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Lecture 4: The MultiDisciplinary Nature of Human Factors

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Title: Lecture 4: The MultiDisciplinary Nature of Human Factors


1
Lecture 4 The Multi-Disciplinary Nature of Human
Factors
2
Tutorial this week
  • Check out examples of bad design at
    www.bad-design.com
  • Bring an example of a device of product that is
    difficult to use (from a Human Factors
    perspective) to the Friday tutorial.
  • Be prepared to justify/explain why your example
    is a good one at the tutorial
  • We will be allocating points for participation.
    This will count towards your final grade (10)

3
Reminder
  • Human Factors/Ergonomics seeks to adapt the work
    environment to the capabilities and limitations
    of the worker. The results should be increased
    productivity, user satisfaction, and reduced risk
    of injury.

4
Goals
  • Introduce the core disciplines that contribute to
    the multidisciplinary activity of human factors
    engineering.
  • Demonstrate examples of how these disciplines
    contribute to the design of a human-machine
    system,

5
Overview
  • Physical sciences
  • Medical sciences
  • Social sciences

6
Psychology
  • Human sensory capacities
  • Psychomotor performance
  • Human error rates
  • Selection tests and procedures
  • Learning and training
  • Individual differences and their measurement
  • Team performance

7
Case Study 1What is a safe stopping distance for
a car?
8
Factors contributing to overall stopping distance
  • The initial vehicle speed
  • The weight of the vehicle
  • The road conditions
  • The reaction time of the driver
  • The braking ability of the car

9
Factors contributing to driver reaction time
  • the visibility of the target
  • the expectations of the driver
  • how long the driver has been driving
  • how fatigued the driver is

10
Anthropometry
  • concerned with the measurement of the physical
    features of people
  • used in the design of seats, chairs, tables,
    computer consoles, automobile interiors,
    airplance cockpits, and many other work stations

11
Case Study 2 Guidelines for monitor placement
and lighting
  • Eye-to-screen distance at least 25", preferably
    more.
  • Vertical location viewing area of the monitor
    between 158 and 508 below horizontal eye level.
  • Monitor tilt top of the monitor slightly farther
    from the eyes than the bottom of the monitor.
  • Lighting ceiling suspended, indirect lighting.
    Use blinds and shades to control outside light.
  • Screen colors dark letters on a light
    background.

12
Viewing Angles
13
Exercise Gaze angle and legibility
  • To see the effect of gaze angle on accommodation,
    hold a business card at arms length and at eye
    level. Slowly bring it towards you until the
    letters start to blur. Without moving your head,
    slowly lower the card in an arc, keeping it the
    same distance from your eyes. You will see the
    letters come into focus. Your eyes have improved
    their ability to accommodate simply by lowering
    their gaze angle. Presbyopes (persons over 40 who
    are losing their ability to view close objects)
    often make use of this phenomena when they
    misplace their reading glasses. They hold reading
    material at arms length and then tip their head
    back to improve their ability to accommodate.

14
Exercise Gaze Angle and Convergence (Focus)
  • To see the effect of gaze angle on your ability
    to converge, try this next demonstration. With
    your head erect, hold a pen at arms length and
    at belt level. Gradually bring it towards your
    nose, following it with your eyes until you can
    no longer converge accurately and you see two
    pens. Without moving your head, try the same test
    at eye level. Again, notice the distance at which
    you can no longer converge. Now bring the pen in
    from an upward gaze angle. As you can see and
    feel, your eyes converge more easily with a
    downward gaze angle.

15
Applied Physiology
  • concerned with metabolic processes and
  • responses of these vital processes to work,
    stress, and environmental influences
  • Applied physiology is used to distinguish between
    light and heavy work,
  • and to figure out how long rest periods should be
    for different tasks.

16
Environmental Medicine e.g., Ammonia
  • Ammonia NH(3)
  • CAS 7664-41-7 UN 2672 (between 12 and 44
    solution) 2073 (gt44 solution) 1005 (anhydrous
    gas or gt 50 solution)
  • Synonyms include ammonia gas, anhydrous ammonia,
    liquid ammonia, aqueous ammonia, ammonia solution
    and ammonium hydroxide

17
Exposure to Ammonia
  • Exposure to ammonia may be fatal if it is
    inhaled.
  • Contact with concentrated ammonia solutions, such
    as some industrial cleaners, can cause serious
    corrosive injury.
  • Ammonia is manufactured by reacting hydrogen with
    nitrogen. It is among the five most abundantly
    produced chemicals in the world. About 80 is
    used in fertilizers

18
Ammonia Properties and Standards
  • Warning properties Sharp, pungent odor at 5
    ppm eye and throat irritation at 20 to 50 ppm
  • OSHA STEL (Short Term Exposure Limit) 35 ppm
  • NIOSH IDLH (Immediately dangerous to life or
    health ) 500 ppm

19
Engineering
  • provides information on electrical, mechanical,
    and chemical characteristics of elements and
    systems and principles of design, construction
    and operation of structures, equipment and
    systems

20
Statistics
  • used for summarizing large amounts of data on
    human measurements and human performance
  • also used to design sampling schemes and
    experiments for the conduct of human studies and
    performance measurements

21
Operations Research
  • concerned with quantitative methods for the
    analysis of the performance of manpower,
    machinery, equipment, and policies in government,
    military, or commercial spheres
  • also responsible for the development of models,
    such as queueing and allocation meodels, for
    describing operations

22
Industrial Design
  • concerned with design, color, arrangement,
  • and packing of equipment
  • to combine functionality and an aesthetically
    satisfying appearance

23
Summary
  • Human factors engineering requires input from
    disciplines ranging from psychology and
    environmental medicine to statistics. Each of
    these disciplines represents a huge storehouse of
    knowledge. Since it is not possible for you to
    become an expert in ALL the relevant disciplines,
    our goal in this one semester course is to give
    you an overall understanding of human systems
    design and engineering, and an awareness of the
    multidisciplinary nature of that activity.

24
Reminder
  • Check out discussion of usability at
    www.useit.com
  • Check out latest scoop on usability of mobile
    devices at http//www.useit.com/alertbox/20000917.
    html
  • Bring an example of a device of product that is
    difficult to use (from a Human Factors
    perspective) to the Friday tutorial.
  • Be prepared to justify/explain why your example
    is a good one at the tutorial
  • We will be allocating 1 point per tutorial for
    active participation. This will count towards
    your final grade
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