    generator returns xm/m which is always lt 1
  • there is no necessary and sufficient test for the
    randomness of a finite sequence of numbers
  • we need to consider various tests
  • an obvious requirement for a random number
    generator is that its period be much greater than
    the number of random numbers needed in a specific
    problem

19
Sequences
  • A way of visualizing the period is to consider a
    random walker and plot the displacement as a
    function of the number of steps N
  • when the period of the random number generator is
    reached the plot will begin to repeat itself
  • consider a899, c0, m32768 with x012

Sequence
20
Correlations
  • We can check for correlations by plotting xik as
    a function of xi
  • if there are any obvious patterns in the plot
    then there are correlations

correlations
21
Uniformity
test
22
Correlations
  • One way to reduce sequential correlation and to
    lengthen the period is to mix or shuffle two
    different random number generators
  • statistical tests should be performed on random
    number generators for serious calculations

23
Exploration
xi1 4xi(1 - xi)
  • It has been claimed that the logistic map in the
    chaotic region is a good random number generator
  • test this for yourself
  • will make the sequence uniform
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