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Cognition Through Imagination and Affect

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Title: Cognition Through Imagination and Affect


1
Cognition Through Imagination and Affect
  • Murray Shanahan
  • Imperial College London
  • Department of Computing

2
Overview
  • Brain-inspired architectures
  • Cognitively mediated action
  • An internal sensorimotor loop

3
Brain-inspired Architectures
  • Progress towards the vision of human-level AI has
    been slow
  • Classical AI has not yet succeeded in devising
    systems that can match the common sense reasoning
    skills of a young child
  • Biologically-inspired AI has been very slow to
    move beyond trivial motor tasks and tackle the
    difficult questions of cognition
  • Some researchers are now turning to the human
    brain for inspiration, especially to
    architecture-level theories of its functioning

4
A New Vocabulary
  • We have a whole new set of concepts to explore
  • But all should be in scare quotes
  • Many are alien to both top-down classical AI and
    bottom-up biologically-inspired AI
  • Imagination
  • Emotion
  • Consciousness
  • Or, more technically
  • Internally closed sensorimotor loops
  • Affect-based mechanisms of selection
  • Global workspaces

5
Imagination and Affect
  • Here we have an internally-closed sensorimotor
    loop that can simulate interaction with the
    environment
  • It rehearses trajectories through sensorimotor
    space without having to traverse those
    trajectories for real
  • The outcome of various potential trajectories can
    be evaluated. This where affect comes in
  • The result impacts on action selection

6
Why an Internal Loop?
  • The inner sensorimotor loop implements a form of
    analogical representation
  • The medium of representation has the same
    structure as what is being represented eg a
    map
  • We get spatial properties for free, and complex
    shapes can be represented
  • The dynamics of the inner loop has a close
    relationship to the dynamics of the outer loop
  • It can realise inner speech as well as mental
    imagery
  • Categories become attractors in a state space
    having same structure as that of sensory input
  • This addresses the symbol grounding problem

7
A Cognitively-mediated Action
  • On sight of green, turn-right is action has
    highest salience
  • But this reactive response is held on veto while
    turning right is rehearsed
  • Sight of red of predicted
  • But red is aversive
  • So salience of turn-right is modulated down,
    resulting in turn-left becoming the action with
    highest salience
  • Again this response is held on veto
  • Now sight of blue is predicted, and blue is
    associated with reward
  • So salience of turn-left is modulated up
  • Eventually it reaches a threshold, veto is
    released, and robot acts

8
The Core Circuit
VC / IT visual cortex / inferior temporal
cortex AC association cortex GW / BG
global workspace / basal ganglia Am
amygdala
This core circuit combines an internal
sensorimotor loop with mechanisms for broadcast
and competition, and thereby marries the
simulation hypothesis with global workspace theory
9
Affect Circuitry (Am)
VC / IT visual cortex / infero-temporal cortex,
BG basal ganglia, GW global workspace
10
Motor Circuitry
MC motor cortex BG basal ganglia Am
amygdala
11
Concluding Remarks
  • The brain-inspired approach to building cognitive
    systems is promising
  • But it is still relatively unexplored
  • Affect plays a vital role in the proposed
    architecture
  • It is currently a simple scalar value. A vector
    of basic emotions would be interesting to
    investigate
  • The relationship to consciousness is very
    interesting
  • Too bad theres no time to talk about it ?

Shanahan, M.P. (2006). A Cognitive Architecture
that Combines Inner Rehearsal with a Global
Workspace. Consciousness and Cognition 15,
433449.
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