Design Techniques and Evaluation - PowerPoint PPT Presentation

1 / 16
About This Presentation
Title:

Design Techniques and Evaluation

Description:

Amend design or design a recovery stage for the user. Evaluation ... Reprised Usability. Introduced formative evaluation techniques ... – PowerPoint PPT presentation

Number of Views:43
Avg rating:3.0/5.0
Slides: 17
Provided by: cseD1
Category:

less

Transcript and Presenter's Notes

Title: Design Techniques and Evaluation


1
Design Techniques and Evaluation
  • Jon Ivins

2
Design Techniques 1
  • Many approaches
  • Task analysis
  • Data collection
  • Defining the task
  • Evaluation
  • Designing the task
  • Use Diagrams
  • HTAs, flowcharts, etc.
  • Problem is Does designers view match the
    users view of the task?

3
Design Techniques 2
  • Techniques to specify dialogues
  • STDs
  • Simple but can get very messy with complicated
    dialogues
  • Statecharts
  • Easy to draw
  • Can represent concurrency in GUIs c/f
    word-processing example p 73

4
Design Techniques 3
  • Essentially PD techniques
  • Scenarios e.g. acting out in the head
  • Scripts more defined version of a scenario
  • Metaphors e.g. cars
  • Storyboarding as you did in MULT1003

5
Design Techniques 4
  • There is no such thing as the best design
    technique
  • Most suitable depends upon
  • The designer
  • The user
  • The task

6
Usability
  • Usability is how usable the system is
  • Can be like nailing jelly to the wall!
  • Must have defined usability criteria that are
    unambiguous and measurable
  • Problem not everything is unambiguous and
    measurable in real-life!

7
Usability
  • Peuple argues that there are two ways to evaluate
    usability
  • Formative techniques
  • Summative techniques
  • Both have their place
  • Both need to be used wisely
  • Time, effort, interpretation, etc

8
Formative Techniques
  • Usually performed at start to mid-point of
    project
  • Can be informal
  • Aim is to provide information to help designers
    improve interface / application
  • Results tend to be qualitative
  • Results are found quickly

9
Formative Techniques
  • GOMS (See Peuple for a worked example)
  • Goals
  • What user is trying to do
  • Operators
  • Describes the activities the user and the system
    has to do e.g. keypress, mouse move, thinking,
    etc.
  • Methods
  • A way of achieving the required goal
  • Selection rules
  • How the best method is selected e.g. time to
    complete, etc.

10
Formative Techniques
  • Walkthrough
  • Allows user to test design
  • Typically by trying out a prototype
  • Helpful to clear up misconceptions by designer(s)
  • Relies on the observation process to record
    actions / thought process of user
  • Does DSDM remove the need for this type of
    evaluation? Or are walkthroughs implicit in DSDM?

11
Formative Techniques
  • Heuristic evaluation
  • Experts evaluate the design based upon heuristics
  • Problems experience / ability of evaluators,
    balancing opinions.
  • Dialogue error analysis
  • Try to identify error the user might make
  • Amend design or design a recovery stage for the
    user

12
Evaluation
  • As in most things in life, evaluation needs to be
    planned.
  • Develop measurable goals
  • Select the techniques and tools to measure them
  • Select the staff to carry out the evaluation
  • Act on the results of the evaluation

13
Evaluation
  • Goals
  • Time to complete task
  • Time to learn task
  • How easy the task is to learn
  • How easy is the task to remember
  • Meeting benchmark criteria
  • Examples given in Lecture 5

14
Evaluation
  • Tools
  • Formative tools
  • Walkthroughs, heuristics, etc
  • Summative
  • Based on experimental techniques (normally)
  • Usually evaluated by statistical techniques
    (discussed in next lecture)

15
Evaluation
  • Try to use convergent validity to give confidence
    in findings
  • Also need to consider
  • Time available to evaluate
  • Staff available to carry out the evaluation
  • Cost
  • Logistics
  • Ethics

16
Summary
  • We have considered the question Does
    designers view match the users view of the
    task?
  • Considered many design techniques
  • Task analysis, HTAs, STDs, storyboards, etc, etc
  • Reprised Usability
  • Introduced formative evaluation techniques
Write a Comment
User Comments (0)
About PowerShow.com