Title: KidStory: The Impact of Zooming Technologies on Children
1KidStory The Impact of Zooming Technologies on
Childrens Storytelling
- Allison Druin, Angela Boltman
- Benjamin Bederson, Juan Pablo Hourcade, Allison
Farber - University of Maryland
- HCIL Open House and Symposium
- May 2002
2I can tell you a good story
3Research has shown storytelling can benefit
children in multiple ways
- Language development
- (e.g., NCTE Committee on Storytelling, 1998
Cass, 1967 Ellis Brewster, 1998) - Reading and comprehension
- (e.g., George Schaer, 1986 Alex, 1988
Malkina, 1995) - Sense of self and others
- (e.g., Kerby, 1991 Schank, 1995 Liberg, 1997)
- Creative and artistic expression
- (e.g., Bryant, 1910 Cather, 1919 Labov
Waletsky, 1987)
4But what effect can technology have on childrens
storytelling?
5KidPad(Boltman et al., 2002 Hourcade et al.,
2002 Druin, 2001 Stanton et al., 2001 Benford
et al., 2000 Druin et al., 1997)
- A collaborative zooming storytelling tool
- Developed by 106 children 24 adults from
Sweden, England, the U.S. from education,
computer science, psychology, art - KidStory supported from 1998-2001 by European
Union grant under i3 Experimental Schools
Environment
6Story Elaboration/Recall
- Goals
- Participants
- Methods
- Results
7Goals
- To investigate childrens ability to elaborate
and recall a visual story in different
presentation media - To understand how childrens ability can differ
in story content and story structure
8Participants
- 72 children, 6-7 years old, 24 in each condition
- Randomly selected, 36 in England, 36 in Sweden
- Approx. 50/50 male/female, low/middle income
- Little or no experience with KidPad
9Methods
- Controlled study with three conditions
- Picture book
- Computer with no zooming
- Computer with zooming
10Methods
- The child was asked
- To look through the story by themselves either on
the computer or in a book - To tell the story to the researcher while looking
at the story on the computer or in the book - To retell the story without any media
11Methods
- The story Frog Where are You? (Mayer, 1969)
- Previously used in Germany (Bamberg, 1987),
Israel (Berman, 1988), U.S. (Trabasso et al.,
1992)
12Frog Where are You?
Example pictures from the story
13Methods Coding Schemes to Analyze Data on Both
Elaboration and Recall Stories Told
- Narrative Structure (Berman, 1988)
- Verb tense, text length, connectivity markers,
references to plot-advancing events - Content (Trabasso et al., 1992)
- Relationship of characters to objects, change in
story, actions carried out attainment of goals
14Methods Data Analysis
- 2 X 2 X 2 MANOVA
- Condition x Gender x Language
- On childrens storytelling for both elaboration
and recall
15Results
- Notable differences in story elaboration/recall
between the book and both computer conditions - In the zooming condition, highest frequency in
certain story elaboration codes in content and
structure - The non-zooming computer condition was never
significantly higher than zooming but outcomes
were the same in recall
16Results
- No significant gender differences found
- No significant differences found recounting story
content vs. structure - Multilingual children were found to recount more
complex stories than monolingual children
17Conclusions
- Zooming helped childrens discussion of story
connections/plot when viewing the story but was
less helpful in recalling content/structure - If teaching with technology Try zooming for
elaboration experiences - If developing storytelling technology Consider
the purpose recall? elaboration? - Boltman, Ph.D. dissertationftp//ftp.cs.umd.edu/p
ub/hcil/Reports-Abstracts-Bibliography/2001-24html
/2001-24.html