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Multimedia Project Development

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Together with the Project Plan these can form the Project ... 'the client will publicise and market their web offering using mail and poster campaigns' ... – PowerPoint PPT presentation

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Title: Multimedia Project Development


1
Multimedia Project Development
Lecture 2 Definition Stage
2
Definition Stage
  • Identifying Goals
  • Includes the creation of
  • The Creative Brief and
  • Technical Brief
  • Definition of Scope
  • Definition of Requirements
  • Together with the Project Plan these can form the
    Project Initiation Document

3
Outlining Goals of the Production
  • If the goals of the production are not recorded
    then how do we know when it is finished and a
    success?
  • Record the goals in the Creative brief
  • There is never only one goal!

4
Example Goals
  • A band's enhanced CD ROM single
  • "To promote the song and associated album through
    the video, lyric sheet and other artist related
    information. Also to promote the sale of the
    band's merchandise through an online catalogue of
    merchandise"

5
Definition Stage- Creative Brief 1
  • State the deliverables for the client in detail
  • "Deliver a website to allow electronic commerce
    transactions between BoBBuild Co. and their
    customers for all the products and services that
    BoBBuild Co. offer. The secondary aim is to
    inform present and any potential customers in the
    building trade of the services and facilities of
    the company"
  • State the client deliverables
  • "the client will publicise and market their web
    offering using mail and poster campaigns"

6
Definition Stage- Creative Brief 2
  • State the methods that will be used to address
    target audience
  • Describe tone and style of site and how they will
    effect the audience
  • "The style used for the "Grotty Horror Show" site
    will be dark (mostly Black) backgrounds, gothic
    and utilising the OTT "gory" themes developed in
    the films promotional materials"
  • Be as specific as possible
  • Possibly use outline storyboards

7
Outline Creative Brief
  • Viewable from the Macromedia site together with a
    sample creative brief
  • http//www.macromedia.com/resources/techniques/res
    ources/define/creative_brief.rtf
  • http//www.macromedia.com/resources/techniques/res
    ources/define/sample_creative_brief.rtf
  • The website for Macromedia's production guides is
  • http//www.macromedia.com/resources/techniques/res
    ources/

8
Definition Stage- Technical Brief
  • Defines the chosen approach to the technical
    build of the production
  • State the proposed delivery platform and method
  • Including the reasons for their selection
  • Defines any new functionality to be created for
    the production
  • State any current system(s) that the production
    will link to

9
Definition Stage
  • Outline Requirements Document
  • State the major processes involved in completing
    a "transaction" on the product
  • A transaction is not just a sale but can be a
  • Search for information
  • Request for further detail
  • Upload of information
  • This document is not a sitemap or a detailed
    walkthrough of the site.
  • These will be requested later, after the
    usability review

10
Setting the Budget
  • One of the expectations of the client will be the
    budget
  • Client expectations can often exceed the bugetary
    constraints of the projects!
  • At this stage an estimate of the overall cost
    should be provided
  • This will be clarified further after the project
    plan is completed
  • Not applicable in this project as only you will
    work on the project

11
Budget Estimating Method 1
  • Two main ways of creating estimates
  • "Ballpark" estimate
  • Generally based on experience of similar projects
  • Improves with more experience but tends to be
    less accurate than TM
  • With e-commerce it can also take into account the
    potential profit of the project

12
Budget Estimating Method 2
  • Time and materials (more accurate)
  • Estimate the work to be performed
  • Charge that figure by the daily rate for the
    resources used
  • The resource used X time used cost
  • Designer (_at_350/day) X 2 days 700

13
Budget Estimating 3
  • Time and materials can work on a basic cost with
    the profit added on
  • You will not have all the information about the
    project yet as the client
  • Has not made their final decision and
  • Is liable to change their requirements
  • So it is essential to highlight and communicate
    any areas where you are unclear
  • If you make assumptions then state them!
  • e.g. All content will be provided by the client

14
Lab Session later
  • We will discuss your choices for your assignment
    project.
  • We will work through the process of identifying
    the client, user and competitor analysis for the
    chosen project (and an example one for guidance)
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