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CS 407 Human Computer Interface

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Empty dust bag. Put vacuum away. Task Decomposition (2) Plan 0: do 1-2-3-5 in that order. do 4 when dust bag is full. Plan 3: ... Making a cup of tea (page 265) ... – PowerPoint PPT presentation

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Title: CS 407 Human Computer Interface


1
CS 407 Human Computer Interface
  • Class 27
  • Wednesday, October 27, 1999

2
Thought for the Day
  • Any sufficiently advanced technology is
    indistinguishable from magic. Arthur C. Clarke

3
A Modern Interface
  • The cartoon that was on this page in class was
    found at Todays Cartoon by Randy Bergen.

4
Todays Topics
  • Finish Chapter 6
  • Chapter 7
  • 7.1, 7.2, 7.3
  • Friday Chapter 8
  • 8.1, 8.2, 8.3
  • Skip almost all of chapter 9 10

5
GOMS Notes
  • Website
  • http//www.usabilityfirst.com/goms/
  • Critique GOMS is based on the human as an
    information processor responder
    Behavioralist psychology.

6
Keystroke Level Model
  • Six basic execution phase operators
  • Physical motor
  • K keystroking (also B button click)
  • P pointing
  • H homing
  • D drawing
  • Mental
  • M mental preparation
  • System
  • R System response time

7
KLM
  • Times are empirically determined.
  • Texecute TK TP TH TD TM TR

8
KLM Example
  • GOAL ICONISEWINDOW
  • select
  • GOAL USECLOSEMETHOD
  • MOVEMOUSETOWINDOWHEADER
  • POPUPMENU
  • CLICKOVERCLOSEOPTION
  • GOAL USEL7METHOD
  • PRESSL7KEY

9
KLM Example (2)
  • Assuming hand starts on mouse
  • USE-L7-Method

10
KLM Example (3)
  • USE-CLOSE-Method

11
KLM Examples
  • See text, page 250, 251.
  • Compares Mouse and two differently mounted
    Trackballs.

12
Three State Model
  • Page 251-253
  • Consider the states a mouse may be in
  • Moving across the desktop, cursor moves on
    screen.
  • Button pressed while moving, drags objects.
  • State changes when button is pressed or released.

13
Three State Model (2)
  • Consider the states a light pen may be in
  • Behaves like a mouse when touching the screen.
  • Button pressed while moving, drags objects.
  • State changes when button is pressed or released.
  • 0. When pen is not on screen (3rd state!)

14
Three State Model (3)
15
Three State Model (4)
Touch screen
Button down
Button up
Remove pen
State 0
State 1
State 2
16
Three State Model Implications
  • Can calculate differences between mouse and light
    pen, or mouse and trackball.
  • Fitts law coefficients are different for
    different tools.
  • Why?
  • Result table on page 253

17
Chapter 7 Task Analysis
  • Task decomposition
  • Identify the subtasks, and the relationship
    between them.
  • Knowledge-based techniques
  • Look at what users need to know about the objects
    and actions for a task.
  • Entity-Relation based analysis
  • Identify actors objects and relationships
    between them and the actions they perform.

18
Task Decomposition
  • 0. Clean house
  • Get vacuum out
  • Get right attachment
  • Clean rooms
  • 3.1 Clean hall
  • 3.2 Clean living room
  • 3.3 Clean bedrooms
  • Empty dust bag
  • Put vacuum away

19
Task Decomposition (2)
  • Plan 0 do 1-2-3-5 in that order.
  • do 4 when dust bag is full.
  • Plan 3 do any of 3.1, 3.2, 3.3 in any order
  • depending on which rooms need it.

20
Alternative Plan 3
  • Plan 3 do 3.1 every day
  • do 3.2 once a week
  • do 3.3 when company is coming

21
Hierarchical Task Analysis
  • Making a cup of tea (page 265)
  • Exercise Using Figure 7.2 as a model, do a
    hierarchical task analysis for making a cup of
    coffee.
  • You have 10 minutes.
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