Title: Best Practices for the Best Practice:
1Best Practices for the Best Practice The
Experience IS the Marketing Dan Sundt,
CEEE July 21, 2009
2Tonight
- The Experience Economy
- The Sharp Experience
- Tools, Concepts and Frameworks
- Getting Started
3(No Transcript)
4Progression of Economic Value
Memorable events
Experience Economy
Intangible activities
Service Economy
Tangible things
Industrial Economy
Natural stuff
Agrarian Economy
5Progression of Economic Value
Experiences
Services
Goods
Commodities
6Progression of Economic Value
Experiences
Services
Goods
Commodities
7Progression of Economic Value
Experiences
Services
Goods
Commodities
8Sonia Rhodes, CEEE VP Customer Strategy, Sharp
Experience, Sharp University Sharp HealthCare
9Sharp HealthCare
- San Diego based health care system
- 2,600 Doctors, 14,000 Employees
- Hospitals, clinics, affiliated facilities
- Providing care to 780,000 patients annually
- Malcolm Baldrige Quality Award 2007
10The Sharp Experience
- Initiative launched in 2001
- Become best
- Place to work
- Place to practice medicine
- Place to receive care
- Behavior/interaction focus among all, such as...
11Must Haves
- Greet with smile, hello, name
- Take people where going
- Use key words (i.e. anything else, I have the
time) - Attitude of gratitude
- Round with reason
12Results (2002-2006)
- Market Share ?2
- Every clinical CSF met or exceeded
- Patient Satisfaction ?100 (U.C. ?725!)
- Gross and net revenues ?10 annually
- Gross charges denied by payors lt0.5
- And so on (100 measures)
13Work Is Theatre
- Act your part
- Direct your employees
- Acting is taking deliberate steps to connect
with an audience - On-stage/off-stage
14THEME
heme the experience
armonize positive impressions
liminate negative cues
ix in memorabilia
ngage all five senses
15Four Experiential Realms
Entertaining
Educational
Escapist
Esthetic
16Four Experiential Realms
What can be done to make the experience more fun
and enjoyable?
Educational
Escapist
Esthetic
17Four Experiential Realms
What can be done to make the experience more fun
and enjoyable?
What do you want guests to learn from exploring
new activities?
Esthetic
Escapist
18Four Experiential Realms
What can be done to make the experience more fun
and enjoyable?
What do you want guests to learn from exploring
new activities?
How can you transport guests from one sense of
reality to another?
Esthetic
19Four Experiential Realms
What can be done to make the experience more fun
and enjoyable?
What do you want guests to learn from exploring
new activities?
How can you transport guests from one sense of
reality to another?
What can be done to make guests want to hang out
and just be?
20Four Experiential Realms
ENJOY?
LEARN?
BE?
GO?
21Mass Customization
22Essence of Mass Customization
Database
Place
Modules
Dynamic Linkage System
23Experiencing Less Sacrifice
24Learning Relationships
25Experience Audit
- Breakdown touchpoints (before, during, after)
- -, n,
- Look, Listen, Touch, Smell (Taste)
- Observe behavior
- Transform touchpoints (strategically)
26THEME
heme the experience
armonize positive impressions
liminate negative cues
ix in memorabilia
ngage all five senses
27Always
Sometimes
Never
Wow!
28Do well by doing good!