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CIS 4910 Information Systems Development Project

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Provides information about the implementation of the system ... Use lots of headings and subheadings. Grammar & Style. Spelling. Proper word usage. Punctuation ... – PowerPoint PPT presentation

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Title: CIS 4910 Information Systems Development Project


1
CIS 4910 Information Systems Development Project
  • Project Documentation

2
Overview
  • Systems Manual
  • User Manual
  • Design Specifications Manual

3
Systems Manual
  • What is a systems manual?
  • Provides information about the implementation of
    the system
  • Aid in installation of your software or
    modification of your software
  • Contains two parts
  • Getting the software to run on a given system
  • Gives the programmer enough information to be
    able to modify the software intelligently
  • What does the systems manual contain?

4
Systems Manual
  • Contents of the Systems Manual
  • Introduction
  • Installation
  • A Guided Tour

5
Systems Manual
  • Systems Manual Outline
  • I. Introduction
  • II. Installation
  • Hardware and Software Requirements
  • Loading the Software
  • Building the Software
  • Installing the Software
  • Documentation
  • Known Deficiencies
  • III. A Guided Tour
  • Organization of the Source
  • High-level architecture
  • High-level Walk Through
  • Know Problems

6
Systems Manual
  • Installation
  • Describes how to install your system on a given
    platform
  • Hardware/software requirements to build run the
    software (compilers, operating systems,
    supporting systems, devices)
  • How to load the source onto the new machine
  • How to make software ready for general use
  • Description of user documentation (What it is,
    where it is located)
  • Miscellaneous (Description of known bugs and
    inconsistencies, problems likely to occur, work
    arounds)

7
Systems Manual
  • Guided Tour
  • A concrete, high-level view of the implementation
    of your system
  • Includes how the software is constructed, what
    the important data structures are (a feel for how
    program works)

8
Systems Manual
  • Guided Tour (cont)
  • Contents
  • Organization of the source files, which indicates
    the relationship of the files and how they are
    grouped
  • Ex. User interface modules are the html files
  • High-level architecture
  • Shows the overall structure of the system
  • High-level walkthrough
  • Take the programmer through the sequence of
    events that occur during the execution of your
    program (basic flow of control and data through
    the entire system)
  • Porting hints
  • Identify issues that should be addressed when
    porting to a new machine
  • Known problems
  • Identify the known bugs, inconsistencies, or
    other problems

9
User Manual
  • What is a User Manual?
  • Explains what to do with the product and how to
    do it

10
User Manual
  • What are the tasks for the writer of a user
    manual?
  • Explain the interface (what the user will see)
  • Explain the overall premise of the product
  • Explain the basic interface functions (menus,
    windows, toolbars, etc.)
  • Give a few varying examples of how to use the
    product
  • Each option of the system should be explained
    (all error messages should be explained also)

11
User Manual
  • Hints in writing
  • Consistency
  • Naming techniques
  • Abbreviations

12
User Manual
  • Hints in writing (cont)
  • Write in bite-sized chunks
  • Forces writer to write clear statements with less
    rambling
  • Keeps the reader reading longer
  • Use lots of headings and subheadings
  • Grammar Style
  • Spelling
  • Proper word usage
  • Punctuation

13
User Manual
  • Contents of the User Manual
  • Introduction
  • Installation Instructions and Requirements
  • Guided Tour
  • Walk Through Each Scenario

14
Design Specifications Manual
  • What is a design specifications manual?
  • Provides a detailed specification of the system
  • What does the Design Specifications Manual
    contain?

15
Design Specifications Manual
  • Contents of the Design Specifications Manual
  • Table of contents
  • Chapter 1 Introduction
  • Chapter 2 Design Overview
  • Chapter 3 Static Model
  • Chapter 4 Dynamic Model
  • Chapter 5 Data Model
  • Chapter 6 Functional Testing
  • Glossary

16
Design Specifications Manual
  • Chapter 1 Introduction
  • Problem Statement and Purpose of the system
  • Chapter 2 Design Overview
  • Context Diagram
  • Use case diagram
  • Chapter 3 Static Model
  • Describes the collection of classes created to
    model the system
  • Class diagrams
  • Chapter 4 Dynamic Model
  • Describe each activity that is performed in the
    system
  • Collaboration diagrams
  • Ex. Four unique scenarios for each stakeholder
    (each scenario has at least 4 screens)

17
Design Specifications Manual
  • Chapter 5 Data Model
  • Depicts all the relationships of data usage in
    the system
  • E-R Diagram Level 1
  • E-R Diagram Level 2
  • Entity Maps
  • Sample Data
  • Data Dictionary
  • Chapter 6 Functional Testing
  • Describes how to test the system
  • Watir Test Scripts
  • Ex. One for each Collaboration Diagram
  • Glossary
  • Relevant terms Abbreviations explained
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